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Patch 6.0.2 background downloader

Yesterday evening the background downloader for patch 6.0.2 became active, serving up around 15GB of patch data. Shortly after the downloader became active Blizzard pulled it offline. Zarhym explains:
Zarhym
As some of you may have noticed the background downloader for patch 6.0.2 began today. After discovering issues with the size of the download, however, we have deactivated it for the time being. We'll let you know once when we're ready to start the 6.0.2 background downloader again, as well as provide you with some additional details on how it works and what you can expect when downloading the 6.0.2 patch in advance of its release on live realms.

It's important to note that Zarhym goes on to say that any data you did download is fine and won't mess up your patching process. There is no need to delete files or anything like that; and you should listen to what he's saying here too, don't go and delete files in your directory over this. Everything will work fine when the correct files begin to be served up again at a later date.

Update: And since this was written, the background downloader has officially begun anew.

Filed under: News items

BlizzCon 2014 in-game goodies sneak peek

Last week, we had our first glimpse at Grommloc, the BlizzCon 2014 in-game pet. Today, Blizzard has revealed the remaining in-game rewards.
  • Hearthstone Blizzard Entertainment-themed card back. The design incorporates elements from the compass inlaid around the infamous orc statue.
  • StarCraft II New portraits and a Heroes of the Storm-themed decal. One portrait depicts Hierarch Artanis. The other is yet to be unveiled.
  • Diablo III Warlords of Draenor-themed weapon transmogrifications. Each class will receive its own weapon, but only the demon hunter, barbarian, and monk are displayed. Kargath's bladefist and Blackhand's hammer are easily recognizable in the image. Only available for Windows/Mac version of the game.
  • Heroes of the Storm Nexus Mount and Nexus Brawler portrait
The official BlizzCon site has a more detailed image of each than you see in the header above. It being BlizzCon and all, we can't help but wildly speculate a little: given the protoss theme of the StarCraft portrait, and the fact that one of the portraits is still veiled in mystery, could we finally see a Legacy of the Void announcement? Nearly three years passed between the launch of Wings of Liberty and Heart of the Swarm. Half of that time has passed since Heart of the Swarm's release, which would make this pretty good timing for an announcement -- though certainly not a release date.

Filed under: BlizzCon

Blizzard cancels Titan

Well, it's official - Blizzard has stopped all work on their mystery next-gen MMO Titan. The never announced project is as dead as Starcraft Ghost. In the interview with Polygon Mike Morhaime says that Blizzard 'didn't find the fun' and that they attempted something very ambitious only for it to never really come together. Chris Metzen states that the decision to pull back was 'excruciating' -

"We were trying to do the right thing and build the right, smart product, and keep it all moving," Metzen said. "The opportunity to get that perspective and dust off a little bit, scraped knees and all, stand back up and reevaluate as a team, as leaders, as a culture - it was a big blessing."

We reported last year when Titan went back to the drawing board - seems like it may have been a victim of Blizzard's desire to really only focus on the one MMO. When asked about supporting World of Warcraft, Metzen said "My hope personally is that we'll support it forever." Alas, Titan, we never knew ye.


Filed under: Analysis / Opinion, Blizzard, News items

The WoW Insider Show Episode 361

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com! And don't forget to join us for the live show again next Monday at 8:00 p.m. PDT!

Get the podcast:

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Listen here on the page:


Filed under: Podcasts, WoW Insider Show

The Queue: Soloing old raids, character models in 6.0.2, Brewfest mounts, cooking, and the buff


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Let's all take a minute and be thankful for the small things in life, like rolling a new character and being completely alone in the zone to kill all those boars by yourself.

Wooo...

Alexander asked:

QFTQ, or anyone else who can answer: as a Pandaria heard lvl 90, is it possible to solo Wrath and Cataclysm raids? More importantly for me, anyway, is it possible with an enhancement shaman? I know plate classes have an easier time of it, especially pallys and DKs with their self healing. But shaman aren't too squishy and I have self healing too, so idk. halp!

