The Puzzle of Battlegrounds Reputation
Since my current character-of-choice isn't running in a raiding guild, I've recently turned to PvP as a possible alternative way to acquire new and interesting gear for myself. In my travels through Azeroth's battlegrounds, I've noticed something puzzling about reputation gain in each - some are easier to get than others. Specifically Aterac Valley reputation - which has some simply incredible weapon rewards - seems to come a lot easier than Warsong Gulch or Arathi Basin reputation. So I sat down and decided to do the math and see how it really works out - is AV reputation given out like candy, or am I just imagining things? Read on to find out.In Warsong Gulch, you gain 35 reputation for your faction per flag capture (10 extra per capture on a battleground holiday, for 45 per capture), with an additional 50 reputation for turning in 3 honor tokens. This gives you 155 reputation with your Warsong Gulch faction per win. At this rate, it would take...
- 20 wins to reach friendly standing
- 39 more wins to reach honored standing
- 78 more wins to reach revered standing
- 136 more wins to reach exalted standing
In Arathi Basin, you can 10 reputation per 200 resources gathered, giving you 100 reputation per victory. And, depending on how close the match was, you can get nearly that much for loosing, too. For turning in three tokens, you get 50 additional reputation. This means, per victory, you'll get 150 reputation. So...
- 20 wins to reach friendly standing
- 40 more wins to reach honored standing
- 80 more wins to reach revered standing
- 140 more wins to reach exalted standing
In Alterac Valley, the formula is much more complicated. You gain certain amounts of reputation for accomplishing various goals in the battleground - like killing the opposing faction's general (300 reputation), killing the opposing faction's captain (125 reputation), killing lieutenants or commanders (12 reputation each), killing wind riders or gryphons (5 reputation each), killing guards (5 reputation each), killing Ivus or Lok'holar (125 reputation), destroying enemy towers (12 reputation each), taking supplies from your own mine or an enemies mine (2 and 10 reputation each, respectively), turning in ram or frostwolf hides (2 reputation each), brining a ram or frostwolf to your stable (1 reputation each), keeping your own captain alive (125 reputation), controlling an intact tower/bunker (12 reputation each), controlling a graveyard (12 reputation each), and controlling a mine (12 reputation each). Since many of these things may be skipped in any given game, it's hard to assign a static amount of reputation per victory. However, in an effort to continue the comparison, let's go with 300 reputation per victory. This is the bare minimum amount of reputation you would receive per win, and you will frequently receive more. When you turn in three tokens, you'll get an additional 100 reputation (150 if it's a battleground holiday), which gives us a number of 400 reputation per win. At this rate it would take...
- 8 wins to reach friendly standing
- 15 more wins to reach honored standing
- 30 more wins to reach revered standing
- 53 more wins to reach exalted standing
And even this estimate is high, because of the bare-bones reputation estimate used. If we take into consideration that the captain is commonly killed, several towers or bunkers destroyed, several (one or two at least) graveyards held, and several enemy commanders and guards killed, I would say that a more reasonable guess at the amount of reputation you come out of a typical Alterac Valley victory with is closer to 600 or 700 (after token turnins). If we do the math using the more reasonable 600 reputation, we end up with...
- 5 wins to reach friendly standing
- 10 more wins to reach honored standing
- 20 more wins to reach revered standing
- 35 more wins to reach exalted standing
That seems pretty incredible - the rewards for AV faction are certainly no worse than the rewards for the other factions, and yet the victories required to gain them are substantially less. But perhaps I'm looking at this in the wrong way...
Let's consider the time put into each battleground in order to achieve a victory. The difficulty with using time as a measurement, however, is that it's not a constant. Some wins are quick, and some are long and drawn out, and Warsong Gulch matches in particular can be drawn out forever if someone attempts to turtle. On my realm, Warsong Gulch matches last around 30 minutes (though, as mentioned earlier, this can be greatly extended by turtling), Arathi Basin matches stay closer to 25 minutes (and are fairly consistant since resource-gathering always occurs, though if one team manages to capture and hold all five nodes, the match won't last much longer than 5 minutes), and Alterac Valley match averages around 45 minutes (though longer if one side turtles, a turtle can always be broken by summoning your faction's boss - Ivus or Lok'holar). Using these as general guidelines, let's look at how much time it takes to get each faction from neutral to exalted.
