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The Queue: Your guess is as good as mine

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Never let it be said that I don't play along with you guys.

CatrionaShadowleaf asks:
I didn't want to bitch about it in the Ashbringer KYL (because the TRUE Ashbringer is a stand-up guy) but dammit do the wives/mothers ALWAYS have to be stuffed into refrigerators? Can't characters just have mothers?

Off of the top of my head the only mothers we really get any time with are Garona and Aegwynn, and of those two, one is currently dead. Lianne Menethil died off panel somewhere, Tiffin Wrynn died when a rock hit her in the head, I don't even know who Varian's mom was, much less Jaina Proudmoore's... there are other examples (Draka, Thrall's mom, also dead) but in general, I think it's a fair cop that WoW is hard on moms. Frankly, what I want is to find out that Anduin Lothar met a woman, fell in love, had a kid, and that woman is still alive, as is her daughter, who is going to show up and just kick all kinds of behind and become war leader of the entire Alliance because she's a chip off the old block. Because seriously, enough is enough with the mom killing. People's moms need to stop dying in WoW, it's getting weird.

I guess Aggra's still around. Here's hoping she doesn't go to see any Zorro movies.

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Filed under: The Queue, Warlords of Draenor

Around Azeroth, Beta Editon: That's why it's called a beta

"It might look as though Luinn of Lex Talionis on Wyrmrest Accord (US-H) won a fabulous prize at the Darkmoon Faire, but that's not the case," writes Luinn's beta testing clone. "While taming a cute, TINY, baby riverbeast in Talador, it unexpectedly inflated to epic proportions. It's not just a pet, it's a bouncy castle! Luinn just worries how he is going to feed little Cletus without going bankrupt."

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Filed under: Around Azeroth

Breakfast Topic: Does WoW eat your time for other games?

I was talking on twitter (I talk a lot on twitter, it's terrifying, especially since I seem to have almost no filter there) when a conversation came up that I'm not going to link to because I don't know if the person who started it wants me to. But I made a point in that conversation that I think can go here - when I'm playing WoW a lot, I tend to play other video games more as well. For instance, when I was progression raiding, I also played a ton of console games. Now that I'm not progression raiding (or raiding at all, really) I actually enjoy not playing any video games whatsoever - I do a lot more reading, some more writing, in general I feel like I'm just not in a place where I want to game as much.

As soon as Dragon Age Inquisition comes out this is going to change, of course. But the consensus from others seems to be the opposite to me - they seem to play less of other games when in the throes of WoW, and when they back off from WoW, they play more of other games.

So I decided, why not get some more thoughts on this? So I put the question to you - do you play more or less of other video games when you're playing WoW?

Filed under: Breakfast Topics

Blizzard seeks targeted feedback on beta quest bottlenecks

Questing bottlenecks plague the release of every World of Warcraft expansion -- if you were an Alliance player trying to play the night of Mists of Pandaria's release, you probably have nightmares about a certain gyrocopter. This time around, the developers are specifically seeking feedback about such bottlenecks. In the words of QA representative Zorbrix:

Targeted Feedback Request: Quest Bottlenecks
Bottlenecks are basically the term we use to describe situations that stop players from questing at their normal pace. Players tend to progress through zones and quests at different rates, but if a quest target (object, drop rate, or mob spawning rate) is too rare, it can really slow players down. The fastest players will run into this first, and they might get through without too much of a reduction in their speed, but just like a traffic jam on a highway more and more people will pileup behind them.

Zorbrix has created individual threads for each Warlords zone for beta testers to submit specific feedback. Beta testers, be diligent in reporting potential bottlenecks -- for those of us interested in doing meaningful testing, catching bottlenecks before they go live will undoubtedly have the largest positive impact on gameplay during the expansion's launch.

