What's a Warcraft player do in Second Life?

Why, plan raids of course! This is, apparently, the perfect activity for Tuesday's regular maintenance (or any of those irregular maintenances) -- log on to Second Life and go over strategy with your fellow WoW players while waiting for the realms to come back online. Sounds like fun!
Filed under: Fan stuff, Odds and ends






Reader Comments (Page 1 of 1)
Vex Sep 24th 2006 11:46AM
You should be ashamed....
Tim Sep 24th 2006 11:58AM
After playing WoW, I find it impossible to use Second Life's crappy control scheme... plus the world looks like garbage. The whole thing is overhyped.
kaneda Sep 24th 2006 1:33PM
There is no RL, only AFK...
Horatius Sep 24th 2006 3:17PM
I think the people that dislike SL are overlooking the fact that the world is all player-made content, unlike WoW's company-only content. Thus you have the chance for some really great work (pretty much all the cyberpunk cities people make) and really clunky work (oh look, another worthless vendor area that's three miles long!) It also helps to find people to do things with, otherwise it does get boring, but the same goes for most MMO worlds or, in SL's case, chatroom/worlds.
Back to the raid planning, that's a novel use of SL and a nice way to simulate a meeting beyond just voice communications and forum posts by using a real-time visual environment. Of course a more WoW-like area to plan would be nice, maybe set it up like a guild hall with some moderate lighting. You wouldn't even have to script or write anything special.
skuska Sep 24th 2006 3:47PM
The ultimate, of course, would be to reconstruct instances in SL, and then plan strats in a recreation of the actual instance. Waaaay too much work though.
Abe Sep 24th 2006 8:24PM
could you use that openGL extractor thing and move maps into SL that way?
I actually have absolutely no idea but thought I'd pose the question.