- Warsong Gulch's 273 wins, at 30 minutes per win, result in 8190 minutes, or 136.5 hours worth of effort.
- Arathi Basin's 280 wins, at 25 minutes per win, result in 7000 minutes, or 116.6 hours worth of effort.
- Alterac Valley's 106 wins (using minimum reputation estimates), at 45 minutes per win, result in 4770 minutes, or 79.5 hours worth of effort.
- Alterac Valley's 70 wins (using more reasonable reputation estimates), at 45 minutes per win, result in 3150 minutes, or 52.5 hours worth of effort.
Well, let us know what you think! Post your own experieinces, questions, comments, corrections to my math, etc, below!
Filed under: Analysis / Opinion, Ranking, PvP






Reader Comments (Page 1 of 1)
ForBAEHOO Aug 11th 2006 2:22PM
Every AV i have ever been on took longer then 45 mins. some 2 hours some less. Maybe this has changed since 1.11. Just wondering
mike Aug 11th 2006 2:51PM
I think there is some bias towards AV-- WSG, in my estimation (might be wrong), is easily the most played of all the BGs, not to mention you can get in there starting at level 10. And not only does AV not let you in until level 50 (when you've probably already spent tons of time getting to that point), but battles take much longer as well.
So yes, if you want, you could avoid BGs until 50 and then just hack away in AV for two hour games at a time and rack up tons of rep (compared to grinding WSG at level 19). But I think Blizzard has designed it so that rep is a nice bonus, but isn't the main focus. They'd rather you play what you want when you can, rather than worrying about grinding BG rep towards those rewards.
elizabeth Aug 11th 2006 3:08PM
Patch 1.11 (if I remember right) signifigantly reduced the number of NPCs in Alterac Valley, lowering the average game time from 4 hours to under an hour (usually - turtles can always be broken by summoning your faction's boss, but this adds a bit of extra time).
Adam Aug 11th 2006 3:57PM
Let me share my experience with you....
I have grinded to rank 7 once, took a break, dropped to rank 2....then grinded back up to rank 10. Took another break from the game, and now I intend to grind up to rank 13 (currently about to hit rank 6).
In this enormous amount of PVPing I am...
Exalted with Alterac and have been so for a LONG time, probably by the time i hit rank 3 on my second grind.
JUST hit revered with Arathi Basin and am only 900/21000 into it.
Only 7000/12000 into Honored with Warsong Gulch.
So your numbers are correct.... AV is pure CAKE to reach exalted status. it's so easy it's not even funny, and it's double easy if your faction wins every game. On my server, Alliance wins 95% of the AVs, and I would estimate if you spent all your game time doing AV you could go from neutral to exalted in a mere 2 weeks.
Arathi Basin is punishing compared to AV, but at least you still get some rep if your team did decently, whereas...
WSG is brutal. Very rarely do games end up 3 caps vs. 2 caps....99% of the time it's a dedicated PVP group STEAMROLLING the opposing pick up group. So if you are in a dedicated group, WSG rep is great...if you PVP in pick up groups, WSG rep moves at a snail's pace.
Adam Aug 11th 2006 4:04PM
One more thing...
Your numbers are right if you are in a group that consistetly wins WSG...it would take about 3 times the time spent to get exalted in WSG over AV. BUT if you pvp in pick up groups the time to exalted in WSG could easily be 10 times longer than AV. You get only 50 rep per 3 games....whereas a winning group gets 465 rep per 3 games.
pete Aug 11th 2006 4:08PM
Personally, I never turn in tokens for 50 rep. I always wait until i have at least 3 of each and turn in for 100 rep ea (and 150 rep for AV). This is another area where AV rep is easier to get.