Filed under: News items, Warlords of Draenor

The battle for Warsong Gulch continues in Wowcraft

CarBot's latest Wowcraft episode continues to focus on our Horde and Alliance friends as they battle for the flags of Warsong Gulch. This episode pokes fun at lots of the typical mechanics and behavior you'll see in a battleground--the spring boots, the rez timer, and of course those infuriating, blinking mages. The game's still afoot, however, and despite the ominious (for the Alliance, anyway) ending to this short, nobody's yet won. We'll see how things continue in part four!

Filed under: Humor, Arts and Crafts

Know Your Lore: The Ashbringer, Alexandros Mograine

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Unlike other KYL's we've written here, this one's actually about two things - a person, and a weapon. The weapon is one of the most powerful ever forged, crafted by the hand of a dwarven king mourning a brother he believed slain, made with a chunk of crystal from another world. The man was a tireless crusader for his people, who stood against the forces of the Scourge - and when he did, whole armies of the undead were as ash.

We speak of both, for both were the Ashbringer. But to speak of the blade, first we have to speak of the man - for it was by the actions of Alexandros Mograine that the blade came into existence.

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Filed under: Analysis / Opinion, Lore, Know your Lore

The Queue: I'm on a boat

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

I though I'd share what I had to do with my life yesterday. I was on a boat, on a lake, and was drinking on aforementioned boat.

I lead a very difficult life. Please, pray for me when you have a moment to spare.

NickJay asked:

I asked earlier what the chances are of Blood Elves models being the only race to not be included at launch, and since the devs have now answered "100%", my new question is: when would be a realistic time to expect them by? Before, with or after 6.1?

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Filed under: The Queue

Around Azeroth: Because that's where the money is

"Really, what's a Mad Genius to do?" asks submitter, crazy cat lady and aspiring bank robber Quadratic of Gnomeregan Forever on Wyrmrest Accord (US-A). "I drink the Horrific Transformation Potion, I get the Insane Angry Robot that fires laser cannons all ready to explode ... and I STILL can't manage to properly rob a bank. Really. You'd think that these pandaren are just used to us Mad Evil Geniuses trying to rob their bank."
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Filed under: Around Azeroth

Breakfast Topic: I've never liked the blood elf model

Well, not never - I liked it in the Burning Crusade beta, before they decided to beef up the males because they were too skinny. Now that we know we're not going to get an updated blood elf model before Warlords, I have to say that I just plain don't like the model as it currently exists. The female model is... adequate, I guess. But the male I just find awful, ungainly, overly muscular and not very elven. Blood elves are supposed to be an inversion of the classical high elf trope (heck, they actually are high elves, basically, just renamed) and so I find the current model wholly unsatisfactory.

I guess what I'm saying is, blood elves are terrible. What's sad is, there are good looking blood elves in game and many of them use a standard model. I don't know why I think Lor'themar looks okay, but every time I roll a blood elf I just want to slap my own character.

Just awful. Awful. I feel bad for you who've chosen to play one. Hopefully they'll get their model update soon. Ugh. Awful awful. I hate the blood elf model.

Filed under: Breakfast Topics

Warlords of Draenor: New blood elf models delayed

sad belf priest
In a quick announcement over Twitter, Blizzard Senior Art Director Chris Robinson has confirmed that updated blood elf models will not be ready in time for the launch of Warlords of Draenor. Blood elves are indeed scheduled for an update just like all the player character models, but they will now be scheduled for addition into Warlords post-launch; perhaps along side another content patch. Robinson did quickly add that the new troll models are still scheduled to be in place at Warlord's launch, and we can expect to see an Artcraft preview of them as early as next week.
As unfortunate as it is that the blood elves are being delayed, I think it's understandable. As far as the older models go, the blood elves have held up rather well. There are other player character models in far more need of updating, so if something had to be pushed back, it's no surprise that it's the blood elves. Then again, blood elves are one of the most popular choices for player characters, so I'm sure there will be at least a bit of disappointment surrounding the decision. Never fear, though, we will get new versions of our favorite mana addicts soon enough, and until then, I'm on pins and needles to see the new trolls. Will my hunter finally be able to blink? I certainly hope so!

Filed under: News items, Warlords of Draenor