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Blue Notes: Pallies and Shaman are not for (that much) DPS

We have a couple items of note from Tseric as regards everyone's favorite hybrid classes that don't start with D. First off, Tseric defines a Paladin's role as:

A healing/tank hybrid. Every class needs some capacity to deal damage, as that is the primary component for the solo game, but Paladins have always placed fairly low on the damage spectrum.

Rogues define the baseline measurement and, on average, all classes fall below that baseline. Now, in certain cases some classes may exceed that baseline, whether they be a Mage in a particular raid encounter or a Fury Warrior having a good run in a BG, but on average that is the way damage is arranged.

Burst damage and big crits are harder to control and design from a development perspective, due to the number of random or unpredictable elements in any formula. Therefore, crit-based abilities and burst damage tends to see more fine tuning and tweaking than sustainable damage.

As far as tanking and healing, the Paladin has been given plenty of tools for healing and threat gain/management.


I didn't actually know that Rogues were meant to be top damage, though that makes sense given that they're the most likely class to take damage in a party situation (besides the tank, of course).

And secondly, he comes through with some bad news for Shaman and their friend Windfury Weapon:

Downranking Windfury on two weapons to gain separate cooldowns is a bug with a fix incoming. This means down-ranking on different weapons will no longer stagger cooldowns. The devs want this bug resolved, as it has been a primary source of unintended Enhancement DPS, which they have seen as excessive. Enhancement DPS has been high in many situations and this is something they want to tone down. When this change goes live, it will lend itself to that end, rather than the devs having to look for direct changes to Enh. DPS. Good chance they will still be watching this aspect of Shaman after the bug fix is implemented.

Enhancement Shaman were doing too much DPS due to Windfury staggering, and this will no longer happen. Man, everyone but Warriors seems to be getting nerfed in this patch, don't they? But really, I've come to like WoW's constant flux. Keeps me on my toes, it does, and keeps me rotating my stable of alts. Giles the Draenei Warrior is rested up and ready to go as soon as 2.0.10 goes live.

Filed under: Paladin, Shaman, Patches

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