Eleven months ago I wrote this farewell. It says everything I wanted to say about this column - I'm not going to repeat it.But with WoW Insider as a whole in its last days, it felt right to bring back the longest running continuous class column to say something else - to take a look back at the class over the years, to say goodbye to the past and take a look forward into the future.
First off, let me say that for the most part, the redesign of warriors in Warlords of Draenor seems to be working out. Arms and fury DPS? Too low.l Arms in general doesn't feel good to play, and any arms warriors saying so are correct - the spec didn't get the overhaul it needed. Or more accurately, it got an overhaul, but it didn't need one, and now it feels like a once grand 1969 Shelby Mustang with half the options yanked off. Fury plays fine, if somewhat boring depending on your talent choices, but it's clear that it still lacks the bite it needs to be a competitive DPS spec. The buffs it received recently have helped, but in my opinion they haven't helped enough. What I'd like to see for DPS in the future is an arms spec that recaptures some of the fun and feeling of the Mists arms warrior, and simply put, more damage in a less spammy format for fury. A big, big hit instead of having to get off three Wild Strikes when they're free.
As for Gladiator Stance, it's the hit of the expansion. Everyone loves it. People are raiding as DPS using it, because for quite a while it was head and shoulders above any other DPS spec warriors had. Even after the fury buffs and the change to the talent, Gladiator specced prot warriors are a force to be reckoned with, and it's a huge proof of concept success for designing a tanking spec that can also perform as a DPS spec. So kudos to Blizzard there.
Okay, with that out of the way, let's talk about warriors one last time.