WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into
WoW's history? What secrets does the game still hold?
Professions in Warlords of Draenor
feel completely different than at any other era in WoW
. Creating powerful items is no longer a matter of farming, luck, or gold. Instead, we have to produce their key ingredients via garrison work orders. Leveling crafting professions is no longer about creating a bunch of useless items that we instantly vendor or disenchant, and reaching max level is now a slow burn instead of a quick grind. This is the first expansion where I haven't hit max level on all my professions within the first week or two.
The profession that has changed the most is the most recent: Wrath of the Lich King
's inscription, added in 2008. Even the interface changed: the glyph window was originally part of the spellbook UI, not the talent pane. Because of those changes, for a few very special weeks, inscription transformed the financial futures of countless WoW
players. I was one of them. We called it Glyphmas, and it was magical.
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Filed under: WoW Archivist