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4-16-2007 @ 5:35AM
I think something else, something more insidious might be at work at Blizzard than simple poor choices. Warlocks are beyond a shadow of a doubt the most overpowered class in the game and they don't seem to be getting nerfed much if at all.The balance is being purposefully broken, why? I think people are doing too well in the game and with Blizzard NOT setting straight to work on expansion 2, (it would appear they're doing something with starcraft) the best stopgap solution to keep the legions of endgame players satisfied is to nerf not their classes but to nerf their very ability to progress.From a game design perspective, I don't see any point in a constant line of nerfs, all of which seem to be aimed not at balance (how else do you explain warlock?) but impeding endgame progress. The Shaman is a really broken class, the racial traits of the original races pale in comparison to those of the expansion races, Priests are being asked to DPS instead of heal, because their holy tree is terrible, Paladins ended up de facto main heal with their, frankly deserved, Illumination. I do fall into the "Buff priest, don't nerf pally" camp, it just makes sense to me. There should be genuine incentive for priests to spec holy, they should be healing gods if they drop in there.
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