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Reader Comments (Page 1 of 1)
9-22-2006 @ 4:14PM
Kaylos said...
You can play however you feel like, but if Paladins were viable dps options, they would be doing DPS in raids. Yet every endgame guild I know of refuses to let Paladins DPS in raids. Why? Because its not effective. If this guild allows him to, more power to him. But a DPS paladin is a slot lost to another class that can do a lot more DPS or the loss of a lot of healing/cleansing.
This does nothing to prove paladins can dps. If you are in awe of big numbers, carefully edited mind you so all you see are the crits (about 80% of the numbers you see are crits), then more power to you. If you have a guild willing to waste a raid slot on you, more power to you.
I have raided for about 15 months now, all the way from MC to Naxx. I have seen every iteration of Paladin and watched them and their dps in raids weeded out. It is just not efficient. Is it good damage for a Paladin, yeah it is. Does it come close to what even an Arms warrior should be doing, no. Not to mention a 2H or DW fury warrior with equivalent gear will blow that away.
You can exalt this video all you want on how paladins should be able to dps in raids, but those who have raided a long time know better, and you are only hurting future Paladin's ability to get into raiding guilds if they believe they will be allowed to DPS.
I have PvP'd with a Paladin with full avenger's and hand of rag. It was also a waste of a group pvp slot. He couldn't heal anyone and kill very few compared to what a rogue or warrior could have done in the same gear. Retribution will remain the "solo" dueling/PvP build, but for both raiding and group PvP, a healing Holy paladin will always be better.
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