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4-23-2007 @ 12:57PM
I play a druid with a hybrid balance/resto spec which I simply LOVE since BC came out because it allows me to either DPS or single-heal in heroic instances and still deliver more than enough raw healing in raid situations to make me worth a place in the group. And last but not least this talent spec allows me to solo pretty well which is important for me as I don't have the time to get me a high-level alt for farming purposes.So I really enjoy both aspects of the game (tanking is something I don't really like however, I had to tank a few times in bear form because no other tank was available so I roughly know the experience, but I didn't really enjoy it. Seems that I do like casting spells at a distance more than punching a mob in front of me). What I like about healing is that it's often a pretty challenging task, especially as a druid with a spec that's focused on making Healing Touch as mana-efficient as possible, because using mainly those slow, but very efficient heals in various ranks requires you to "think" 3 seconds in the future, estimating who will probably need healing the most in 3 seconds, casting in advance and being fast enough to cancel the cast in time (and if necessary switch healing to another player or even throw out an instant-heal if the "prediction" you made a few seconds ago turned out to be wrong). Raid-healing (even when you're just concentrating on the MT) poses similar challenges plus the additional challenge to keep track of what the other healers are doing and time your own heals in a way to minimize overheal and keep the tank alive and safe.DPSing however is also very enjoyable, it just offers different challenges than healing. When DPSing, I try to get out as much damage as possible without pulling aggro or running out of mana too early which isn't as easy as one might think first. As a moonkin with a pretty decent crit-oriented damage equipment and no skills to reduce aggro gained by spell damage I tend to pull aggro easily if I don't give the tank enough time to bind the mob and make pauses after numerous crits in a row. I have avoided using KTM to monitor threat level until now because I enjoy the challenge of estimating my position on the hate list manually and trying to get out as much damage as possible without a tool that tells me exactly when to pause.
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