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The Queue: I am not Santa

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I am, however, incredibly vain and egocentric.

WalterAnderson asks:
Did you get what you wanted for Christmas? If not were you happily surprised with what you did get?

Honestly, I didn't want anything. I tend not to want things aside from books, and I usually buy those for myself, so I'm an incredible pain to shop for. Get me an Amazon gift certificate or hand me fifty bucks and drive me to a bookstore, and I'm good. I'm writing this Queue Christmas Eve, so I don't know what I got yet, but I'm sure it was good.

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Filed under: The Queue

Breakfast Topic: The Day At Last

Hopefully, if today is a holiday for you, you're spending it with loved ones of some description, or enjoying it in whatever way you like best. For some of us, that includes a heaping helping of World of Warcraft - in past years I participated in special raids on Christmas day, or did a day of dungeons, or even ran AV all day (this was back in the day, of course). So it behooves me to ask you, if you're going to be playing WoW today, and if so, what're you up to in the game?

And have a happy holiday, if you're celebrating.

Filed under: Breakfast Topics

WoW Moviewatch: WarCraft: Armies of Azeroth

Perhaps the biggest downside to the success of World of Warcraft is that we haven't seen a Warcraft RTS since Warcraft III in 2002 -- or 2003, if you'd prefer to count from the release of The Frozen Throne expansion. Either way, that's a long time to go without any classic RTS Warcraft goodness. The Armies of Azeroth team is trying to fix this problem with a StarCraft II mod that recreates Warcraft III on the StarCraft II engine.

From the trailer above, we've got to say that the results look awesome. Sure, we've played Warcraft III plenty of times, but, while there's no release date for this mod, we're eager to check it out all over again with the tech updates the past decade has made possible.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at

Filed under: Machinima, WoW Moviewatch

Wowcraft presents "Rudolph the DC'd Tauren"

If you're sick of hearing Christmas carols playing by now, you might want to skip over episode 17 of Carbot Animations' Wowcraft series, which brings the joy of caroling to WoW. Like the rest of the series, this video picks out the in-game hassles we all face and portrays them in Carbot's signature animation style and, this time, a song. "Rudolph the DC'd Tauren" is a play off "Rudolph the Red Nosed Reindeer" and the end result is about as silly as you'd expect.

Still, if you're looking for some Warcraft-themed holiday cheer and you've already exhausted your Winter Veil options, this particular brand of adorable is as good as it gets.

Filed under: News items

The Queue: No A for the Q

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today's Queue has little to offer but disappointment, I'm afraid. Between the holidays and the unfortunately necessary delayed publication of The Queue yesterday, we have little material to work with today -- and precious little time, too. Today, I have no answers to offer. Instead, take today's Queue as a place to chatter about your holidays. And, ideally, ask whatever pressing Warcraft questions you might have, so we can give you a good, solid edition of The Queue for Christmas.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!

Filed under: The Queue

Around Azeroth: And that's why you don't play around in a lumber mill

"Apparently Phylarch the Evergreen didn't have to be worried about 'inhumane' wood processing techniques," writes today's anonymous submitter. "Why, humans can safely sit on top of a circular saw with no ill effects! Trees, on the other hand ..." I think I saw a video about someone who tried this on the first day of middle school shop class. It didn't end well for that kid.

Want to see your own screenshot here? Send it to We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: What do you want to see in Winter Veil?

World of Warcraft's holidays are a fun change of pace from the normal daily grind, but after a while even they can seem a bit same-old, same-old. Take a look at Winter Veil, for example, which brings festive decor and quests across the land throughout the holiday season... but some of these things -- like those cookies you always forget to farm eggs for -- have been the same since the holiday first appeared.

Sure, there are some additions this year, but much of the holiday can be filed under "been there, done that," even if the holiday decorations are always nice to see. So for today's discussion: just what would you like to see added to Winter Veil in the future? Personally, I'd love to be able to bring Winter Veil my garrison for the holiday, placing excessive quantities of holiday lights on everything. That's what the holiday season is all about, right?

Filed under: Breakfast Topics

WoW Moviewatch: Cataclysm in Reverse

Sure, the Cataclysm seems like a bad thing. Dragons, destruction, more dragons, more destruction... who wants that? (Or wants to clean up afterwards?) But if you tell the story of Cataclysm in reverse... suddenly you have the tale of the helpful (but mis-named) dragon Deathwing helping put out wildfires and rebuild a ruined Azeroth. Now that's the kind of happy tale we can really get behind -- and machinima-makers Slightly Impressive have stepped in to tell this important story of Azerothian history. (Or Azerothian un-history, as the case may be.)

So if you want a happy story from Azeroth, this is one of the few. Just ignore the fact that it's fictional... or more fictional than the rest of the world.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at

Filed under: Machinima, WoW Moviewatch

The Queue: Queues, Sorting, and Santa

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Today's queue is a bit late. I blame my packages not getting here when I was told they would, so I had to punt and go shopping in the real world today.

It was terrible. Way too long of queue lines.

Rustin asked:

could you ever see blizz putting in an alt queue finder? Like queue toon A for a raid while I switch to toon B to do some questing at lower lvls. More often than not I feel like I'm just sitting around waiting when I could be working on my alt army.

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Filed under: The Queue

Today's restarts resolved all but two bugs with Draenor outposts

The restarts that hit the realms this morning fixed a variety of issues that have been dependent on a realm reset. Most of these have been small, but several related to the ability to change the outposts that you build around Draenor. Not everything is getting solved, however.

Community Manager Lore hopped on the forms last night and tossed out two important bullet points about the fixes, and what players should avoid. The note is as follows:

Blizzard Entertainment
We've been working on a solution to the issues with swapping buildings that some players have reported. [Today's] restarts will fix several issues, but there are two outstanding issues that will have to be corrected in a future hotfix. In the meantime, we want to make sure players are aware of the issues so that you can avoid them.

Alliance players who changed outpost buildings in Spires of Arak prior to tomorrow's restarts will not be able to access the new building's questline.
Horde players who change outpost buildings in Talador will be unable to change their building a second time. The gold cost will be charged, but the building will instantly revert back.

Aside from those two issues, we believe the fix applied with tomorrow's restarts will resolve all other issues with changing outpost buildings. The outstanding issues will be fixed as soon as possible.

Filed under: News items

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Around Azeroth

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