
Blizzard's written up an interesting look into their design process in
this article about the creation of Thaddius, a boss in the upcoming raid dungeon Naxxramas. And even if you aren't interested in this behind-the-scenes stuff, the article does give some insight about what we can expect to see in Naxxramas when it opens in patch 1.11!
Tags: 1.11, design, dungeon design, DungeonDesign, monster design, MonsterDesign, naxxramas, patch 1.11, Patch1.11, raid, raid dungeons, RaidDungeons, thaddius
Filed under: Patches, Instances