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Celebrate 10 years of World of Warcraft at BlizzCon

Blizzard has just announced a World of Warcraft 10-year anniversary celebration at BlizzCon 2014. While the event is to be held outside of the Anaheim Convention Center the evening of November 7, it's strictly outdoors -- meaning you don't need a BlizzCon ticket to attend. If you happen to be in the area, you're welcome.

The event will include live music, access to Anaheim's many food trucks, a photo booth, and a tattoo artist. I'm curious whether this is an artist of permanent ink tattoos -- rather than, say, press-on or henna tattoos. If we're taking ink-and-needles here, we wonder how many will look back on this as a night of regret.

Filed under: BlizzCon

BlizzCon mobile app updated

The mobile BlizzCon app updated with BlizzCon 2014's schedule this week -- prior to the update, the app continued to display last year's event schedule. There are no new revelations in the app's schedule; the glaring gaps on two of the event's stages remain wide open.

For those of you keeping count, BlizzCon is now less than one week away.

Filed under: BlizzCon

20 easy toys to collect for your Toy Box


Collecting is one of my strongest motivations for playing WoW. Lately, I've been going pretty crazy with collecting toys. I thought I'd share some of the very easiest toys I've collected. You will be able to log in and get most of these toys right away, with a few possible exceptions such as the reputation toys. However, if you've been actively playing in Mists you should already meet these reputation requirements. The rest are easy drops, simple quests, or vendor purchases.

Let's get started with the easiest of all, at a cost of a whopping 10 silver.

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Filed under: Achievements, Warlords of Draenor

Warlords of Draenor beta ending on November 3


After 5 months of alpha and beta testing, the Warlords of Draenor beta realms are scheduled to be shut down permanently on Monday, November 3 at 4:00 p.m. PST. As per tradition, there will be an in-game event to say goodbye to the beta. This is scheduled to happen at 2:00 p.m. PST on the same day, though no specifics have been offered up yet.

I have many fond memories of the Warlords beta, such as the hunter community effort to solve the Gara mystery and participating in "play with the blues" events just to name a couple. Beta was fun, but I'm ready to move forward. Let's bring on the real deal.

You can find the full announcement from community manager Nethaera after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 Hotfixes for October 30th

So here we are, friends, the complete list of hotfixes for Patch 6.0.3, as of October 30th. What's happening, you may ask? Well, for starters, all the class tuning hotfixes we mentioned yesterday are in. But of course there's more:
  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.
  • Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.
For the complete list of hotfixes, the official site has the skinny.

Filed under: Analysis / Opinion, Bugs, Blizzard, Hotfixes, Warlords of Draenor

The Queue: Why does Blizzard hate warriors?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Look, as soon as you saw the question yesterday, you knew I was going to answer it. Let's not play games - it's beneath us.

MichaelVakian asks:
Q4tQ: (age old question) Why does blizzard hate warriors so much? On a side note, maybe it's just me because my main is a frost mage and I have 3 warrior alts. :(

Hi, Michael. I'm Matthew Rossi. I've played a warrior a few times over the years. What I'm going to say now may surprise you - I don't think Blizzard hates warriors. However, I'm willing to say the following:
  • Blizzard has not done a fantastic job of keeping warriors balanced over the years.
  • Blizzard nerfs warriors too quickly when they're powerful in outdated content that doesn't matter any more. We saw similar nerfs at the end of Wrath of the Lich King.
  • Warriors get more complaints from other classes when they are strong than any other class. I'm not sure why this is. Should warriors top the DPS meters, there will be wholesale wailing and weeping and gnashing of teeth.
  • Rage is, as it has always been, both a boon and a curse. We have to wait to generate it before we can unleash our best attacks, it often costs too much to do what we need it to do, and yet because it's such a malleable resource it tends to get very good once we're geared to a certain point.
  • Warrior still are weak until they're in the best possible gear.
Let's not pretend warriors were weak when 6.0.2 launched. They weren't. Were the nerfs we've seen warranted? No. They were too harsh. Far, far too harsh. But I can't with a straight face sit here and say we didn't have some nerfs coming. However, I also think those nerfs could have waited - there was really no reason to nerf us in SoO content.

So in short, no, Blizzard doesn't hate warriors, but it sometimes feels like they're ridiculously quick on the nerf switch when it comes to us.

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Filed under: The Queue

Around Azeroth: Fright night

Since it's Halloween, I tried to come up with the scariest screenshot I could find. And then I stumbled across this gem from Mayliffe on Argent Dawn (EU-A), who combined Belbi's beer goggles with the Gnomish X-Ray Specs to create a world where everyone is a naked male gnome. AAAHHH! I'm terrified! But really, I hope you all have a spectacularly spooky night. As for me, I'll be working ... on Halloween ... on a Friday night ... when we're down three ambulances on the schedule. Now that's scary.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: A week to BlizzCon

I've never actually been, but it's still very much a big deal here, with the prospect of new announcements, panels where the developers talk about their games, friends going to meet up (in a way it's the saddest time of the year for me, as I've never been and likely never will go) - so I'm always very much aware of BlizzCon and its approach. This year it's followed hard upon by Warlords of Draenor which is also a big deal because, well, new content after over a year of Siege of Orgrimmar. Who wouldn't be excited? I'm wondering if we'll just get news about Warlords at this year's BlizzCon, or if we'll maybe hear about something else for WoW.

So now I get to ask you - are you excited for BlizzCon yet?

Filed under: Breakfast Topics

Hearthstone patch notes and November card back

Hearthstone received a minor patch yesterday -- its major points are the inclusion of new card backs. The October Hallow's End card back was added, as well as the BlizzCon card back, the Warlords of Draenor card back, and November's upcoming goblin-themed card back, which can be seen above.

The patch also includes the following bug fixes for the iPad version of the game:
  • [iPad] The search field is now properly shown at the top of the screen when the keyboard is present in the Collection Manager.
  • [iPad] (China only) Login sessions are now preserved when switching between wi-fi points.
Personally, I'm not digging the goblin card back, but they can't all be winners. No doubt, there are people out there who love this one but aren't big fans of, for example, the pirate card back.

Filed under: Hearthstone Insider

Honor gain increased for resource gathering in battlegrounds

There's been a bit of discussion and consternation about how honor gains are working currently. Rygarius posted to clarify how they're working (turns out there was no bonus honor at the beginning of patch 6.0.2, which was later mistakenly hotfixed to apply bonus honor to all battlegrounds, when it was intended for random BG's only) and that fixing the hotfix error was what had caused people to mistakenly think they weren't be awarded the proper honor. In the middle of that discussion, Rygarius shared the following.

Rygarius - What's Going On With Honor?
Wanted to give a heads-up that there's a hotfix being worked on (no ETA but soon without the TM) to increase the amount of Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. We're changing it so Honor is awarded for every 150 resources gathered (up from Honor awarding for every 250 resources gathered).


That's an interesting change and one I approve of - one of the things I dislike about that style of BG is how they can suck you into a prolonged and pointless battle (you know you're going to lose) and people stop even trying to take and hold places. With the resource gain now more strongly tied to honor points, maybe people will be more inclined to do their best.

Filed under: Analysis / Opinion, PvP, Hotfixes, Mists of Pandaria, Warlords of Draenor