Dungeon Content Updates
Tigole has
made a post updating us all on the current status of future dungeon development. Thus far, announced dungeons for
the expansion have been smaller-scale, which will hopefully serve to balance out the game when we've been seeing a lot
of 40-player raid content released recently.Karazhan: A max-level (70), ten player raid dungeon, to be released in the expansion. Tigole describes it as "non-linear," and I wonder if that implies a winged dungeon (similar to what we've seen in Scarlet Monastery) or if it simply means you can approach the bosses in whatever order you wish (similar to what we've seen in Zul'Gurub). Additionally, there will be shortcuts to allow players to return to their previous location in the dungeon and continue play from where they've left off, if they've had to leave mid-run.
Hellfire Citadel: Another expansion dungeon. This one is confirmed as a 4-wing dungeon, with two wings appropriate for level 60-70 players and two wings for level 70 players. One of the max-level wings will be limited to 5 players, and the other will be an Onyxia-like "quick" raid, with a single boss (Magtheridon).
Naxxramas: To be released with patch 1.11. This will be a level 60 raid instance that will feature tier 3 gear. We should expect more news on Naxxramas at E3 in a couple of weeks as well as seeing it live on the public test realms in "a few more weeks."
Filed under: News items, Instances






Reader Comments (Page 1 of 1)
Adam Apr 27th 2006 10:43PM
Tier 3 gear at Level 60? Sigh...
Looks like Blizzard is committed to further breaking the itemization by giving level 60 people access to level 86 armor. Tier 1 has a level 66 item budget, Tier 2 has a level 76 item budget...one can only assume level 86 for tier 3.
World of Warcraft - Raid or Quit.
Dave Apr 28th 2006 3:30AM
Urgh yeah Tier 3 sounds pretty extreme. i hope it's just level 82 equivalent, or at least up the PVP reward tree as well for those who don't wanna raid.
elizabeth Apr 28th 2006 4:20AM
Considering that no tier 3 stats or info have been released, is it possible we're jumping to conclusions here? If the upgrade from Ahn'Qiraj gear to Naxxramas gear is similar to the amount of upgrade from Blackwing Lair gear to Ahn'Qiraj gear, the improvement would be minimal, at best.
Also, Tigole hints at improvements in PvP gear, which has been completely static, while PvE itemization has continued to improve. (No details, just "more details later.")
Read: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=485203&tmp=1#post485203
Dan May 12th 2006 12:02AM
The man above is right, the upgrades are minimal. For example, Warlock Doomcaller Circlet from Ahn'Qiraj offers (as I recollect):
27 stamina
24 intellect
1% to crit
1% to hit
33 dmg/healing
The Warlock helm from Naxxramas:
28 stam
25 int
2% to crit
1% to hit
33 dmg/healing
So, 1 more % to crit and 2 more stat-points. Pretty minimal, and not something that I'll be rushing to spend DKP on to replace my recently acquired Doomcaller.