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1-14-2007 @ 12:20PM
I've done QA for EA and Ubisoft and I would like to think I did a competent job. I think the problem with QA is the ones companies find have a hard time communicating with thier supervisor/boss/whatever which leads to. I'm not judging others, but I've talked briefly to other QA people and usually the only thing I get out of them is "The game will be fun when released" and "It sucks having to play the same level over and over again".Of course, this is something different. It's a silly login error that should have been caught by whoever was testing this. In my experiences with QA, you repeatedly test sometime until you "break" the code/game. Seems like Blizzard's QA just decided to login once and began having fun.
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