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7-16-2006 @ 4:48AM
I gotta say, im not ecxtatic about the rogue review. I recently spec'd pve from pvp build, and realize there really is no sense in going back - without the combat tree, the rogue doesnt do much offhand damage, something i feel is crucial in the roll of a proper end game dps'r. But at the same time, the subtlety tree has much to offer in terms of a rogues flexibility on the battlefield. So it really is a toss up - do you go 100% effective raid spec, or 100% pvp spec? The middle ground just seems to mediocre. It would have been nice to see a few abilities changed to 3 point talents, instead of 5. All in all, the changes will be nice especially now that vanish properly takes off hunters mark - and improved sprint removes movement impairing effects, though it all still seems a bit unrefined in the end.KERST | 60 ORC ROGUE | MAELSTROM"Blessed be the blades of Kerst"
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