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5-02-2007 @ 2:58PM
I know everyone doesn't think so, but there seems to be a large portion of players that think DPSing is just single button spamming. That maybe true if you are playing with a godly tank, or your dps is just miserably low, but after you pass a certain point and are geared with epics to some degree, aggro management becomes one of your chief roles in any group. You will be blamed for aggro breaks even if your are playing with a 2nd class tank. It's your job to compensate for them.A tanks job is to build aggro, as fast as possible, and to hold all mobs (that need tanking) to him. A DPSer's job is two fold: do as much damage as pass WITHOUT pulling aggro off the tank. We have to be constantly aware of what is going on around us, how many crits we've done, if a healer has broken aggro. Add to this CC issues as well as typically looking out for the healer and you're juggling a lot of balls during most pulls. Someone earlier said previously that DPS'ers have time to fool around... I'm not sure what kind of groups they were running with but that statement isn't accurate.The upside to this is that each encounter is dynamic and fluid. It makes instances a lot more interesting in my opinion.
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