Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

BlizzCon 2014's potential mystery game

There's no better time for wild speculation than the weeks leading up to BlizzCon. This year is no different. Topics of debate among Blizzard fans include whether or not a Hearthstone expansion will be announced, whether we'll finally see StarCraft II's Legacy of the Voice, or if there will be a dark horse World of Warcraft expansion teaser. More tantalizing than those, however, is the possibility of an announcement for a brand new game.

The rumor of a new game announcement has been spurred on by curious gaps in the BlizzCon 2014 schedule and floorplan. In previous years, there was only a 45 minute gap between the opening ceremony and the first panel on the main stage -- the opening ceremony ended at 11:45 a.m. and the panel to follow began at 12:30 p.m. This year, while the opening ceremony ends at its usual time, neither the main stage nor panel stage in Hall A have anything scheduled whatsoever until 2:15 p.m. That's a gap of two hours and 30 minutes. That timespan could accommodate an entire panel, if not two panels per stage. The Main Stage has gaps in its schedule on Saturday as well, one hour and 45 minutes and two hours respectively, but Saturday gaps are slightly less suspect than those of Friday morning.

Read more →

Filed under: BlizzCon

The Queue: Costumes and Mounts, Where are we going next, and should we lose?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Let's Queue it up, my friends. No time for love, Doctor Jones! (With apologies to any doctors named Jones who might be reading this.)

bushkanaka86 asks:
QFTQ: What is the purpose behind limiting mounting with certain costumes and not with others? When I am Trick-or-Treating and I get turned into a leper gnome, or a pirate, or a ghost, I am able to mount. But when I become a geist I am not.

It comes down to whether or not that specific costume is of a model that has a mount animation. The ghost and pirate just use human models, and the leper gnome is just a gnome model, they have mount animations. Geists don't.

Read more →

Filed under: The Queue

Breakfast Topic: Do we have too many kinds of raiding?

Raiding is something we just do, something we've always done, it's woven into the bones and blood of World of Warcraft and I've been involved with it this whole time. It's what made playing the game hard for me during my recent health issues. So it seems strange of me to ask this, even to myself, but I have to wonder - do we have too much raiding now? We now have LFR (looking for raid), normal, heroic, and mythic raiding. That's four exclusive raid sizes, and it just makes me wonder. I doubt that people doing mythic raids are going to run LFR every week, and likewise LFR players are not likely to be in the mythic group, so perhaps it's fine - perhaps all these raid types finally give players the choice we've always said we wanted for the raid game.

But I do find myself simply unable to get excited about seeing the same fight multiple times in a week. I didn't like it when I was clearing Trial of the Crusader on 10n, 10h, 25n and 25h and I'm not looking forward to running Blackrock Foundry on LFR, Normal and Heroic. (I doubt I'll do any mythic raiding in Warlords, and that suits me just fine.) So here's your chance to speak up - am I just being my usual pessimistic self?

Filed under: Breakfast Topics

WoW Archivist: Patch 3.0 -- Echoes of Doom

Patch 3.0.2 official poster
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Patch 6.0 is finally upon us. Like all pre-expansion patches, it has been both invigorating and chaotic. Almost exactly six years ago, a similar patch went live to begin a new era in WoW. Blizzard called Wrath of the Lich King's pre-expansion patch "Echoes of Doom." On October 14, 2008, this third version of the game gave us the brand-new achievement system, inscription and glyphs, 51-point talent trees, the zombie plague event, and TO THE GROUND, BABY. Read on to see what WoW was like for those turbulent few weeks before Wrath of the Lich King's launch.

Dalaran, where art thou?

Through all of classic and The Burning Crusade, Dalaran sat in northern Hillsbrad, but players couldn't see it. An opaque purple dome walled off the Kirin Tor from the world at large. At the time, the enormous structure was one of the most striking landmarks in Azeroth. Although a few quests hinted at what lay beneath it, players new to the WoW universe had no idea what was there.

And then it was gone.

All that remained was a city-sized crater. I remember making a pilgrimage to this site during the 3.0 prepatch just to see it for myself. We couldn't go to Northrend yet to see the city first-hand. We had to wait for the launch of Wrath to do that. But looking at that crater certainly fired the imagination. I couldn't wait to find out what had been lurking under that dome for the first four years of the game.

I have to say, the city lived up to my high expectations.

