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Exploit or Creative Use of Game Mechanics?

When new content is opened to a player-base 6 million strong, it's obvious that some will come up with interesting tactics that Blizzard never considered.  However, whenever someone finds a new trick, debate rages as to whether it's an exploit or a legitimate tactic - a debate Blizzard rarely involves itself in.  Usually, when players find an unintended loophole in an encounter, Blizzard will eventually patch it, but this may be weeks or months after the tactic was originally discovered. 

Currently a hot topic is the ability to use the paladin ability Divine Intervention (a 3-minute protective shield) on Blackwing Lair's first boss, Razorgore the Untamed.  This tactic allows the raid to effectively skip the first phase of the fight - by most considered the only hard part.  But, in the time Blackwing Lair has been available, Blizzard has neither commented on this nor implemented a patch to prevent this behavior, which, for many, is as good a stamp of acceptance as needed.  Is this working as intended, and just allowing creative players easier access to loot?  Or is it an exploit Blizzard simply hasn't taken the time to fix?

Filed under: Analysis / Opinion, Blizzard, Instances

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