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Congressional report says you 'may' owe taxes on your WoW income

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If you're a World of Warcraft or Diablo 3 player, the federal government would like to have a word with you. Congress's U.S. Government Accountability Office (GAO), at the request of Senators Max Baucus (D-MT) and Orrin Hatch (R-UT), just wrote and filed a 23-page report on the tax implications of earning gold in MMORPGs. Seriously.

The report, titled "Virtual Economies and Currencies," focuses on buying, using, and selling virtual currencies like WoW gold. The key takeaway for World of Warcraft players is that the in-game economy is a "closed-flow system" -- because you can't exchange your gold for U.S. dollars, you don't need to worry about claiming those 26 gold pieces from completing a quest on your 2013 income taxes. If, however, you decide to sell your accumulated WoW items through a third-party exchange (Don't do it! It's against the Terms of Service and could get you hacked!), then you "may have earned taxable income from the sale of these virtual goods."

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Filed under: Analysis / Opinion, News items, Economy, Gold Capped, Diablo 3

Eight Years in Azeroth: Slaying internet dragons and guild management

Eight Years in Azeroth Slaying internet dragons and guild management
One of the hottest reads in the World of Warcraft communityright now is Shawn Holmes's Eight Years in Azeroth. Old-school players chuckle along with details that today's players wouldn't recognize as coming from WoW. Guild leaders nod in agreement at scenarios that replay over and over in guilds throughout WoW. New players gawk at raiding conventions and gameplay that feels entirely different from the game we know today.

"It was 'slaying internet dragons' mixed liberally with a crash course in leadership and team management," Holmes told WoW Insider. "I went from a player who barely understood the necessity of officer-only forums and a guild bank to dealing with the complexities of interpersonal conflict, player politics, the psychological effects of the social ladder, and keeping players both motivated and loyal in the constantly changing landscape of WoW."

As Holmes blogs his way through his eight years of blood, sweat, and tears in Azeroth, has he come to any realizations along the way?

"Staying true to a moral compass is one thing; keeping an entire guild aligned with those ideals is hard work," he observes. "It's a battle I both won and lost, repeatedly."

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Filed under: Interviews, 15 Minutes of Fame

WoW Moviewatch: Nobody's Quest Episode 4

The fourth episode of Nobody's Quest brings us some more sweet, sweet, difficult-to-animate combat. Not only does Ninth Batter step up with more humor and plot action, but we finally see the dark heritage of our gnome protagonist. More importantly, we get some conflict with the villain.

It'll be interesting to see where this story ends up going. There's been such a lack of story-driven machinima for so long, I hope that Ninth is getting enough of a reception to keep going for a while. This kind of weekly series is a huge amount of work, and I'm thankful to see something a little different each scene.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


Filed under: WoW Moviewatch

World of Warcraft summer sale

World of Warcraft summer sale
The entire of World of Warcraft has gone on sale, and for once, the non-ironic use of the word "epic" is entirely justified. For this week only, you can get from naught to Mists of Pandaria for $30, or €30 or £25, depending on your local currency, and this is a pretty amazing deal when you consider the regular prices. As the EU store is still only handling digital goods, those will only be available in the EU as downloads. The US, however, can pick up the boxed versions for the same price, which is pretty remarkable.

Don't forget that the Battle Chest has included Wrath of the Lich King for some time, so you're not missing out there. This is a really, really cheap way to get yourself a character leveled with Recruit-a-Friend, and indeed to pick up an Obsidian Nightwing into the mix. Or, of course, get your friends involved in the game!

Filed under: Blizzard

Registration for the 2013 Arena Pass now open

Arena Pass 2013 begins!
At long last, registration for the 2013 Arena Pass has opened. This pass, which you have to purchase for the princely sum of $20. Once you're in, you can create brand new level 90 characters with full sets of PvP, and usually some PvE gear, and join arena teams to duke it out with your friends and enemies. There are various rewards to be gleaned from getting good ladder positions, such as titles, but there's also a Murkimus pet that players can earn just for participation in 50 rated games.

