Blue Notes: Shaman dispel poison and a web designer opening
A long-standing bug regarding Shaman having difficulty curing Rogue poisons will finally be squashed, though not until 2.1.0. From Ommra:Ok, so I had the wrong information on when this bug was fixed. Apparently it didn't get fixed in the last patch (as you noticed), but will get fixed in 2.1.0 instead.
The change will be that the difficulty of dispelling the rogue's poison is based on the level of the player instead of the level of the weapon the poison is applied to.
That makes sense, but I have trouble seeing how weapon level is ever going to be higher than player level, making this almost look like a nerf on the face of things. I'm sure it's not, though -- anyone want to explain?
In other news, perhaps Blizz took my jab at their web design on Sunday a little too seriously -- they're now on the lookout for a new web designer:
Blizzard Entertainment has an immediate opening for a Web Designer. The ideal candidate is well versed in HTML, JavaScript, and Photoshop and experienced in all manner of web-design elements, such as the design and layout of buttons, links, menus, and text. The Web Designer's primary duties will be to help design and implement the HTML pages for our growing websites. A lot of focus will be spent on supporting existing and future Blizzard titles. The Web Designer will also be responsible for daily web updates and maintenance of existing Blizzard sites. The ideal candidate will also have a strong working knowledge of Blizzard games. For more information on this position, please view the job description at: http://www.blizzard.com/jobopp/web-designer.shtml
Filed under: Shaman, Odds and ends, News items






Reader Comments (Page 1 of 1)
Misaochankun Apr 3rd 2007 5:27PM
I think that weapon level and usable level can differ.
A level 70 rogue might have a level 73 weapon that is usable at level 70. That would make the poison's effective level 73, which would be hard for a shaman to remove.
BaboonNL Apr 3rd 2007 5:28PM
Karazhan epics are item level 105 I believe.
Matthew Apr 12th 2007 6:28PM
Yeah, ilvls for high-end weapons are well higher than the maximum character level. There's a difference between an "item level" and "the level restriction for equipping an item". In most cases the former will be higher (sometimes much higher) than the latter. E.g. Atiesh requires level 60, but it's item level is 90.
Baluki Apr 3rd 2007 6:16PM
Yep, just go to Thottbot or any of the other database sites, and it shows you "Item Level" too.
Oh, and before someone says something like "omg stupid shamans, theres an anti-removal talent for poisons", this affects ALL rogues, not just the ones with the talent, and the rate can be up to 100%, not just 40%.
Anyway, I'm glad that this problem is FINALLY being addressed. If it were any other class, it would've been hotfixed long ago.
Nelson Apr 3rd 2007 6:59PM
hm... should I apply for that job?
Big Dan Apr 3rd 2007 8:29PM
@Nelson
Nope I'm gonna apply for it.
So if you guys could kindly not apply for it that would be great.
Thanks.
Also is it possible that it depends on the level of the shaman versus the rogue?
Arbuz Chokaro Apr 3rd 2007 8:29PM
Man, first time I am applicable for a position from the qualifications asked for. Too bad I'm still under 18...
Deewee Apr 4th 2007 5:01AM
I like that bug.... since i play a ROGUE...harhar :)