Blizz "fairly happy with Priest healing"
Being as how a Priest is my main, it's no surprise that the "big issue" of 2.1 for me is the Paladin/Priest situation. In short Priests were healing worse than Pallies, and then Blizz nerved Pallies. I've come to accept the rhetoric that Paladins were nerfed because they were healing too well, and not to make Priests look better, but it's still a little annoying.Yes, there were a couple of Priest buffs. I probably will use Binding Heal a bit more now. The Circle of Healing buff, on the other hand, was just silly -- 25 points to the maximum rank. Anyway, now that the community has had some time to complain, what does Blizzard have to say? Drysc:
We're fairly happy with priest healing where it is, so instead of just playing leap frog by pushing each class above each other until the encounters and content are trivialized ...
So there it is. They liked Priests where they were, so they tried to nerf Pallies down to their level. Honestly, as far as 5-mans go, I'm not sure they're wrong to be content with Priest healing by and large. I healed Shattered Halls last night without ever going under half mana, and I can fairly comfortably solo-heal most of the heroics I've tried.
As far as the change to CoH goes, again from Drysc:
We've made some changes to Circle of Healing obviously, and we're just in the process of wait and see, taking baby steps as we go. Changes to Lightwell are along the same lines, we want to make sure our footing is there before taking the next step. It's generally better to make incremental changes instead of emptying the clip and seeing where things fell, which don't get me wrong, has happened before in some capacity. It's not an approach we generally intend or like to take though.
Alright, I understand the idea behind making incremental changes, but 25 -- 5% -- is an extremely small increment for a spell that most Priests consider hopelessly broken. I've said it before, and I'll say it again: Lightwell and CoH are not fixable without extreme changes. You can't just retune their costs, values, or durations. If you want many Priests to consider them as viable options, you're going to have to do something major to them. But that's just my opinion -- what do you guys think?
Filed under: Priest, Patches, Analysis / Opinion






Reader Comments (Page 1 of 2)
Kiros Apr 20th 2007 7:03PM
QQ moar priest, your tears heal for 8000 and crit for 12000.
Sparc Apr 20th 2007 7:23PM
@1 Not anymore, they removed crits on tears in 2.0.8 and nerfed healing from tears by 25% in 2.0.9
Tim Apr 20th 2007 7:26PM
My old main (and now dust-covered alt) is a 70 holy priest. I'm not going to waste my breath any longer. It's just a game. Blizz is like any other real-world institution, subject to the same bureaucracy and inflexibility, even in face of vast evidence supporting all the priest QQ'ing. Moving on...
Bobby Hansen Apr 20th 2007 7:28PM
enjoy that you got a freak'n response. Shamans, for all their talk and numbers and clear discussion got one response, not on the Shaman board, that was later moved to the Shaman board to make it look like they responsed.
Kiros Apr 20th 2007 7:37PM
@2
What?! Darn you Blizzard, now how am I supposed to raid without the tears of priests?!
Freehugz Apr 20th 2007 7:39PM
I think my mana batterys need to quit their bickering and get back to doing their job.
testify Apr 20th 2007 7:49PM
I think I'm glad that I quit that game 3 months ago. Priests will never be fixed to the community's satisfaction fyi.
Freehugz Apr 20th 2007 7:51PM
AHHHH WHY!?!?!?!?! Why are people still posting 3 MONTHS after they stop playing!?!?! I don't get it.
Nogun Apr 20th 2007 7:55PM
Question
What other classes can invest 41 points in a talent tree without taking any of the 11-21-31-41 single-point talents and not harming the performance that tree is intended to improve?
11 point (Holy Nova, Rogue detection system and harmful to you in any Mind Control encounter)
21 point (Spirit of Redemption, improved death because getting killed is your destiny, seriously it's great for group pvp because you are target #1 but it's pve utility hardly ever makes a difference and neither does the +5% spirit)
31 point (Lightwell, Probably the most situational spell in the game and even when the encounter calls for it can be wasted made useless many ways)
41 point (Circle of Healing, Small radius, only heals party members of the target and for way too litle)
Worst Talent tree in WoW?
Ben Apr 20th 2007 8:01PM
I agree the holy tree is pretty lame. I have 40 points in it. I don't have the 31 point talent and obviously not the 41. I would like to see a holyform or some such thing in there... like shadow but opposite perhaps. Increases healing done/mana regen but unable to cast shadow spells. Something like that would be fantastic.
But honestly, i think anything other than lightwell and CoH would be superb.
