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11-07-2006 @ 2:00AM
Well some people can't just say, "I'm gonna play another game even though I invested hundreds of days playing WoW." Since they can basically go through the trash without many problems, why would they want to waste their time clearing that just for the last boss? It's almost like they have to pay to gain access to the last boss. This is almost the same as a rogue stealthing through SM to the last boss to farm shards except they had to use a hack to do it. WoW has made raiding so that after a certain while, an instance doesn't provide an enjoyable experience because of the repetitiveness and predictability. The trash mobs in AQ had become too boring and worthless to kill that C'Thun was the only interesting mob left. And why would that certain boring experience out of few be a reason to quit? It's like wishing you could skip all the trash mobs in UBRS after your 50th run so you can just fight drakk. For some, fighting the same mobs hundreds or thousands of times maybe enjoyable, but for many repetition = boring. The bosses are just more enjoyable than the trash because they are unique and are not killed by the hundreds like trash.
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