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PSA: Beware the Hearthstone Strategy Guide and Supreme Manual of Dance

Though Blizzard issued its own warning previously, but as we're still seeing players make irreversible mistakes they regret, we'd like to mention it again: be careful when using the Hearthstone Strategy Guide or Supreme Manual of Dance on your garrison followers. The Strategy Guide's tooltip reads Use: Teaches a follower the Hearthstone Pro trait. What it doesn't tell you is the Hearthstone Pro trait will replace one of your follower's current traits and you cannot choose what is replaced. Numerous players have used the item under the (reasonable) assumption that it will be added on to the current list of traits, losing something essential in the process. If you accidentally wipe out the Blacksmithing trait from a follower you intended for your forge, you might not be able to get another follower with that trait unless you build a level 2 inn and recruit one from the headhunter.

The Hearthstone Pro trait increases experience earned on follower missions by 35%, so it can be useful for leveling new followers, but be cautious where you use it. Similarly, the Dancer trait from the Supreme Manual of Dance is also useful, granting a follower the capacity to counter Danger Zones on missions. Note that Dancer is a trait and not an ability, meaning the follower who uses it will be able to counter 3 abilities rather than the typical maximum of 2. The Supreme Manual of Dance is an excellent thing to use on a follower dedicated to running missions and does not already have the ability to counter Danger Zones, but use it with care.

Filed under: Warlords of Draenor

Deathrattle in Hearthstone's Goblins vs Gnomes

The Deathrattle mechanic was a major focus of Hearthstone's Naxxramas adventure pack. While it isn't the central theme of Goblins vs Gnomes, Blizzard's latest look at the upcoming expansion makes it clear there may yet be strong synergy with Deathrattle cards. The expansion preview highlights three cards in particular:
  • Feign Death Trigger all Deathrattles on your minions.
  • Lil' Exorcist Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion.
  • Scarlet Purifier Battlecry: Deal 2 damage to all minions with Deathrattle.
Feign Death (a Hunter card, naturally) has the potential to be extremely powerful -- not only with Naxxramas cards, but also with the Hunter's own Savannah Highmane, which is already a powerhouse unto itself. Savannah Highmane on the field with Baron Rivendare followed by Feign Death would result in a full board of minions. Lil' Exorcist and Scarlet Purifier seem more of a reaction to Naxxramas, a small balance to some of the adventure pack's more powerful cards, though your Scarlet Purifier triggering an opponent's Nerubian Egg might be bad news.

Filed under: Hearthstone Insider

Know Your Lore: Ner'zhul and the breaking of the pact

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

This is one of those times when we're talking about the Warlords version of a character, and not the original. This is not the Ner'zhul we know - this is not the elder shaman who united the orc clans while being manipulated by Kil'jaeden. Although this Ner'zhul is certainly a respected shaman and the leader of the Shadowmoon Clan, he's not the same as the orc we know - he hasn't made the same choices. And yet, he is Nerzhul. The deathspeaker, the shaman who watched the stars and listened to the stories they told him.

On the Draenor we now explore, history has unfolded differently. Some things are the same - Ner'zhul's student turned on his master and sold his soul for demonic power, and attempted to lead the orc clans as a whole into slavery and a genocidal war against the Draenei. But on this world, Ner'zhul wasn't so easily deceived. There are differences between the worlds even before Garrosh Hellscream's arrival - and those differences, great and small, have led to a different Ner'zhul, who made different decisions, and brought about a dark destiny for the Shadowmoon Clan. Was it worse than the rise of the Old Horde? In some ways, of course it couldn't be - at least the orcish clans of Draenor still own their own souls.

All, perhaps, except Ner'zhul and the Shadowmoon.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Warlords of Draenor

The Queue: Blood elves, battle pets, and poop


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the
World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

I'm going to go clean myself up here, brush my teeth real gud, and get ready to eat.

Diet be damned, today is stuffing.

