Raid Issues: Out of Combat Resurrection
If
you've done much end-game raiding, then you've heard about this tactic - out of combat ressing involves having a player
stay back from a fight and remain out of combat so they can resurrect players killed in the fighting. And this
week Blizzard confirmed that players were never intended
to do this - an interesting move, considering that their own tips page once included the tactic - and modified
combat mechanics to make it impossible.The implemented fix causes everyone in a dungeon to be flagged in combat whenever anyone attacks a boss, which has had interesting side effects for rogues vanishing and hunters feigning death, though Blizzard says this is as intended. How has the fix effected you, or has it?
Filed under: Patches, News items






Reader Comments (Page 1 of 1)
Oda Feb 21st 2006 10:19AM
I hope I am putting this in the correct place, but that was my job with my Shaman. Running through MC and staying out of combat to ressurect my group and send them back on their merry way.
Sure, once you understand that just because you are hit in an aoe crossfire, you'll go back out of combat over time. You can run in, dodging attacks left and right and ressurect that main tank. It was a funfilled job. Especially for a shaman who didn't respec restoration. I refused to since it was a pvp server (I have since seen the error of my ways) so it gave me a way to help out my guild when they needed me.
Either way, now you are forced to hone in your strategies, which isn't always a bad thing, it just makes bosses like Garr a little more menacing because many unbubbled squishies will perish and not make it to the rest of the fight. Sure, druids have their combat rez, but I still feel it's unfortunate.