Tier 6 names and bonuses
I heard these were out a few days ago, but the link I got was to the official forums, and the thread had been deleted by the time I got there. Well, MMO-Champion has them now. Delete that, Blizz! Now keep in mind, as MMO-Champion warns us, these aren't "official" bonuses, but were rather extracted from the currently game files somehow, and will most likely change when 2.1.0 goes live (which according to Tseric will be "soon"). Still, this should be something to get your mind going.The bonuses mostly follow the same pattern: 2-piece bonuses makes a skill cheaper (or sometimes return more mana), and 4-piece bonuses makes a skill stronger. Since the 4-piece bonuses mostly affect our "bread and butter" skills (e.g. Greater Heal for healing priests, Fireball, Frostbolt, and Arcane Missiles for mages) and mostly by about 5%, they seem pretty cool. The 2-pieces vary in how much they impress me. Tier 6, if I'm not very much mistaken, drops in
- Druid
- Thunderheart Harness
- 2 pieces:Reduces the energy or rage cost of your Mangle ability by 5.
- 4 pieces:Increases the damage dealt by your Rip and Ferocious Bite abilities by 15%.
- Thunderheart Regalia
- 2 pieces:Increases the duration of your Moonfire ability by 3 sec.
- 4 pieces:Increases the critical strike chance of your Starfire ability by 5%.
- Thunderheart Raiment
- 2 pieces:Reduces the cooldown of your Swiftmend ability by 2 sec.
- 4 pieces:Increases the healing from your Healing Touch ability by 5%.
- Hunter
- Gronnstalker's Armor
- 2 pieces: Increases the mana you gain from your Aspect of the Viper by an additional 5% of your Intellect.
- 4 pieces: Increases the damage dealt by your Steady Shot ability by 10%.
- Mage
- Tempest Regalia
- 2 pieces: Increases the duration of your Evocation ability by 2 sec.
- 4 pieces: Increases the damage of your Fireball, Frostbolt, and Arcane Missiles abilities by 5%.
- Paladin
- Lightbringer Battlegear (Should be Armor according to T4 and T5 names)
- 2 pieces: Increases the mana gained from your Spiritual Attunement ability by 10%.
- 4 pieces: Increases the damage dealt by your Consecration ability by 10%.
- Lightbringer Battlegear
- 2 pieces: Your melee attacks have a chance to grant you 50 mana.
- 4 pieces: Increases the damage dealt by your Hammer of Wrath ability by 10%.
- Lightbringer Raiment
- 2 pieces: Increases the critical strike chance of your Holy Light ability by 5%.
- 4 pieces: Increases the healing from your Flash of Light ability by 5%.
- Priest
- Absolution Regalia
- 2 pieces: Increases the duration of your Shadow Word: Pain ability by 3 sec.
- 4 pieces: Increases the damage from your Mind Blast ability by 10%.
- Vestments of Absolution
- 2 pieces: Reduces the mana cost of your Prayer of Healing ability by 10%.
- 4 pieces: Increases the healing from your Greater Heal ability by 5%.
- Rogue
- Slayer's Armor
- 2 pieces: Increases the haste from your Slice and Dice ability by 5%.
- 4 pieces: Increases the damage dealt by your Backstab, Sinister Strike, and Mutilate abilities by 6%.
- Shaman
- Skyshatter Harness
- 2 pieces:Your Earth Shock, Flame Shock, and Frost Shock abilities cost 10% less mana.
- 4 pieces:Whenever you use Stormstrike, you gain 70 attack power for 12 sec.
- Skyshatter Raiment
- 2 pieces:Your Chain Heal ability costs 10% less mana.
- 4 pieces:Increases the amount healed by your Lesser Healing Wave ability by 5%.
- Skyshatter Regalia
- 2 pieces:Whenever you have an air totem, an earth totem, a fire totem, and a water totem active at the same time, you gain 15 mana per 5 sec, 35 spell critical strike rating, and up to 45 spell damage.
- 4 pieces:Increases the damage dealt by your Lightning Bolt ability by 5%.
- Warlock
- Malefic Raiment (Looking for more informations on the first bonus)
- 2 pieces: Each time one of your Corruption, Curse of Agony, Immolate, or Unstable Affliction spells deals periodic damage, you heal XXXXs1 health.
- 4 pieces: Increases the damage dealt by your Shadowbolt and Incinerate abilities by 6%.
- Warrior
- Onslaught Armor
- 2 pieces: Increases the health bonus from your Commanding Shout ability by 170.
- 4 pieces: Increases the damage of your Shield Slam ability by 10%.
- Onslaught Battlegear
- 2 pieces: Reduces the rage cost of your Cleave ability by 3.
- 4 pieces: Increases the damage of your Mortal Strike and Bloodthirst abilities by 5%.






