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WoW Moviewatch: Teenage Mutant Ninja Orcs

Just in time for Michael Bay's upcoming snoutless explosion fest, Gremsly Goblin created one of the finest Horde videos you've ever seen. Teenage Mutant Ninja Orcs tracks a team of four turtles who find themselves transformed into orcs, and launch themselves into a world of adventure.

I can't really give you a detailed breakdown of the video points. It was just a long blur of joy. This video left me awash in sweet nostalgia, and I was completely satisfied with the character choices. Splinter became just the right critter. Shredder maybe could have been a little better, but the human-with-claws wasn't a bad choice. I've watched this video about ten times now, and I'm pretty sure I'm ready for some pizza.

Taurenbunga, dudes.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

Warlords of Draenor: Recruit Nat Pagle for your garrison

Anglers
The folks over at El's Extreme Anglin' have provided a comprehensive step-by-step guide on how to obtain legendary fisherman Nat Pagle as a follower for your garrison in Warlords of Draenor. Over the years Nat Pagle has become somewhat of a beloved figure in World of Warcraft, and has been the focus of numerous fishing quests -- some obscure, some mundane. In Warlords, you're going to have to have him as a follower if you want a shot at fishing up the rarest and most difficult fish in the expansion: Lunkers.

To get Nat, you'll first have to unlock the garrison Fishing Shack, which becomes available at level 96. From their, your garrison fishing vendor will send you on a quest to catch a specific type of fish from a specific place. Once you turn that in you'll get a quest to go find Nat Pagle, and from there begins his recruitment questline. Once you complete all his requirements -- to fish up various Lunkers throughout Draenor using special bait -- you'll be rewarded with Nat as a level 100 rare-quality garrison follower. You'll also be able to start catching Lunkers throughout Draenor without using bait. No word yet on what Lunkers do, but my guess is that they'll be required for certain high-level cooking recipes, so devoted raiders or guild suppliers probably want to make sure to schmooze Nat into their garrisons! Happy fishing!

Filed under: Warlords of Draenor

Join WoW Insider live tonight

Tonight we're going live at 8:00 p.m. PDT / 11:00 p.m. EDT with the WoW Insider Show. You can join us right above with the live stream or head over to our Twitch.TV page and chat with us there. If you can't make the show don't worry! It'll be posted on iTunes tomorrow, along with a full recording right here.

Remember that we need to keep the chat civil, so there are mods about to make sure everyone plays nice. Thanks for stopping by!

Last Week on Massively: It is your Destiny

Destiny
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

Console fans were treated to a hefty dose of sci-fi pseudo-MMO Destiny this week as the beta opened up for PS3, PS4, and XBone and developers showered trinkets on players. In spite of the game's lack of cross-platform play, at least one analyst predicts Bungie could sell as many as 20 million units.

Meanwhile, we finished up our trio of articles previewing the World of Warcraft: Warlords of Draenor beta.
WoW's Warlords of Draenor beta: A disappointing start
WoW's Warlords of Draenor beta: The disappointment of garrisons
WoW's Warlords of Draenor beta: Questing, mechanics, and concerns

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

The Queue: How creepy

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Those cyclops critters always freak me out a little bit. They look so happy. Therefore, I find being happy creepy, I guess?

@AeroCross asked:

Do you think there's going to be a WoD version of the Timeless (aka Loot) Isle sometime in the future? How would that work?

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Filed under: Analysis / Opinion, The Queue

Around Azeroth: Battle without honor or humanity

"About eighteen months you were kind enough to feature a little motivational poster I put together for my guild with an 8-bit-style rendition of our struggle against Elegon," writes Stormscythe of The Splintered Hand on Turalyon (EU-A). "Well, I've done a few more since then, but when we finally beat Garrosh after weeks of hard work and more wipes than I'd care to count, I wanted to do something a bit different to celebrate our ultimate victory in the enigmatic land of Pandaria." Anyone want to translate the characters at the sides?



Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: What's the one thing you wish you hadn't gotten rid of?

Once upon a time, many years ago, I took my priest through the introductory world event for Wrath of the Lich King. Somewhere along the way I got distracted by the whole zombie invasion process, and neglected to turn in the Dual-Plagued Brain that was a part of the quest process for the event. I didn't mind, really -- I liked the Brain. It talked to my priest, mumbling little encouraging words of wisdom like "Cling to your hope, mortal!"