CRod Aug 11th 2006 6:57PM
I look at it more as far as downtime. I queue up faster for AB and WSG. so although you may get to rep faster with AV. The time it takes to do a AV run (On my server I may hit one or 2 tops a day. As oppose to 10 WSG or AB. 40 man raids are a lot harder to queue up as oppose to a 10 man. Plus Since Ive played AV (ive ony hit Knight lieutenant im still new) Ive only done 1 AV that has been under an hour and it was because it was not an even match. Less on Horde than Alliance by at least 10 I believe so of course we ran it quickly to the end. Usually its 2+. Just my experience.
Justin Aug 11th 2006 7:06PM
I suppose different reputation is for some purposes... maybe in future?
Leraie Aug 17th 2006 9:21AM
Have anyone considered the time it takes to gather money for the all the possible wanted rewards from AV?
For my example as a horde warrior this is the items which is interesting in some sort of way for me.
Alterac Valley:
Frostwolf Legionnaire's Pendant 6g 44s 83c
Frostwolf Plate Belt 4g 26s 99c
Frostwolf Battle Standard 4g 50s
Frostbite 28g 48s 53c
Horn of the Frostwolf Howler 720g
The Unstoppable Force 140g 84s 10c
The Immovable Object 71g 57s 67c
Don Julio's Band 68g
Total: 1044g + 12s + 12c
AB:
Defiler's Plate Girdle 5g 10s 88c
Defiler's Plate Greaves 8g 6s 90c
Defiler's Plate Spaulders 11g 9s 46c
Deathguard's Cloak 11g 85s 92c
Total: 36g + 12s + 76c
I have to spend more than 30 times more money in AV than in AB to get the things I want.
This means that you in theory (not much less in practice) need to grind instances and such for a factor of 30 times longer than what I need to get what I want in AB.
So add that time to what it takes to get exalted with Alterac Valley and it isn’t that ridicules.
elizabeth Aug 17th 2006 1:13PM
Firstly, you're also looking at it from a warrior's perspective - and Arathi Basin far fewer epic items, and no weapons suited for melee classes. It's with the epic items that the price goes up, so of course picking up two blues and two epics from AB is less expensive than picking up four blues and four epics from AV.
Arathi Basin gives players an option of epic shoulders (one type for each class), an epic cloak (not suitable for casters), and a choice of two epic weapons (a 1hd and a 2hd for casters).
Alterac Vally gives players an option of an epic mount (which is an large expense anyone who keeps playing at 60 will eventually have, regardless of faction grinds), a choice of six caster off-hand items (arguably the best in the game), an epic 2hd mace, an epic shield, an epic dagger, an epic ring for casters, and an epic ring for physical DPS classes.
I think we're comparing apples and oranges - you're paying signifigantly more to get signifigantly better rewards. Isn't the quality of the items involved itself a balancing factor?
rich Aug 20th 2006 12:23AM
battlegrounds suck. period.
Qtrpounder Aug 29th 2006 12:12PM
The way I look at it is this. You can play WSG or AB starting at really low levels, giving you the oppurtunity to start gain rep early on. However AV you have to be 51 to start with rep farming. If you have been playing bgs since level 10 then you would have a lot of catching up to do once you hit 51 to grind av to the level equal to your WSG and AB rep. This is why I think they made AV a faster rep grind. Since I was lvl 10 I have always qued up for BG's and quested til one popped. so I had a huge head start on rep with the WSG and AB factions.
Yo Aug 26th 2006 1:10PM
You for got AV's 1 rep per kill
pog Aug 29th 2006 11:39AM
with the advent of cross-realms battle-grounds nearly all bgs pop instantly, also with everyone making AV a pve race i have seen a great number of -20min games of AV with the longest being 40mins...again making AV rep easier to get.
Nzombi Oct 17th 2006 7:50PM
I just hit Exaulted with AV after about 5 days of playing in my spare time....
Easy as hell.
Eric Oct 25th 2006 9:15AM
I remember when Avs would go upwards of 8-9 hours, personally, i'm liking the new bias