Resources for beginning shamans

The tribal nature of the shaman class makes it a lot of fun to play, and the buffing totems provide a great deal of help to players both going solo and in groups. The only Horde-specific class, shamans are good all-rounders, with healing and resurrecting spells as well as the ability to wear mail (after level 40). Shamans also have useful caster interrupt abilities with Earth Shock, and melee slowdown abilities with Frost Shock; many non-shamans complain that these abilities leave the shaman overpowered, if played well, so we may see some changes in the future.
These are some useful references for the shaman class:
- Stratics has a general overview to help understand what shamans are all about.
- MysticMoon's FAQ only covers Trolls and Orcs, but provides a detailed list of abilities.
- Gamespy have an article covering the first few levels of playing a Tauren shaman, from Camp Narache to Bloodhoof Village.
- The most frequently asked shaman questions (on broadcast) concern the shaman-specific quests ("Call of..."), so check out Thottbot's information on all the quests for maps and guidance. This walkthrough is also quite useful.
- WoWWiki's Starting a Shaman page is a great read if you're considering rolling a shaman.
- The official forums have a comprehensive FAQ and guide to the various races. The European forums also have a FAQ which includes addon suggestions if you're the customising sort.
[Previous classes: Paladin, Mage, Priest, Druid, Hunter]






Reader Comments (Page 1 of 1)
L'Emmerdeur Dec 23rd 2005 10:43AM
I think the hallmark of a well-designed class is the overwhelming positive feedback you get when you ask someone how they like playing the class.
And shamans love their toons a LOT.
mike Dec 23rd 2005 11:40AM
Love my shammy!
FROST SHOOOCCCKK!!!
Shaminator Dec 23rd 2005 9:02PM
Here's a trick that is bound to get addressed by the devs but fun while it lasts.
Once your shaman gets sentry totem skill, use it to cancel falling damage. Cast the totem then jump off some high place (great for zeps) Just as you are about to land on the ground (and take some major damage), switch to your sentry totem (right click on the icon) and your view will shift to the totem. Switch back and when you land, you will receive no damage.
Fallang Dec 24th 2005 8:01AM
Your GmaeFaqs link needs fixing. From the site:
On every single HTML page of GameFAQs is the following request:
Feel free to link to this page, but not directly to the FAQs..
jennie Dec 24th 2005 10:58AM
Thanks, Fallang; it was directly linked elsewhere, which is why we directly linked to it, but I'll correct that. :)