Lucis Apr 20th 2007 8:17PM
"21 point (Spirit of Redemption, improved death because getting killed is your destiny, seriously it's great for group pvp because you are target #1 but it's pve utility hardly ever makes a difference and neither does the +5% spirit)" - Nogun
The 5% boost to spirit alone makes this talent worthwhile. The most important base stat for healing getting a 5% boost for 1 talent point is one of the best talent deals around. The spirit form thing that happens afterwords is just candles on the cake. If you intend to heal and do not take this talent you are gimping yourself for no reason at all.
haust Apr 20th 2007 9:05PM
Having a priest (32/29/0) as my main, all I can tell is that I have the feeling the priest class is a sting in WoW devs foot.
They just don't know how to handle this class. Beside our healing casts and 3 buffs we don't have anything valuable.
When you see a trend where some guilds want shadow priest for dps and mana "provider" for paladins, you can ask yourself where is the heal spec going ?? I have nothing against shadow priests and paladins but I don't believe that we are THE healing class of this game we are just one of them. no more.
So what's the point playing the weakest healing class when the other healing classes can do the same and survive better than you ??
Argent Apr 20th 2007 9:48PM
the whole shadow-priest+paladin thing is simply a matter of better raid optimization. it allows you to bring less healers and more dps classes. that said, a good holy priest will almost always outheal an equal or better holy paladin.
but at least come 2.1, blizz will lower the bar sufficently so that the mediocre priests can once again outheal paladins. woo-hoo!
Geth Apr 20th 2007 11:09PM
@ 11: Spirit of redemption, the 5% spirit buff ain't that big as you think. Many peeps don't think further than the percentages given in the talent trees. Spending a talent for spirit of redemption in average means: 2mp5 / +12 healing (if you've taken the imp spirit buff and have about 400 spirit - that's not easy to get by the way).
@ 13: I agree that priest still can do the best heals. However, no matter how much mp5 gear I get, a paladin always outheals me in terms of durability. Might be true that I can do somewhat bigger heals, but that doesn't add up to being able to go on quite a bit longer. With multiple healers in a raid, you don't really need bigass heals, you need mana...
Aphreal Apr 20th 2007 11:58PM
I cancelled a few days ago being an epic geared priest for quite a while now. There seems little point to being a holy priest other than to get that slightly better healing gear, what a joke. I tested tier 5 and I have to say my Primal Mooncloth and Whitemend was better. On a whim after playing since release, I cancelled my account 2 days ago and in the dialogue box where it askes why I'm quitting the game I put "Holy priests are gimped" and hit cancel account. I've never felt so liberated.
I've since started playing LOTRO as a minstrel and I've discovered their novel idea of healing. I find doing decent ranged damage that buffs your party and yourself as well as applying a healing modifier to your healing spells ALL AT THE SAME TIME pretty enjoyable.
Juliah Apr 21st 2007 9:48AM
Level 60 priest, main, fully retired as of the previous patch. Like poster #3, I give up. Maybe the absence of priests in the game will eventually send a message to Blizzard, or maybe it won't, but I'm enjoying my level 46 mage instead.
Lucis Apr 21st 2007 2:21AM
@Geth, I really don't know how you can say 400 spirit is hard to get buffed. I have around 500 buffed and my gear could stand a lot of improvement. It may only knock my spirit up 25 points (15 mana/5 out of combat or while resting 2ish casting plus odd bonuses like innervate) but that is more than almost any other talent point in either healing trees will get you (save meditation and divine spirit). It is also one of 3 talents that directly increases your mana regen. It is the weakest of the three, but it also has a side benefit that can occasionally be useful.
Looking past that however, the talent itself is an oddly high increase for the one talent point. Look at Mental strength for example. 1 talent point will get you 2% increase in int which is significantly less useful than spirit for long term healing. There is no other talent in the game that will give you a 5% boost to a stat for one point.
It is far from the best talent, and isn't even close to the wbest talent in the tree but it is wy far from bad. There is no talent in any other tree that justifies not spending the one point for SoR.
chimera Apr 21st 2007 3:53AM
Spirit of Redemption is a real lifesaver, especially in 5mans. Even good in raids. No doubt about it, anyone thinking otherwise is doing something wrong.
Lolwell could be useful if the cooldown was something realistic, like 1min AND the healing effect would not break. I honestly don't understand why does it break. :O I'd spec it and use it in most heroic/raid pulls.
CoH is totally broken, even if it healed all friendly units around the target it would be bad. It must be replaced by something that makes at least a bit of sense. I could use some instant casting or manaregen talent.
Simon Maslaveckas Apr 21st 2007 5:10AM
Why not also make Lolwell give mana regen or even aura buff effect (kind of like a totem but still it would make it more interesting.)
forzaq8 Apr 21st 2007 5:22AM
Our holy Priest is still outhealing paladins in Kharazan