Levelling alts for fun and profit
At some point after I started working on my epic mount, my alts started getting more attention. For me, playing a lower-level alt is almost a way to relax from the pressures of endgame life; worries vanish and all you have to do is look at that long-forgotten XP bar. As someone with a large number of alts, I've been (mostly unconsciously) trying to change the way I play them; soloing the questlines in the Barrens is only so much fun the first few times, and while the later levels are much less overplayed for me, the early ones are over-familiar and boring.
To avoid the potential drudgery of soloing, I've been playing with others a lot more than I have in the past -- almost all of my previous characters have worked their way up the ladder alone, save for the odd instance PuG. I even avoided several instances until late in the game because of this.
To change that, I've been pairing up with other players -- my rogue teams up with a mage, and my mage with a priest -- and it's great fun. Tearing through mobs, learning how the other player operates, even the simple feeling of not being the only one in Ashenvale at midnight; it may be hard to find others to team up with, but it's definitely worth it, and the various players who've put up with me have my heartfelt thanks.
I've also been calling in a few favours. After helping someone level their character to 60, I've taken advantage of their newfound power to become one of those despicable players who powerlevels through instances; in most cases it's simply a case of following around a level 60, picking up loot and cashing in quests for XP. I plan to play instances normally, to learn more about my class, but going in with a high-level player is far more novel for me -- I've done it twice so far, and I'm not sure whether to repeat the feat.
Finally, while playing my rogue doesn't give me too many new tricks, playing my mage is giving me the chance to experiment with AOE grinding and all the techniques and timing involved. It's a new challenge for me, and I already miss certain abilities when I get back to my main.
As for the profit part of the equation, it's important to me that my alts aren't a money-sink for my main; so far, with herbalism and all those lovely instance drops, it seems to be the other way round.
Filed under: Quests






Reader Comments (Page 1 of 1)
Tigraine Jul 10th 2006 7:53AM
Any character you play at 50-60 will earn you money. Quests start to give some serious amounts of money, you start beating the life out of mobs that you would normally grind for Money.. Many quest rewards find their way to the vendor and earn you money.
And.. for gods sake.. if you are not twinking you char for lowlvl bgs with stuff like crusader enchants you will do just fine with the stuff you find during leveling, questing and instances. I never found it important to get my Warlock anything from the AH.. everything worked with crap equipment too as a caster.
for the AE grinding stuff.
A great tactic to power-level a mage is to get a 60 Druid healing you while you are bombing. Consume his innervate whenever possible and don't let him do dps.
If you get only healed by someone outside your party, and you do 100% of the damage to the mob you get awarded the whole XP. With that way you can do the 20-60 jump in about 4 days or so ..
greetings Tigraine