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10-05-2006 @ 2:51PM
The problem Truth is, that raiding guilds specialize, and a mage specialized for damage (assuming equal gear) will way outdamage a shadow priests specced for damage. If a guild needs caster dps, they bring mages or warlocks specced for it, not shadow priests, at least while learning an encounter. Obviously once stuff is on farm status, people are generally given more leeway to spec otherwise and allowed to play different roles. Not only that, raid gear is easier to collect for your class's general role. IE, its much easier to gear a druid out with healing gear than it is feral gear. Simply put, specialization is better for raids right now. You are right, you don't force a shadow priest to heal, you just don't take a shadow priest with you when learning a new encounter. If said character won't respec for the good of the guild, then he does not come to the raid. You replace him with a healer. Shadow priests are awesome in pvp, but there are plenty of classes much better at DPS than a shadow priests.Maybe things will change as raid size falls to 25, but right now, I challenge you to find me a top server raid guild that doesn't not have Naxx on farm status yet, that is progressing well, that brings a lot of non-raid spec classes to its raids. It just doesn't happen very often. Cutting edge raid guilds are the way they are for a reason, and its the guild members willingness to put aside their own selfishness for the sake for the guild.You can cry and whine about wanting to play how you want to, but for many of us, its about playing with our friends and our accomplishments as a group that are more important to us than being the WTF I PWN the damage meters Paladins or Priests. There is time for that later once we have the instance down.When you are on the cutting edge of content for your server, people want to be part of you, and if a player is too selfish to help the guild, you are not worried about losing him, you let him go and get someone else to take his place.
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