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Reader Comments (Page 1 of 1)
3-12-2007 @ 1:29PM
Gridneo said...
I've thought long and hard about the class situation, and I don't see a lot you could do that wouldn't take away from some form of current class... Hero elements or specializations within the class are interesting... I come from EQ(2), DD, etc world and the stuff that I kinda miss are the Monks, Necros, Bards... I just don't see much of a role for a pure CC class in WoW.
Take specialization: Hunters could take on a Beast Master role (more than one Beast, lose ranged attacks), or Warlocks a Necromancer roll (Summon dead, bone wall/traps, etc), Rogues could take on a Monk roll(Limited to Cloth and Fist type weapons, but have super dodge, evade)... A system like that would kill Blizzard on itemization and would PO a bunch of people that like their classes the way they are.
I actually like the Timebender idea... Storing/Releasing points in time/space for a character to restore Rage, Energy, Mana, and Health would definately have a place. How about the ability to change a certain characters attack style? Like a Frost specc'd Mage could be specifically buffed/warped to do Fire damage at the same level for a period of time or something? Mike, I like it, and think you could be on to something... Let's get more people on the bandwagon.
All in all, Blizz is different in the fact that they made every class able to solo to 70... That doesn't leave much room for pure CC classes, but definately paves the way for a new Support/Enhancement class (or two)...
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