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3-27-2007 @ 11:34PM
"The difference between a base 15% crush vs. a 15% PPM to crush is massive. That means as soon as you become un-immune you will get crushed with near 100% frequency until the PPM requirements are fulfilled."Yeah.... no. It's a misconception that procs per minute guarantees that exactly some amount of procs will occur each minute of combat.Anyways, on to other things.Crit Immune: It's "generally" crit immune because you can't be 100% crit immune, but instead 99.9999% crit immune, taking a crit every blue moon. As to whether mobs have a crit chance higher than the default, I don't believe they do, and talking about "rogue" types having more crit chance than normal mobs is pure speculation and BS.Holy Shield: Something seems off about that graph. The threat slope is way higher than what I think it should be. Given that each shield block does only 155 damage, and that you only get a 5% spell coefficient per block, I don't believe your slope. The calculations are awry.What would've been nice is also including some threat multipliers for paladins and certain skills (i.e. Holy shield having a +35% threat modifier). If we're going to compare paladins to other tanks, it'd be nice to be able to know these types of things. Not all of us have the knowledge of a 70 paladin tank on our hands.
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