Read more →

Filed under: WoW Archivist

Warlords of Draenor: LFR gear to have unique set bonuses

Traditional class tier sets will no longer be available in LFR difficulty in Warlords of Draenor. You'll need to run normal, heroic, or mythic to get your hands on tier 17 gear. That doesn't mean LFR-exclusive raiders will be entirely without set bonuses. In the latest beta build, Blizzard has added some new set bonuses which are exclusive to LFR gear. These bonuses are not class specific, but are instead armor class and role specific. For example, enhancement shamans and hunters share the same set bonuses.

Like traditional armor sets, there are 2-piece and 4-piece bonuses. The 2-piece bonuses are all simple stat increases, but the 4-piece bonuses are a little more interesting. All of the LFR set items are item level 655, which is slightly higher than non-set LFR loot. These armor sets also have different artwork from the class tier sets. You can view the artwork by using Wowhead's model viewer at the below links:
After the break we've also got the full list of set bonuses.

Read more →

Filed under: Warlords of Draenor

Blizzard announces locally hosted Australian realms

Blizzard Entertainment held a Warlords of Draenor pre-launch celebration in Sydney, Australia last night. To much rejoicing among the Aussies, Blizzard announced Australia will soon have locally-hosted servers. Until now, Oceanic realms were hosted in the US, resulting in consistently subpar latency. Ion "Watcher" Hazzikostas has released an FAQ for the transition for those unsure of its ramifications. A few highlights:
  • Oceanic players on North American realms will, for a limited time, have optional character and guild realm transfers available free of charge
  • Players on the new Oceanic realms will still be able to play with friends on North American realms
  • The new realms will ideally be live before the release of Warlords of Draenor
  • Oceanic players on North American realms may remain there if they so choose
Let's hear it, Aussies: are you excited?

Filed under: News items, Warlords of Draenor

The Queue: Nerfing legendary, reagent tab, mounts, and Meechum


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

I'm a little late on the Queue today, so let's jump into it head first.

Jpec asked:

So why are they nerfing legendaries again? Isn't a legendary weapon supposed to be sort of, I dunno, legendary? Meaning you want to hold onto and use it forever, if not for a really long time? In Diablo, I was holding onto legendaries 10-15 levels after I got them, because the stats were that good. Since the squish, using a legendary has become somewhat viable again - at least at 90. So why the nerfs? It's not like they're suddenly BiS, and they're still a pain in the tuchus to get, so why not let them be used? When will Blizzard let us have our cake and eat it, too?

Read more →

Filed under: The Queue

Around Azeroth: But I heard they were giving out full-size Snickers bars!

Submitter Diethelm of Tichondius had heard a rumor from his guildmates that Theramore was the place to be this Hallow's End. Possessed of a somewhat short memory for lore-related occurrences, Diethelm headed to Dustwallow Marsh to find only a ghost town ... that had still somehow been decorated in pumpkins, cauldrons, apple-bobbing tubs and a skeleton that is either decoration or a former inhabitant. Shouldn't they be rebuilding the city, rather than emphasizing holiday decor?

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Is RNG good?

I spent several years trying to get the Brewfest Kodo, and I never did until this year. One of my friends has been running Siege of Orgrimmar nonstop since it debuted over a year ago and he still doesn't have his Dark Shaman transmog set. I'm sure we all similar stories of RNG, whether it be Warglaives, parts of the Bindings of the Windseeker, or a mount off of a specific boss. It comes down to whether or not you can get it to drop, and sometimes, you just plain can't. Similarly, there's BiS pieces that you may actually need to perform adequately, or tier pieces, or that one weapon to get you out of the last raid's gear. We've all been at the mercy of RNG? But is it a necessary evil, or perhaps even outright good for the game to put us through these moments?

I've heard the argument about how the feeling of relief when it finally does drop helps keep us playing. I don't know how valid I think it is, but it's worth keeping in mind. Do you think it's right? Do we need that crushing stick of not getting that thing we want to keep us reaching after the carrot of finally getting it? I know one thing - now that I have the Brewfest Kodo, I never want to see Coren Direbrew again.


Filed under: Breakfast Topics

Blizzard puts some character services on sale


Blizzard has discounted faction changes and character transfers by 25% for the next week. This means that you'll be able to get the services for the following prices:
  • Character Transfer -- $18.75
  • Faction Change -- $22.50
This is a great opportunity to transfer characters and get a new faction started before Warlords releases on November 13th. Interestingly, this makes the faction change cheaper than the race change, which is still going for $25. I gather moving from a human to an orc is easier than moving from a human to a night elf, at least for the next week.

A discount of similar stature is running on the EU servers. The sale ends at 11:59 p.m. PDT on Wednesday, October 29th, 2014.

Filed under: Blizzard, News items