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Raid Issues: Respecing for Raids

If you've attempted to join a raid or a raiding guild in World of Warcraft, you've probably encountered this issue.  Perhaps you play a very versatile class, capable of doing many things - but in a raid environment everyone becomes a cog in the machine.  In a 40-man raid each player has fairly static functions to perform and they're usually expected to spec so as to perform them as well as possible, often at a sacrifice to soloing or PVPing ability.  And with the high cost of respeccing (it maxes out at 50 gold), it's not practical to switch back and forth between the spec your guild wants you to have and the spec you most enjoy playing.  Community manager Caydiem has noted before that Blizzard wants a player's choice of spec to be a serious one, rather than a minor inconvenience, where talent choices are reshuffled before heading out for any new adventure.  But what do you do when the spec your guild requires isn't one that allows you to have fun on your own?  And then again, doesn't a guild have a right to expect its players to play at their best during raids?

[Image credit: PvP by Scott Kurtz]

Filed under: Guilds, Analysis / Opinion

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