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Reader Comments (Page 1 of 1)
4-25-2007 @ 4:06PM
Robert said...
Problem with Moonkin is that so many of them are terrible players who just want to prove a point, so they stack as much cloth damage gear as possible and go OOM every pull just to top the damage meters. So of course they pull aggro, get 1 shotted in heroics because 400% armor bonus means nothing when you're wearing tailored cloth with little to no stamina, and then whine because they have no aggro-reducing talents. I'd rather have any other class in a 5-man group - even a ret pally - than a typical Moonkin.
The Moonkin aura adds quite a bit less damage than most people think. They should add a secondary effect similar to Imp LotP which regenerates mana on an offensive spell crit. This would make them a lot more desirable in a raid just like shadow priests are now. Plus, making it actually helpful to the raid might draw a better caliber of players to the spec and help displace the stereotype of Moonkin obssessed only with the damage meters.
Still, even that might not be enough. In a 25 man raid you can only bring so many druids, and even with an improved party buff, feral and resto will still be much more desirable as they fill the indispensible roles of (off-)tank and healer. I don't know, it's a tough problem to solve, and balance has always been a good example of Blizzard quite unsure of what they're doing with class design.
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