Introducing: Keyrings!
Eyonix announced this
afternoon that keyrings have been implemented in the game starting with patch 1.11. The keyring will hold multiple
dungeon keys, and the number of keys your keyring will hold is based on level (4 for levels 40 and under, 8 for 41 to
50, and 12 for 51 and over). While a small change, it certainly makes me happy - my bank
will no longer be cluttered with keys and I'll have far fewer moments where I arrive at a dungeon only to say
"Oops... that key is in my bank."Filed under: Patches, Items, News items, Instances






Reader Comments (Page 1 of 1)
sonburn Apr 5th 2006 6:58PM
Trippy, I was just thinking about this last night. Now if only we could get a little clarity on un-necessary items after you have completed a quest. I swear, without Thottbot or the like, how would we ever know what to get rid of?
forzaq8 Apr 5th 2006 7:58PM
i was wondering why they do not have keyring
i have like 4 keys and i still didn't get scholo !
sorethumbz Apr 5th 2006 9:50PM
so will the ony neckpiece/key be able to go on the key ring??
Leshrac Apr 6th 2006 1:11AM
Sigh... authentication server has been down ever since I've tried signing in... my entire playing time tonight has been demolished because of it... Will Blizzard credit me a day?