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The Frustrations of Uldaman

Lately I have been spending a lot of time with my level 44 warrior, grinding, doing quests and trying to get into a decent Uldaman group. I had no less than 6 quests for Uldaman, but finding a group to go is very difficult on my server, which is quite mature with not a lot of people around my level range.

Uldaman is one of those necessary evils of the levelling grind. Personally I hate that place, it's long, boring and tightly packed with plenty of opportunity for a bad pull or some adds.

On the other hand, Uldaman has one of the best end boss sequences before level 60, the problem is no one ever gets that far. The end boss of Uldaman, a level 47 elite named Archaedas, has 3 distinct stages in the encounter and is very well scripted. In general, Uldaman has some of the best lore in the game, it is simply let down by the poor design of the dungeon itself. Oh and I would be remiss if I didn't mention the Indiana Jones-style summoning of Ironaya with the Staff of Prehistoria.

I have only ever seen the end boss once, and actually defeated him with my mage, but it is so rare to find a group that will actually stay together long enough to get there, especially since the quests involved have you going back and forth between Uldaman and Ironforge after each one.

So how many people have actually finished Uldaman? Is the journey through the winding caverns worth the payoff?

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