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Reader Comments (Page 1 of 1)
2-06-2006 @ 9:58AM
jennie said...
Baron Samedi - I think it's a bit of an over-generalisation to say that most MMO players are immature! But even so, I think the anonymity of WoW (added to the fact that each character is separate, and there's a generous character cap) does play a big factor in letting immature behaviour come to the forefront sometimes. Penny Arcade have the theory down pat in this comic: http://www.penny-arcade.com/comic/2004/03/19 (warning, not work safe).
I think there are two options if a system like this were to be created. The addon option might work -- its main problem is attaining critical mass, but if the sort of people who want to avoid bad players all install it, then you get a cycle of the more mature gamers leaving feedback in a mature way rather than immature players gaming the system.
The other option is to make it something extremely generic and fairly innocuous like Xbox Live. Currently Xbox Live (on the 360) allows you to leave a "I preferred this player" or "I don't want to play with this player again" rating. It's not like eBay -- you can't see who's left you feedback, they don't leave long messages (A+++ GREAT SNIPER) and it doesn't affect your ability to play. You get a five-star rating, and it starts at 3. Almost everyone that I've played with has five full stars -- I've yet to see anyone who's gone below 3. It defeats the object of such a system, of course, if everyone just leaves positive feedback. But the functional thing is that you can see an approximation of other players' reputations with no further information, and you can ensure you do or don't play against them in random games. That doesn't carry over too well to the LFG scenario, but if something like cross-server BGs came into effect, I can see it being transplanted fairly easily.
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