Dubious WoW practices #3: private servers
Although the monthly fee is easy to forget about, many of us would be much happier if it were removed from the
equation--and how about doing something about that server overcrowding, too? It may sound like a pipe dream, but a
number of private (emulated) servers have sprung up offering just that: free access to an unofficial third-party
realm.Private servers are run using reverse-engineered, hacked-together, server code, and allow you to use your existing WoW client but cut Blizzard out of the equation. Various server variables are controlled by those running the realms--for example, changing the xp gain rate means you can level from 0 to 60 faster than usual.
The lack of a fee may make private servers seem very appealing, especially if you're a casual sort of player, but beware--you're treading on the wrong side of Blizzard. A site called BlizzHackers was shut down last year for simply hosting server emulator software, with this statement by Blizzard:
As many of you are aware, Blizzard Entertainment strongly opposes the development of unauthorized emulation servers designed to facilitate the use of pirated versions of Blizzard's copyrighted World of Warcraft game client. In accordance with this position, we have taken action to halt the development of such servers, and will continue to do so as needed.
...
We must, however, object to the development of servers that allow the use of pirated game clients and prevent Blizzard from realizing the fruits of years of intense development.
Blizzard are understandably against the idea of players pirating the client as well as the server, and are protecting their intellectual property rights by asking server emulator software developers to cease their activity.
This lack of official support causes the servers to look less appealing: for a start, they don't always keep up with the patches. This can, of course, be a good thing if you don't like the contents of the most recent patch, but you can miss out on server-side events like the Christmas and New Year festivities.
As there's no money going into the server, there are no paid GMs; ingame help can be sparse, and this hacky server code is often buggier than legitimate servers. Got a nicely kitted out level 60? The server you're on may disappear at any moment, closed down by Blizzard or bandwidth bills, losing you all the time you invested.
The popularity of private servers, while increasing, still is nowhere near the official subscriber number--players number in the early thousands, rather than millions. Even when taking the number of Blizzard-run shards into account, you may still find that private servers are very empty and that there simply isn't enough social interaction with others to make it worthwhile.
If you like questing alone with accelerated xp gain, exploring game content, or trying out stuff that would get you banned from Blizzard's servers, then private servers could be the place for you. However, they're dubious at the best of times for players, frowned upon by Blizzard, and nothing really compares to the real thing.
Filed under: Analysis / Opinion






Reader Comments (Page 1 of 1)
Baron Samedi Jan 16th 2006 1:03PM
Interesting. The problem with posts like these though, is that we can't get any reallhy useful information about it because everyone's too afraid that the Blizzard police will shut 'em down.
For example, I'd be interested in at least trying this out. Doubt I'd put much effort into a char on one of these servers, but I don't even know how to connect a Mac client to one of these, and there's certaintly not much real information available on the net.
Zach Jan 16th 2006 3:34PM
Personally, I'm very happy with the servers that blizzard has.
However, I would also be very interested if I were able to run a version of the world on my own computer, so I could mess around without dealing with other players or the general constraints of blizzard.
A few time, my connection has been broken for various reasons, and, instead of just being booted, it turns into this very strange "private world" were nothing really works, but nothing is happening. Wandering around in IF when it's totally empty is around is very amusing.
So, if there were a way to have a "single player god mode," then yes, that would be nice.
Otherwise, I'm fine with paying, and I like my server as it is.
BartmanDK Jan 16th 2006 5:04PM
Heh yeah how cool would it be to have god mode.. 1man MC run!! :D
jennie Jan 16th 2006 5:30PM
Given the lack of official support I decided not to link to any servers directly in this article, but a bit of creative googling will give you a list of places you can try out. Downloading the emulator for "single player god mode" is harder to find, especially with Blizzard's crackdown.
steve Jan 17th 2006 12:12AM
Doesn't take too much to find these servers or the software. Looks like one even supports upto the 1.9.0 patch. There is even a "single player god mode" repack.
Be warned that it appears you CAN'T run a private server and still have an active WOW account. Blizzard will ban your account next time you login. There might be work around for this though but I didn't see anything in my quick research.
Brian Jan 17th 2006 10:06PM
I used to play on private servers, but only to make sure I liked WoW before I invested in it. It is a completely different expirience than the real deal. Private servers are extremely buggy, with a lot of quests not working at all. Also, you could play for hours without seeing another soul, especially once you left the n00b areas. My advice is only to use private servers if you're unsure if you'll like WoW or if it'll run on your computer well. Other than that, consider your $15 a month a good investment, because despite the queue issues, at least you dont have to deal with server crashes for days, only to find your character a few levels less than you last left it.
Azazeal Jan 18th 2006 4:02AM
Gaming Steve posted an article about this a few months ago, you can find a link to a private server site here.
http://www.gamingsteve.com/archives/2005/10/play_wow_for_fr.php
I checked it out, but when I saw that there were 15 people, at most, on a server, I didnt think it was worth it.