Onyxia is deep breathing more ... no, really.
"Onyxia is deep breathing more" is sort of the end-all be-all of generic post-patch raiding complaints, kind of like how "Kite him to Vael's room" is always offered as a strategy for any new boss. These comments are generally met with derision, since a. Blizzard really doesn't have much of a reason to change Onyxia at this point and b. if you spread out and do enough damage to Ony, you won't get deep breathed, or so conventional wisdom says.
However, Maeda of Homegirls offers photographic proof that something was a bit ... different with Onyxia this time around for her guild. Nhaerl, of the Feathermoon server, chimes in with his screenshot. Luckily for all who still fear the big black wyrm, Yaltus provides a reasonable explanation -- possibly the first ever seen on the WoW forums.
Have you noticed any older bosses acting tetchy since the patch?
Filed under: Patches, Bugs, Instances, Screenshots






Reader Comments (Page 1 of 1)
Areus Dec 8th 2006 11:14PM
Rend has been especially weird since the patch. See this thread on the official forums:
http://forums.worldofwarcraft.com/thread.html?topicId=55006231&sid=1
Chad Dec 8th 2006 11:33PM
Actually Ony is indeed doing deep breaths much more than pre-patch. Our DPS has seriously increased, but the breaths have doubled at least. Its not a big deal since you can run to the edge, but yes they have increased.
Induron Dec 9th 2006 7:37AM
One of the captains in the Rajaxx encounter gets a periodic immunity effect at about 15% of his life left.
Never noticed that before.
Andy Dec 9th 2006 9:32AM
When my guild downed Rags last night, his animations weren't bugged - he didn't appear twice initially, and when the Sons came out, he actually disappeared!
Not exactly a bug, but nice to know that the oldest Raid boss in the game is no longer messed up. ;)
Karmus Dec 10th 2006 2:52AM
I think Bloodlord got buffed, cause we sixteen manned him the day before the patch, and the day after we had to actually try with a full 20. He was a whirlwinding fiend and he might have upped his charge rate, cause he was a running fool. Anyone else notice anything funny about him?
oriely? Dec 12th 2006 8:38AM
Frankiss has extra adds, 5 bugs spread around the room that respawn during the fight. And the warrior aoe taunt nerf means allot more loose bugs then before.
In the end we resorted to a controlled wipe (everyone nuked at 15%, ignoring snakes while fearing and freezing bugs)