
On my server, aces for the Darkmoon
Faire decks tend to sell on the auction house for between 150 and 200 gold. That is, except for the ace of
warlords, which seems to have bottomed out at 4 gold or so - and there tend to be ten of them on the auction house at
any given time. The drop rate of the ace isn't high enough to make getting these quantities easily, which does
make one wonder where they're coming from. The usual answer - farmers with teleport hacks, which allow them to
jump directly to King Gordok in Dire Maul, kill him, and collect their loot. This
video, which recently showed up on
Google Video, shows us what might actually be happening here.
Tags: dire maul, DireMaul, farmers, teleport hacks, TeleportHacks
Filed under: Items, Cheats, Bugs, Economy, Instances
Reader Comments (Page 1 of 1)
Gillean Mar 16th 2006 1:58PM
he better make his money fast before he's banned.
Mano Mar 16th 2006 4:27PM
WoW, what mod is he using???
L'Emmerdeur Mar 16th 2006 4:59PM
Every time someone defends farmers and purchasers of gold, send them this link.
L'Emmerdeur Mar 16th 2006 5:13PM
And, no, I'm not saying Chinese characters = farmer, just that any farming operation will rely exclusively on such hacks, simply because they are more productive than regular farming.
Leshrac Mar 16th 2006 6:31PM
Why can't Blizzard stomp out these teleport hacks? I don't get it.. isn't everything running on their servers? They should be able to easily detect these people and ban them automatically and immediately.
hkedi Mar 17th 2006 2:24AM
This article answered a few questions for me, the price of Major mana pots had fallen through the floor (they are 5-8G rather than the normal 12-15G). I hope, and seeing blizzard's previous anti-farmer stance, strongly beleive that bans will be coming.
As for teleport hacks, they are difficult to kill. Due to time lag between server and client, any MMOG has to strike a balance between smooth movement for the player and security of the server because this will expose any reporting flaws that are in the system. A classic saying in the MMOG world (I think it was from Everquest I) is: "The client software is in the hands of the enemy". With as much real money that can be made in WoW, it's no suprise that even the smallest crack gets found out quickly.
Leshrac Mar 17th 2006 2:42AM
Holy crap.. Major Mana Pots are 5-8G on your server? I can barely get rid of them on my server (Agammagan) when I make them.
Leshrac Mar 17th 2006 2:47AM
Also, as for teleport hacks...
You'd think the server would be able to tell that a player is warping around though. I mean, in that video, the guy clearly goes into places that are impossible to get to (that is, he basically just floats in the air). Certainly, it seems like Blizzard should be able to easily detect this and sort of auto-ban/suspend people as it happens.
boneyard Mar 17th 2006 5:05AM
yeah, i understand it might be hard to fix the issue realtime. but going through logs afterwards looking for people who move weird should be possible and should be done way much more.
Brudus Mar 17th 2006 9:53AM
And this is why I quit world of warcraft and went back to Anarchy Online.