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China Predicting 61 Million MMO Gamers by 2010

And you thought Blizzard had population problems? According to this report at Playfuls.com, citing reports from Instat, China, already one of the largest bastions of online gaming in the world, will see more than 60 million of its citizens hop on board the MMO train by 2010, with a market value estimated at 2.1 billion dollars. That's a lot of microwave burritos & Mountain Dew...

Then again, they probably won't have the same problems that Blizzard has with their customer base; those communists tend to keep things running pretty smoothly....as long as you don't petition a GM; that could be considered treason.

Filed under: Analysis / Opinion, Virtual selves, Odds and ends, News items

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