Reader Comments (Page 1 of 2)
Serenity Mar 22nd 2007 12:04AM
Oh my god....that warlock bonus better be low...that's insane! Now every dot a lock gets they get health for too? Christ why don't we just hand them WoW on a silver platter now?
How come warlocks always get such overpowered gear and hunter's get...like...shafted..along with the other classes.
klink-o Mar 21st 2007 11:56PM
I think you are very much mistaken, tier 6 drops in Black Temple.
Kendien Dec 12th 2007 12:55PM
First off most end level raiding warlocks are spec 0/21/40 and use one dot Immolate. Frozen shadoweave is not viable for BT/Hyjal due to its low amount of stats i.e. low stam = bad for the amount of damage you take during many fights. The health recieved per tick is 34 health.
Second Tier 6 drops in Hyjal and BT and tier 5 drops in SSC/TK.
Boubouille Mar 22nd 2007 12:11AM
Confirmed, it drops in Black Temple ^^
Aaeen Mar 22nd 2007 8:32AM
Sometimes I think they're releasing too much too fast...not so much the content, but rather Tier Sets. I mean seriously, how long in between tier 1, 2, and 3? I know I've read it on this site somewhere. Come May we'll be up to Tier 12 and most of us won't even have seen tier 4.
And three Tier sets w/ only 5 pieces? Are the Devs running out of ideas of what to put for bonuses at 5, 6,or 8 pieces complete? I know I'll never see all this stuff, but come on...PUGs became standard for MC and Ony so I finally got a glimpse of the glory at having my tier 2 helmet and scattered tier 1 pieces. Maybe two expansions from now I'll be able to see all this content, and put on tier 4,5, and 6 pieces, but by then Outland will become a graveyard of memories and good times, never to be touched again, just like much of Azeroth is now. IMO
Luclan Mar 22nd 2007 12:38AM
@2 you do know that they can already get frozen shadow weave right? plus, this is tier 6 gear its supposed to be godly. although I am disappointed in my tier 6 mage gear, +2secs to evo and +5% dmg? that sucks in comparison to the lock heal.
Rokza Mar 22nd 2007 12:30AM
@2
Im really scared. This warlock thing must be blizzard's secret joke
Rich Mar 22nd 2007 12:41AM
Doesn't it drop in both Black Temple *and* Hyjal?
Acceptable Risk Mar 22nd 2007 12:43AM
The warlock bonus probably isn't much different from the current Frozen Shadoweave bonus.
Jason Mar 22nd 2007 12:50AM
@Rich: Tier 5 drops in Serpentshrine Lair and Mt Hyjal. Tier 6 is exclusive to the Black Temple.
Jaded Mar 22nd 2007 1:25AM
Wow those warrior gear stats suk big time!
I mean Health bonus from your Commanding Shout ability by 170 and Shield Slam ability by 10%. Wow dont go crazy!
TCGiant Mar 22nd 2007 1:37AM
ASDFASDF A LONGER EVOCATION AAAAAA I LOVE YOU BLIZZAAAAAARD
Okay, I'm done. But those mage bonuses made me giddy.
Baluki Mar 22nd 2007 2:27AM
Wow, that elemental bonus looks really cool. It's too bad that nobody will ever take an elemental shaman to BT.
Some of those bonuses are pretty boring though. 5% more damage from LB is nice, but what happened to cool bonuses, like the "Totemic Power" buff on Tier 3?
Can't wait to see what they look like too.
overneathe Mar 22nd 2007 4:11AM
U obviously understand that april the first is coming...
Mir Mar 22nd 2007 11:02AM
"Soon" = Seriously Overdue Or Never ;)
someone Mar 22nd 2007 6:18AM
These set bonuses suck big time.
Teir 4 and 5 bonuses suck too.
What the hell happened to good bonuses?
"4 pieces:Increases the amount healed by your Lesser Healing Wave ability by 5%." = WTF?
Zuuler Mar 22nd 2007 7:11AM
@2
You're kidding right? A 10% increase in damage of a hunter ability is garbage?
Besides, I can't imagine the health gain for locks will be very much, probably less than 50hp per tick, which at lvl 70 with tier 6 gear, will be almost nothing.
And again, as mentioned before, these are not official, as 2.1 has not yet been released.
ErsatzPotato Mar 23rd 2007 11:21AM
"Besides, I can't imagine the health gain for locks will be very much, probably less than 50hp per tick, which at lvl 70 with tier 6 gear, will be almost nothing."
It's not trivial when every mob is dotted.
Sal Mar 22nd 2007 8:23AM
95%* of players won't see the Black Temple until the next expansion comes out and we're all level 80, which case we'll 10-man it with quest blues. Therefore, tier 6 is utterly irrelevant.
*fabricated statistic
shuya Mar 22nd 2007 8:58AM
The cannot call the hunter set that. I can already hear the Groinstalker jokes.