Read more →

Filed under: The Queue

Around Azeroth: So hoist up the John B's sail

"Spectacular Death likes to provide answers to the questions you didn't know needed to be asked," writes submitter Gimmlette. "This time, it's how many pirates will fit in the crow's nest in Booty Bay. Step one is to get everyone into a raid. Step two is to order them to take their summons and like it. Step three is to have everyone greet Dread Captain DeMeza. Our tests conclude that the crow's nest holds many more than the dozen we had online before our 'Raid Like a Pirate' event. Yes, there is a reason Ollivor is sitting on the top of the mast. Do you know what's inside a voidwalker? Now you know why all the rum is gone."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Will you reroll for Warlords?

To answer the question posed by the headline, I'm not going to reroll for this coming expansion. But every expansion I've seen since The Burning Crusade I've seen people reroll. People reroll for lots of different reasons - they feel their class is weaker now, they're bored, there's a new class introduced (so not this time for this reason), they want to switch roles and their current class doesn't tank or heal or isn't a pure DPS class, or they feel like the class they are currently playing isn't as good at what they're doing than another class. The start of an expansion is often seen as the best time to make this kind of switch, because everyone's leveling up anyway and we're all on an even footing for a while.

There's also the old fashioned way to switch servers or factions - back before you could pay to move a character, I often rolled a new one just to play with friends on a different server or faction, and it's still the cheapest way to do that. My tauren warrior wouldn't exist without it.

With all the systems changes and item stat squishes it seems like now might be the best possible time to get on with a reroll. Are you planning to make a change?

Filed under: Breakfast Topics

The WoW Insider Show tonight at 11pm EDT, live from our secret lair

Tonight we're going live at 8:00 p.m. PDT / 11:00 p.m. EDT with the WoW Insider Show. You can join us right above with the live stream or head over to our Twitch.TV page and chat with us there. If you can't make the show don't worry! It'll be posted on iTunes tomorrow, along with a full recording right here.

Remember that we need to keep the chat civil, so there are mods about to make sure everyone plays nice. Thanks for stopping by!

Filed under: WoW Insider Show

How will Warlords affect low-level characters?

It's something that's fairly easy to forget in all the talk of item squishes and character boosts, but Warlords of Draenor is going to make a lot of significant changes to how it feels to play a low level character and level up. That's why forum threads like this one interest me so much, because it's important to get that low level balance right. Yes, we have the boost, we have things like heirlooms, but in the end the game has to function at low levels for people without them. If it doesn't or can't, then people who try the game on trial or who decide to start an alt after using the boost are going to end up feeling lost, and that's a feeling that leads to people not playing at all.

So I decided to roll a low level character and level him without heirlooms on the beta, just to try it out for myself. And so far, I feel like they've made pretty decent strides in balancing things out - I'm at level 7 now after a half hour and I could probably get to ten after another 20 minutes. I am, however, concerned with what Kalyeatrish says about the level 8-9 relative weak spot in leveling. If players can't get stuff done at those levels, it'll be a hard slog to get to 10. And most people who try out WoW don't get past 10 - that's a barrier to entry you don't want to imbalance when you make game changes.

Hopefully it's something Blizzard keeps watching, and I hope everyone in the beta manages to find time to roll a character and test it out at low levels - it may seem like a waste of time, but it's actually incredibly important for the game long term.

Filed under: Analysis / Opinion, Blizzard, Warlords of Draenor

Last Week on Massively: QueueAge

This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post

Let's not sugarcoat this: A startling number of gamers are willing to wait in some ridiculously long lines to fling sand in the ArcheAge sandbox. This week, ArcheAge's launch woes were inescapable as Trion struggled to add waves of new servers and deal with the fallout of queues and character creation embargoes that have kept both paying and freemium players from logging in, let alone claiming land.

Massively's Jef Reahard chronicled his first six days in the game:
Massively's ArcheAge launch diary: Day one - Introduction
Massively's ArcheAge launch diary: Day two - Classes, skills, and combat
Massively's ArcheAge launch diary: Day three - PvE, quests, and story
Massively's ArcheAge launch diary: Day four - Trade runs, sea beasts, and pirates
Massively's ArcheAge launch diary: Day five - Random knowledge
Massively's ArcheAge launch diary: Day six - Pay-to-win and the early verdict

Read on for a look at the rest of this week's top MMO stories.

Read more →

Filed under: MMO Roundup