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3-12-2007 @ 1:39PM
Some new types classes would be interesting, but I doubt that we will ever see a lot of innovation on this front.Giving more tools (like enhanced crowd control) to players would greatly unbalance the raid game, probably making it too easy; after all, God forbid that casual players get a chance to enjoy all of the content.A merchant class is a unique idea; however, I think we all know how that would work. Every player would make a merchant alt for farming, and thereby screw up the economy. Why play the AH or level tradeskills when you can play a class designed to make gold? Either the merchants would have to be hopelessly gimped, or they would be too powerful. Kind of like warriors.I would love to play a necro, but once again, we run into balance issues. In the Diablo 2 spirit, I would like to see a return of the Barbarian/Berserker type character. They could either be a more dps-oriented evolution of the warrior talent tree (along the same lines as the idea of making the necro skills part of the Warlock Demonology tree), or a separate class. I know that I want to whirlwind while dual-wielding two-handed weapons. How about you?
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