Zheo asked:

Tinfoil Hat QFTQ: Do you think with the release of whatever patch brings in the Blood Elf Model update we'll see Blood Elf content? I'm thinking that Blizz may take advantage and make a Blood Elf or High Elf content patch with dungeons/quests.

Read more →

Filed under: The Queue

Around Azeroth: And that goes for your mother, too!

"Okay, this is actually in Gorgorond, between High Pass and East Watch," writes today's submitter. "I was cruising on Ttuul, my shammy, and saw these two brutes hammering it out with no one making any real progress and thought they deserved some attention. They are Sor the Eradicator and Beremus the Overgrowth, level 92 elites. There's gotta be a story there I haven't encountered yet."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Happy Thursday

I'd say it's just Thursday for those of us living outside the US, but for me it will be Thanksgiving because my wife and mother in law have decided to celebrate American Thanksgiving in Canada, possibly to be nice to me, possibly because hey nobody hates a chance at another turkey. But either way it's still Pilgrim's Bounty, it's still the Anniversary event, and it's still Warlords of Draenor, the most popular World of Warcraft expansion in years and years. There can be no escape.

So let's make it simple. If you're in the US, how are you going to evade your family and play this fine day? And if you're not in the US, how are you going to ignore how Americans (including myself) seem to forget the other six billion people on the planet don't celebrate our holidays? Will you involve Warlords of Draenor in this?

Filed under: Breakfast Topics

Numerous Inscription hotfixes now live

The latest round of Warlords of Draenor hotfixes is directed at solving a number of issues with Inscription. The following glyphs were unable to be crafted and have now been added to vendors: The glyphs are currently unique and soulbound -- you cannot buy them en masse to list on the auction house. Glyph of Frostbrand Weapon does not currently have an associated item and could not be added to vendors. For now, shaman will learn the spell automatically instead. If you're a shaman and have not automatically learned the spell, relogging should fix it. Glyph of Blackout Kick, a glyph monks have been digging to find, is not currently in the game at all -- monks will need to wait until the next minor patch to acquire it.

In addition, ink traders -- which were briefly nonfunctional -- should now be fixed.

Filed under: Hotfixes

The WoW Insider Show Episode 368

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com! And don't forget to join us for the live show again next Tuesday at 8:00 p.m. PDT!

Get the podcast:

[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:


Filed under: Podcasts, WoW Insider Show

World of Warcraft on sale for $4.99


World of Warcraft is now on sale for $4.99. If you're thinking about getting someone into the game, or are looking at picking up a secondary account for yourself, this is a good opportunity to do so. The sale only goes until next Tuesday at 11:59 p.m. PST, so you'll want to act fast if you're intending to pick it up.

This is the base game that's on sale -- that means everything up to and including Mists of Pandaria. You'll need to purchase Warlords of Draenor separately to gain access to the features in the current expansion.

Filed under: Blizzard, News items

The Level 3 Storehouse will be mine on January 31, 2017


As we play through Draenor and start getting a closer look at things, we're able to better tell how the systems will play out. One of the more interesting, and new, dynamics in the game is the garrisons -- they're giving advancement paths that haven't existed in WoW before, and as with anything, the first release of these advancement paths tends to be a bit... bumpy.

Take, for instance, the level 3 Storehouse. For those of you who haven't looked into this building yet, it provides you with bank access and +5 work orders at tier 1, guild bank access at tier 2, and finally transmogrification and void storage access at tier 3. Quite the useful building to have in your town. Couple that with a close-by auction house that you can make and you've got yourself a very ideal place to wage your economic transactions.

Tier 1 and Tier 2 are purchasable, so it's not a big deal to get those. As with all tier 3 plans, however, you need to do something else. These particular plans are tied to the achievement Got Money on My Draenor Mind. You need to loot 10,000 gold in Draenor to get the achievement. And that looting means very strictly picking up the gold from dead monsters. Not from selling items, not from lucrative garrison missions, not from quests -- just picking up gold from dead monsters.

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Filed under: Analysis / Opinion