The tournament is done in phases, starting off with a practice phase, then moving into the ranked phases. After the practice phase ends, after about 5 weeks, there is a rating penalty of 150 for team roster changes, so be sure to have your teams set by that point. Once the rated phase is over, Blizzard will leave the realms open for players to practice and try comps for the rest of the year. It's a great place to go to just have a play around with characters, classes and comps, and do some PvP!

Filed under: PvP

Know Your Lore: Patch 5.4 and the legacy of Y'Shaarj

Know Your Lore Patch 54 and the legacy of Y'Shaarj
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

So I was going to write about Med'an again this week, but with patch 5.4 on the horizon it felt like now was the time to talk about Y'Shaarj, the single most active dead god we've ever seen. In case it needs to be said, yes, there's going to be spoilers and lots of spoilers too. We will be talking about the patch 5.4 storyline, and pretty much everything other patch since Mists of Pandaria debuted.

It has been a presence in Pandaria since before it was Pandaria. The mantid served it - indeed, they still revere its memory. The Sha are a result of it. The Titans destroyed it, yet it will not be destroyed. Ancient and terrible, its seven heads proved immortal, its dread essence exhaled out across the very land, bringing the darkest emotions of the mortal heart into stark existence. It is Y'Shaarj. It is dead. And being dead has proved no hindrance. One of the Old Gods, Y'Shaarj has shaped the land in death, and even now, it threatens to return to life.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria

Jimmy Fallon's Late Night: We are the World of Warcraft

In honor of Video Game Week, Late Night With Jimmy Fallon's team collaborated with Felicia Day, Chris Hardwick and the WoW community to put a video together of a parody song, as you can see above. The video was aired last night on Late Night With Jimmy Fallon, and shows off not only the three aforementioned stars, but also several podcasters, streamers, and content creators, all members of our WoW community.

As one of those people, specifically the one swaying gently with the gryphon plushy, I can give you a little bit of background! Blizzard sent out an email a couple of weeks back, asking for people to create a video of themselves singing along to the chorus. There were no other stipulations, and, as Blizzard had no control whatsoever over the finished product, there were no guarantees that your clip would be included. And, of course, we had to keep it under our hats. Luckily, they didn't use our audio. Hope you like it, I was honored to be included!

Filed under: Blizzard

The Queue: No more cheese, please

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Ravyncat1 said:

Tomorrow's queue will be a challenge to write due to a hundred plus comments about cheese.

Yep.

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Filed under: Analysis / Opinion, The Queue

Around Azeroth: Honey, I shrunk the cattle

Around Azeroth Honey, I shrunk the cattle WEDNESDAY
Hoping to better empathize with her new Horde brethren, submitter Klarisse of Tauren Brute Squad on Argent Dawn (US-H) purchased a Whole-Body Shrinka' to bring herself down to the level of a goblin. But Klarisse, so used to underwhelming vanity item effects, was surprised to find that the Shrinka' actually made her much smaller than she intended. She hearthed back to the Vale of Eternal Blossoms to try to find a healer, but ended up being squashed by Jorunga Stonehoof. So basically, never try to see anything from another person's perspective, or you will end up as a smear below the hoof of a giant bull. Truly a lesson for the ages.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

The Light and How to Swing It: Retribution in 5.4

The Light and How to Swing It Retribution in 54
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions!

Earlier last week we got our first glimpse of the 5.4 PTR as Wowhead and MMO-Champion mined a massive amount of data from the latest update to the test realms. With new features like virtual realms, proving grounds, and flex raids, it's easy to be overwhelmed. As for myself, the first thing I did was hit Ctrl+F and searched for "Paladin" to see what, if any, changes we were due. Truth be told, I wasn't expecting a whole lot of changes for retribution -- we seem to be in a nice place, comfortably in the middle of the pack for DPS with heaps of utility to boot. Boy, was I mistaken.

Before we get into the discussion, do remember that none of these proposed changes are finalized. The "test realms" aren't named that by chance; the developers want to see how things like this play out on a large scale, larger than their internal testing can accommodate, and sift through player feedback from the community. So while we shouldn't get too worked up over one thing or another on the PTR, it's always beneficial to react to changes, at least in a civilized and logical manner.

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Filed under: Paladin, (Paladin) The Light and How to Swing It, Mists of Pandaria

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