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The WoW Insider Show Live

Tonight we're going live at 8:00 p.m. PDT / 11:00 p.m. EDT with the WoW Insider Show. You can join us right above with the live stream or head over to our Twitch.TV page and chat with us there. If you can't make the show don't worry! It'll be posted on iTunes tomorrow, along with a full recording right here.

Remember that we need to keep the chat civil, so there are mods about to make sure everyone plays nice. Thanks for stopping by!

Filed under: WoW Insider Show

WoW Moviewatch: Ulduar Abridged

Whether you've never been to Ulduar but want the Ulduar experience or you have fond memories of raiding the place during Wrath, Ulduar Abridged is your machinima fix. It's not just a rundown off bosses, but a rundown of the conversations you would have had on Vent if you were running Ulduar when it was new. Brought to us by the fine individuals of Slightly Impressive, it's the latest in a series of similar raid videos, including Icecrown Citadel and Siege of Orgrimmar.

So what are you waiting for? Let's get this nostalgia train on the road!
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


Filed under: Machinima, WoW Moviewatch

You ask the impossible: Finding classic world-drop recipes

I've been running a Challenge Modes 101 series recently to help players who are scrambling to get their transmog sets, mounts, and titles before the axe falls, and our commenter Drewbob pointed something out that I hadn't considered. The use of Invisibility Potions is a key part of the strategy for gold timers, but the recipe is a world drop in classic Azeroth. If you weren't lucky enough to get a drop while leveling, or buy it when it was more commonly available on the auction house, you may find it very difficult to get these days. You can't really farm for it, and on smaller servers, you've got to wonder if it's ever available at all. I bought my Invisibility Potion recipe back during Burning Crusade, and now that Drewbob's mentioned the sheer difficulty of finding it these days, I'm so grateful that I was always too lazy to switch professions.

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Filed under: Analysis / Opinion

Warlords of Draenor beta: Play with the blues August 21

Holinka
For those in the Warlords of Draenor beta, this coming Thursday you'll have the opportunity to potentially test directly with some Blizzard Blues. From 3:00 to 5:00 pm PDT on Thursday, August 21, members of Blizzard's Development team, Community team, Quality Assurance, and Customer Service will be available on both the PvP and PvE level 100 premade realms to test 3v3 Arena matches and 5-person dungeon groups. Depending on faction, you'll be able to identify Blizzard representatives by their guild tag: <Blizzard Horde> or <Blizzard Alliance>. The event will be a great way to test out some dungeons and arenas while mingling with both your fellow WoW players and creators. If you can make it, I'm sure the event will be worth your while!

Filed under: Analysis / Opinion, Blizzard, PvP, Raiding, Warlords of Draenor

Challenge modes 101: Ranking the dungeons by difficulty

This is the fifth in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here.

There's no universal agreement on which dungeon is the easiest or most difficult; groups with different CC and cooldown options don't experience dungeons in the same way. However, there's some consensus on which dungeons demand the most effort:
  • Easy: Gate, Scholomance, and Scarlet Halls
  • Intermediate: Temple, Shado-Pan Monastery, and Scarlet Monastery
  • Hard: Mogu'Shan, Siege, and Stormstout
I prefer to classify them somewhat differently.

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Filed under: Analysis / Opinion

The Queue: In Name Only

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Questions will be answered! Misconceptions shall be splintered! A Queue day, a red day, ere the sun rises!

JodySchaeffer asks:
Since this is a different timeline with no impact on our own history, I'm wondering why our characters should even care, story-wise, about these people who are historical characters in name only. That isn't Grom, that isn't Gul'dan, it isn't even really Draenor.

The only redeeming thing I can think of is a Legion invasion at the end of WoD that destroys the fragmented timeline and sets up the next expansion. Have it so we can visit our Garrisons through the Timewalkers so they weren't for nothing.

But yeah. Since they're so big on stressing these AREN'T famous characters from lore, why does it matter who they are at all?

Well, there's several reasons. The first is pragmatic. The Iron Horde is coming through into our world, blowing up our settlements, and making war on us. So we should care about these people because these people are literally trying to murder us. I don't know about you, but I tend to be concerned when people want to kill me.

From another perspective, it's like this - yes, that Grom isn't the Grom who died fighting Mannoroth to lift the blood curse. But he is Grom. He shares many life experiences in common with the Grom we know - he has as much right to be called Grom Hellscream as the other one did. Saying that's not really Gul'dan is foolishness. It is Gul'dan. It's not the Gul'dan whose skull ended up in Felwood, allowing Illidan to consume its power and become a demon. But it is Gul'dan. And the reason we shouldn't just ignore that fact is simple - even though his life has taken a different path than our Gul'dan did, he's still the same evil power hungry maniac, just as the Grom we'll meet in Draenor is still the bloodthirst orc whose howl drove fear into the hearts of others. They're not identical to the people we know, but they are similar, and that's a source of knowledge about them. We'd be fools to not use that knowledge to our own advantage.

Up to you if your character is a fool, of course.

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Filed under: The Queue, Warlords of Draenor

Warlords of Draenor: Garrison basics

If you're venturing into Draenor for the first time, there's no avoiding the new garrison feature: it's at the heart of all of your adventuring into this new world. But before it can become a hub for questing, professions, and missions (more on that later), you'll have to build it.

Fortunately, it's not very hard: as soon as you make your way through Tanaan Jungle, your first task will be establishing a garrison in Shadowmoon Valley (alliance) or Frostfire Ridge (horde).

If you want to know more, we're about to cover the basics of Warlords of Draenor's garrison system. Though no story spoilers follow, if you want to head to Draenor without knowing what comes next, you'll probably want to skip this post.

Now, onward, to Draenor!

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Filed under: WoW Rookie

Around Azeroth: Give us dirty laundry

"While running some guild members through heroic Culling of Stratholme to get the Zombiefest achievement, I noticed this tucked off in a corner," writes submitter Epicurian of Spectacular Death on Llane (US-A). "I realized this is something you don't see in the towns and villages in Azeroth. Do they all have electricity so they all have dryers? Or are they keeping the local economy going by tossing out all their dirty clothing and buying new? Come to think of it, we don't even clean our clothes. Day after day, week after week, month after month, stuck in the same suit of armor. It's kind of interesting that the one place where people are doing their laundry is where they are all about to become zombies."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Forums vs. Social Media

Recently, Celestalon has been hitting the forums to talk about various classes and specs, from arms and fury warriors to discipline priests and death knights and elemental shamans. What's interesting to me about this is how it illustrates the strengths of forum posts over social media like twitter, and also, how much work it can be to make detailed forum posts like these.

What social media does very well is provide an instant dialogue between developers and the player base. What it is pretty bad at is allowing for in depth responses. I find the idea of getting back to the forums for feedback like this something I want to encourage. I don't want Blizzard or other game companies and their developers to abandon twitter - far from it - but as time consuming as doing forum responses like these can be, it's an ultimate good in my opinion to get more detailed information out in front of the players.

But since this is a Breakfast Topic, let's find out what you think about this. Which do you prefer? What do you see as the strengths and weaknesses of each method of communication between game designers and players?

Filed under: Breakfast Topics

Warlords Collector's Edition Hearthstone card back revealed

Among the oodles of goodies included in the Warlords of Draenor Collector's Edition is a new Hearthstone card back. The artwork has been revealed, which can be seen above or over on the @PlayHearthstone Twitter account. The art has an Iron Horde theme, exemplified in random spikes and furnaces. The Warcraft Twitter account confirms that this card back is also included in the Digital Deluxe version of the expansion.

Filed under: News items, Hearthstone Insider, Warlords of Draenor