From MMO to TCG

The TCG launch date is not far off -- you should plan on hitting up your local gaming store on October 25th if you want to pick up your cards immediately -- and with all previews thus far suggesting that playing is a blast, I'm certainly going to be there. But for those of us who haven't had a chance to play yet, the question is how, exactly, a card game could replicate the fun gameplay experience of the online game. Well, in search of that answer, the Escapist interviews Brian Kibler and Danny Mandell, lead developer and lead designer of the TCG.
[Thanks, Dan]
Filed under: Odds and ends






Reader Comments (Page 1 of 1)
MasterPlan Oct 3rd 2006 1:37PM
Ill just buy the damn box full when they are out at Gamestop.
I want a unique mount!! =p
Druid dude Oct 3rd 2006 3:00PM
There does seem to be a growing buzz about the card game. Maybe I'm just weird, but the whole card game thing just doesn't float my boat. That's maybe a little strange considering that I grew up in an era of board games (I'm 43). If I want a short little game of some kind, I will still fire up Starcraft or an emulator and run Tempest. Playing something like the computer version of Axis and Allies can be a lot of fun still too. But a WoW card game, not excited at all about it.
Is it just me?
warforge Oct 4th 2006 1:56PM
I dont care about the cards^^ I just want that loot! =p