Mind you, it promptly followed that up by adding that hope sweetened the soul and thus would make a really good dessert for the Lich King, but it was the thought that counted. Or maybe it wasn't the thought, since the thought was pretty horrible. Regardless, I kept the Brain in my bags, pleased that my priest had something to talk to, even if it made little sense to those around her. Unfortunately, at some point after the event was over, the Brain fell silent and spoke no more. I kept it anyway -- I mean, why not? Who in their right mind would keep a Dual-Plagued Brain in their bags?

Sadly, during Cataclysm I chose to take one for the guild team and race-changed to a tauren briefly, so we could get the Classy Tauren achievement. When I did so, the Dual-Plagued Brain vanished from my bags for good -- I didn't realize it would remove the item from my bags until it was too late to do anything about it. Out of all the things I've inadvertently deleted over the years, I miss the Dual-Plagued Brain the most -- largely because I can never get it back. What about you guys? What's the one thing you've gotten rid of that you wish you had back again? Is it a piece of armor? A weapon? A quest item, or a trinket? What's that one thing you really want back again?


Filed under: Breakfast Topics

Know Your Lore: Quests, story, and you in Warlords of Draenor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

A new expansion is certainly about delivering new content, but it's also a vehicle for story progression -- and the end of Mists of Pandaria left behind plenty of questions waiting to be answered. Unfortunately, any questions having to do with Pandaria or Azeroth will have to wait, as we have other, more pressing matters to think about. In Warlords of Draenor, the Iron Horde looms just over the horizon, a threat eerily reminiscent of the old Horde that began the First War so many years ago. Except the Iron Horde is stronger, more organized, and bolstered by the knowledge of just what's on the other side of that Dark Portal they are constructing, thanks to Garrosh Hellscream.

That story, the story of Warlords of Draenor, is taking us in a different kind of direction, the likes of which we haven't seen before. While Mists may have pushed the button on innovation as far as max-level content was concerned, its seemingly never-ending cycle of daily quests upon daily quests quickly grew from entertainment to frustration as players quickly grew tired of the cycle of daily gated content and rewards. Warlords has none of that -- but it does have a whole host of new ways to make the story feel important, without overpowering how the player approaches the game.

Please note: The following Know Your Lore contains small spoilers for Warlords of Draenor.

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Filed under: Lore, Know your Lore, Warlords of Draenor

Warlords of Draenor: Beta raid testing schedule for Monday, July 28

Raid testing for Warlords of Draenor will continue on Monday with two new scheduled encounters, according to a post made by Lead Game Designer Ion "Watcher" Hazzikostas. As with last week's testing, both encounters will be on Heroic difficulty, allowing players to bring a group of anywhere from 10-30 people in order to test the content. To get in the raid, speak to Nexus-Lord Donjon Rade, who is now also located in Dalaran, Shattrath, and both factions Vale Shrines, as well as Stormwind, Orgrimmar, and your garrison.

Oregorger from Heroic Blackrock Foundry will begin at approximately 10:30AM PDT, and the Twin Ogron encounter from Heroic Highmaul will begin at approximately 4pm PDT. Characters that participate in testing will have their effective level scaled to 100 for the purposes of testing, so no need to worry about gear or level. Keep in mind that testing periods are subject to change at any time -- so if you're interested in testing, keep a eye on the official forum thread for any updates.

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Filed under: Raiding, Warlords of Draenor

US Connected Realms update for July 25

The list of US realms scheduled for the Realm Connection service has been updated with new dates, and a new planned connection. Realm Connections take place on Thursdays, beginning at 5am PDT and ending at approximately 1pm PDT. If you're on a realm scheduled for connection, keep that in mind. The following list is for US realms only -- EU realms should take a look at the official forum thread for more information regarding the EU connection schedule.

The following US realms are scheduled for connection on Thursday, July 24.
  • Malfurion and Trollbane
  • Ravenholdt and Twisting Nether
  • The Venture Co and Maelstrom

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Filed under: Realm Status, Blizzard, News items