Blue Notes: No free respecs, Polymorph bug is a bug
Several classes are having talents changed in 2.1, but apparently no-one's going to be getting free respecs. From Drysc to you:Free respecs are only given in cases where talent positions actually move and would break a build, and not in cases where talents are simply altered as far as the benefit they provide.
So if I read this right, it means you will only ever get a free respec if they move a talent, not if they change it, no matter how radically. Yes,
And in case there were any doubts, Polymorph is still meant to restore health; the version on the PTR right now is bugged:
This is a bug on the PTR at current, yes.
Filed under: Mage, Patches, Bugs, Odds and ends, News items, Talents






Reader Comments (Page 1 of 1)
Rurrik Apr 19th 2007 11:48PM
Thanks bliz. Guess now i'll *have* to buy gold to respec. GG.
Hal Apr 20th 2007 12:39AM
it was the same for priests. they changed Silent Resolve to no longer reduce aggro from shadow spells... making it useless to shadowpriests.
and we got no free respec.
Asspigeon Apr 20th 2007 12:46AM
Changes to holy paladins breaks the spec, free respec imo.
Terne Apr 20th 2007 12:54AM
i'd say that breaking the way a holy pally stays mana-effecient is breaking a build. A high lvl raiding friend of mine said that if this nerf really went through, he was gonna respec Ret and be done with it.
Olympus Apr 20th 2007 12:56AM
i'd say that breaking the way a holy pally stays mana-effecient is
breaking a build. A high lvl raiding friend of mine said that if this
nerf really went through, he was gonna respec Ret and be done with it.
Olympus Apr 20th 2007 12:56AM
whoops. double post!
Geoff Apr 20th 2007 1:16AM
with the constant nerfing that happens in this game a plethora of my guild mates and co-workers are quiting the game. I don't want to follow suit but adding dungeons and nerfing us to make them harder is not refreshing anying, only hindering
Tyler Apr 20th 2007 3:30AM
Yes sometimes you get smacked in the ass with a *nerf stick* but dont shed any tears until you've really seen the difference. So many people cry before they get first hand experience.
stfu pls?
JDeMorgan Apr 20th 2007 4:03AM
@ 8 they have quantified what the nerf does to pallys. hows this you read the wow forums before you (nub) suggest a stfu.
BaboonNL Apr 20th 2007 7:04AM
As far as I know, a lot of healing paladins stacked a lot of +crit and took all of the +crit talents just for the 100% mana back on crit.
Now that it's getting nerfed, they'll be stuck with sub-par gear and talents.
thedog Apr 20th 2007 9:02AM
Less QQ, more pew pew.
Hank Apr 20th 2007 9:58AM
So do I get those 7 points back to respend?
Derbeste Apr 20th 2007 10:30AM
Wait.....
Aren't they ADDING talents to the pally prot tree? O.o
That's not breaking the current tanking spec??
/boggle
Chris Anthony Apr 20th 2007 11:18AM
I think part of the problem here is in the definition of "breaking a build".
According to players, a broken build is one that doesn't perform the way they expect it to (or the way they're used to) - in other words, a change that makes players WANT to change their builds. For example, Illumination now only returns 50% of the spell's mana cost, instead of the 100% that players are used to.
According to Blizzard, a broken build is one in which talents have been rearranged so that, leaving talent points where they are, existing characters have talents that their point spending doesn't allow them to have; OR, a talent has been changed such that it performs a fundamentally different task - in other words, a change that FORCES players to change their builds. For example, Improved Power Word: Shield was changed so that instead of reducing the duration of the Weakened Soul effect, it increases the damage absorbed. Since this was a fundamental change in the effect, it was a build-breaking change.
Since Illumination isn't moving within the talent tree, and its fundamental effect isn't changing, under Blizzard's definition, the Illumination nerf isn't build-breaking.
@13: Adding talents to a tree may or may not be build-breaking; it depends on whether the new talents displace existing talents.
For example, if Blizzard adds a talent Improved Foo at the third level (Requires 10 points in Whatever talents), and moves Improved Bar from the third level to the fourth (Requires 15 points in Whatever talents), this counts as breaking the build, since a character could conceivably have 11 points in Whatever talents and Improved Bar, which now requires 15 points.
On the other hand, if Blizzard adds Improved Foo at the third level, and it doesn't displace other talents, then it's not build-breaking; you can still have your existing build without violating the requirements.
Beaverius Apr 20th 2007 2:04PM
NO FREE RESPEC? FUCK THAT. I'm sorry but they changed talents enough to warrant a respec.
Is it just me, or is this patch just pissing off a lot of people? As a Hunter, despite the flare nerf(which proly was warranted considering you8 can keeup two going at once and sorry that my typing is terrible), we are getting some buffs here but they totally skimmed over a lot of other shit for my class. I wonder if they did that to other classes.
We stil have a major bug without base agility crit calculation
Itemization still sucks
Survival tree still sucks
etc etc cause i dont' want to make this a class specific rant by any means,
BUT FFS, after all the nerfs, boosts, changes they have made all around, a free respec at the very least blizz.
nater7 Apr 26th 2007 12:10AM
I agree with a free respec upon major content patches that effect talents in any way. I'm surprised they do not offer this.
I disagree with pallys thinking their build is broken. It's finally more balanced. Seriously, 100% mana back is excessive and it needed to be reduced.
I have a 70 pally. kthxbye