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4-24-2007 @ 8:56PM
This is a very standard fury build for pve damage. Some fury warriors, particularly raid dps warriors, often wanted to take the Impale line because it offered substantial crit bonus damage, but they were forced not to by their guilds because Deep Wounds took up a valuable debuff slot on raid mobs.The choice to max out Imp Charge, to me, is viable because rage generation off the bat can make the difference between getting certain attacks off or not: consider the MS build, where a warrior needs 30 rage to use it. The 6 rage that Imp Charge generates goes a long way, especially if you miss your first hit. The lack of MS makes it less viable for arena pvp (where mitigating healer abilities while nuking is key), but it's still very strong in world pvp. In the Fury tree, there's some flexibility after the 10 point mark. Cruelty and Unbridled Wrath are typically no-brainers for dual-wielding warriors. After that, it's a bit of a toss-up depending on what weapons you prefer: Piercing Howl and 4 in Commanding Presence for dual-wielders, and Piercing Howl, full Imp Cleave and the difference in Commanding Presence for 2h-fury. Piercing Howl is more for pvp, but there are many instances where an AoE snare provides valuable time for the caster zone or squishies to increase distance in instances. Imp Cleave has solid pve usage especially when combined with Sweeping Strikes from the Arms tree. Enrage is a no-brainer here: it's a key component to the Fury tree, despite the nerf that it's receiving in 2.1 (Enrage/Death Wish no longer stacking). The next 5 points are actually more preference. Improved Intercept is extremely valuable and worth the 2 points, as it will cut the cooldown time by 33%: that IS significant no matter how you cut it, whether in world pvp, arena pvp or even instances when you get aggro-wiped by a mob. 2h fury overlook this talent all the time, but Imp Slam IS very much worth the points - I've used it in pvp and in pve and it's amazing. Yes Slam has a casting time of 1.5 sec. No it cannot be interrupted. And no mobs do not run away from you while you're casting it. What does that add up to? Your 2hander - mine has a 3.7 sec attack speed - is now mashing the guy every 1.5 sec. That's huge for rage-dumping. For my warr, that Slam crits for over 2k when I'm enraged. All that said, DW spec will still serve dual-wielding warrs very well. The rest of the tree is largely no-brainer. Death Wish and then filling out Flurry, then filling out Precision for DWers or Imp Whirlwind for 2h Fury. Imp zerker stance is another solid talent for any fury warrior. Finally, Rampage: well, you wouldn't go this far down the fury tree and NOT take it.Tactical mastery adds flexibility to the warrior and is also very common in most pvp builds, where stance dancing is vital to using various abilities at the right opportunities.I like this build and it would be one of my first choices if I were going the dual-wield dps route.
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