Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
5-04-2007 @ 9:47AM
Paradoxic said...
@8
So you're saying that Blizz should only pay attention to the aspect of the game YOU'RE interested in? PVE, is it?
What about the countless players who choose to focus only on PVP or both?
PVP is actually what keeps me playing.. Nothing beats competing against other human beings. A computer isn't much of a challenge now is it? Especially when it's the same scripted encounter over and over.
PVP is a positive thing that adds a lot of interest... without it WoW wouldn't be the same. Both PVE and PVP are integral parts of the game, niether should be sacrificed for the other and it's clearly possible to keep both in balance. In fact, it could be argued that waaaay more attention is paid to PVE as the VAST majority of content updates deals with PVE, (black temple, ect...) but I won't complain ;).
Oh, and both the Druid and Pallie issues you brought up were first and foremost PVE related... Druids were beating out Prot warrirors as far as aggro management goes, clearly a PVE issue... and Pallies were just too good at conserving mana in both PVP and PVE due to mass new spell crit healing gear in TBC.
Additionally, Arena changes don't have a huge impact on PVP... especially when it comes to your beloved, but crappy engineering, because the engineering trinkets can be disabled from the Arenas without having to put them on long cooldowns. -_-
Reply