Breakfast topic: Murphy's laws of WoW
Murphy's laws, the famous batch of cynical sayings about life, can be modified to fit almost every situation. So it's no surprise that someone has rewritten them for WoW.
- If something can be nerfed, it will be nerfed.
- The only times you see rare herbs, rare mineral veins or chests on your minimap is when you're on a gryphon.
- The moment you decide you can ninja AFK a minute is when the raid leader is watching you.
- The items you so desperately want from an instance never drop until the first time you're there with an alt. Who can't use it.
- The one time you roll a 99, someone else will roll 100.
- Anyone who plays more than you has no life. Anyone who plays less than you is a scrub.
- The moment you fly into a port is the moment you will see your ship sail away.
- Nightfall only procs when the last mob dies.
Can you think of any immutable laws of WoW?
Filed under: Breakfast Topics






Reader Comments (Page 1 of 2)
Glocky May 7th 2007 8:47AM
* The person who posts the most about your class in the Blizz forums, is the least knowledgeable about your class, but most practiced at qq. *
Ecko__18 May 7th 2007 8:50AM
For Paladins:
Your holy light will always be .01 second too late on a bad pull
Vengence will proc at the end of the fight, everytime
Kirby1612 May 7th 2007 8:58AM
Newtons Laws Rewritten Here
1)A flight path in motion will remain in motion until you log out, only to land at the nearest point.
2)Gear equals time raiding multiplied by gold times progression.
3)To every nerf, there is an equal and opposite buff.
RogueJedi86 May 7th 2007 8:51AM
The best herbs/ore will always be behind the mobs that would beat you to a pulp 10 times over if you got close.
Swiss May 7th 2007 8:59AM
This is a Scientific Law of Battlefield 2 that can easily be applied to WoW...
"The probability of killing someone is inversely proportional to how much you want to kill him."
Source: http://forums.bf2s.com/viewtopic.php?id=2428
jess May 7th 2007 3:56PM
Clearcasting also procs when the mob is about to die.
Sylythn May 7th 2007 10:17PM
"Nightfall only procs when the last mob dies."
It's true I tell you, true!!!! It's also the source of why Warlocks all eventually go insane.
Aurendar May 7th 2007 9:28AM
I am convinced that the lift in Zangramarsh has proximity sensors right near the bridge as you approach the dock. It can tell when you are approaching and quickly pulls away from the dock and rises leaving you impatiently waiting for it's SLOW return!! GARRRRR THATS FRUSTRATING!
Kyle May 7th 2007 1:46PM
For the mining/herb one, it should be more like:
Every time you see a rare herb or node, you will realize your not high enough to gather and, and once you are, you will never see it again.
SeiferTim May 7th 2007 9:55AM
The ONE time you finally end up with a decent, well-balanced, friendly, and intelligent PUG will be the one time you suddenly have to quit the group for real-life reasons.
the six winger May 7th 2007 10:01AM
@Kirby
I call BS on the third law there. You have obviously never played a holy priest.
Chris Anthony May 7th 2007 10:02AM
"The items you so desperately want from an instance never drop until the first time you're there with an alt. Who can't use it."
Corollary (based on yesterday's experience): The BOP items you so desperately want from an instance for an alt never drop until you decide to log onto your main to help a group get through.
Chris Anthony May 7th 2007 10:02AM
@8: He didn't mean "an equal and opposite buff to the same class/spec"... ;)
tim May 7th 2007 10:03AM
@six winger
the buff doesnt necessarily have to be on the priest class. :D
i.e. nerf priests, buff warlocks.
Jacob Marley May 7th 2007 10:17AM
If a mob can poison, place disease, debuff with magic or otherwise and it gets only one shot in, it will place that on you as it's dying act.
Hate that on my rogue. . . Nice 10 minute disease. No stealth for me!
Dave May 7th 2007 10:20AM
Your computer/game will wait to crash until you've just pulled the first mob in a long fight.
Rich May 7th 2007 10:23AM
If Fury Warriors have begun obtaining a new tier of endgame gear since the last patch, there will be a a Warrior nerf in the next patch, likely affecting all specs and completely failing to address whatever issue there might be.
the six winger May 7th 2007 10:31AM
ahh in which case I agree. Every tooling holy priest have gotten have buff warlocks. that makes sense now.
Addie May 7th 2007 10:39AM
If you need 8 thingies from killing mobs, the last one will take twice as long to drop as the other 7 combined.
jarvik May 7th 2007 10:50AM
@16 QFT.
I really wish Blizz would get rid of the find X items of Y% drop. If you want me kill 50 mobs to collect 8 items, just make it 50 items!! I will admit that sometimes it would be ok, but most of the time its like collect 10 furs from wolves. Who's shaving such a large percentage of the Wolves of Azeroth to made it a chore to collect furs?