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4-06-2007 @ 11:56AM
I am not saying that shamans having two hearthstones is gamebreaking. Every class has something special for it--feign death, bubble-heal, porting, summoning, etc. My argument is that Blizzard is stating that players using the /stuck to get a second hearth is somehow taking away from their gaming experience, when in fact other classes already have this functionality--specifically shaman's Astral Recall and a mage's portals. At best one could argue that using /stuck to act as a second hearthstone detracts from the unique class abilities of shamans and mages. The idea that it is preventing players from experiencing the world through travel does not hold up when there are classes that already exist who have abilities that mimic a second hearthstone. By Blizzard's logic, that would mean that a shaman or mage is moving around "without any thought to the distance they have to travel."In other words, fine if they fixed it. I understand its broken. But come up with something else to explain why they fixed it rather than nonsense about players not experiencing the world and travel. It was broken and needed to be fixed, period. If travel times were so important, then they wouldn't have introduced portals and astral recall in the first place.
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