Tseric on Enhancement
Being a primarily Alliance player, I haven't had a chance to play with very many Shaman. There's one at level 70 in my guild, and he's Enhancement; going on Heroic runs with him has showed me the beauty of totems, and possibly made Heroism my new favorite spell in the game. However, despite the fact that I haven't grouped with Shaman very much, the general aura of discontent with the state of the Shaman class is fairly difficult to avoid. So when Tseric posts something that looks an awful lot like "Enhancement is for 1-69, respec at 70," I cringe when I think of inevitable backlash from the community. Of course, it's important to note here that Tseric didn't actually come out and say "respec at 70." What he said was "Enhancement Shaman have a difficult time in PvP compared to the other trees," as well as "in PvE, while Enhancement can put out some decent dps, they are also seen as absorbing heals by being in melee range for a boss encounter, so they may not be preferable to a plate wearer or someone who can mitigate enough of their own damage cleanly." Now I might just be reacting without thinking through it, but to me, that really seems to read as "Enhancement is sub-par in PvP, and non-preferable in [group] PvE."
Nevertheless, it doesn't look like there are any new changes to announce to the class at this time, and Tseric has specifically said there won't be any sort of "class redesign" or anything. Every time I read a CM saying they won't be redesigning a given class, I die a little inside, because it's really starting to seem more and more like the devs absolutely refuse to make any big changes to the game, despite stressing how balance in an MMO is a constantly evolving thing. I understand the drive not to make huge changes all at once, but on the other hand, it's impossible to arrive at a redesign by way of gradual changes, so by only using gradual changes, it seems like WoW is doomed to be essentially fossilized in its current state.
Tseric's several posts are copied after the cut. What do you guys think? How are Enhancement Shaman doing in the endgame right now, and is it essential that every tree for every class be viable in the end game, or is it more important to simply make sure that every class is viable?
5/9/07 1:14 AM UTC:
After a meeting last week, I had a post written up which I was doing edits on. Issue was, I didn't know what to write for a conclusion.
I decided to forget that and just post what I had, as at least there were points to comment on and refer to later.
If you need to reference something containing developer feedback and want to ignore my other, more conversational posts, then this will probably be it.
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Enhancement Shaman have a difficult time in PvP compared to the other trees. While Elemental and Resto are regarded by the devs as performing well in PvP situations, there seem to be a lot of folks who leveled with Enhancement, which lends itself well to the solo game, but the transition into end-game PvP could cause a shift where players either respec or continue with Enhancement. These folks may not want to respec due to their love of that tree or aspect, particular gearing may become an issue that player's may have to review for themselves, etc. This may or may not be the case in all situations, but when it comes down to it, if you really wanted to optimize for PvP, enhancement might not be the best choice for it.
Conversely, in PvE, while Enhancement can put out some decent dps, they are also seen as absorbing heals by being in melee range for a boss encounter, so they may not be preferable to a plate wearer or someone who can mitigate enough of their own damage cleanly.
The devs don't see the class as broken, and while realizing there may be things to adjust in the future, there is no rush for big changes, revamps, gutting the class to rebuild it, or other similar, drastic measures. The changes going in to 2.1 don't show signs of being altered and are seen to place the class in a reasonable performance category.
For the record, there are other specifics which have been brought up many times, which are regarded as issues that the devs and players may disagree on, such as:
- Counterspell locking out a primary source of damage, nature. Paladins are in the same boat and this is deliberate.
- Along with that, nature immune creatures. The devs do see this as an issue and are being more relaxed with immune mobs. While these immune mobs may crop up from time to time, it isn't in such a way as to block progress.
- Mana Tide has been considered for trainability, but it is not seen as a candidate. I'm sure this will come up again at some point, but it has been acknowledged before and the answer doesn't seem to be changing for now or the foreseeable future.
- Threat generation, or more particularly, the ability to remove threat has been considered, but as shaman, for the most part, share standard 10% threat reduction with other casters, the devs don't see it as a pressing issue.
- Weapon itemization for healing or damage spec'ced shaman not comparing to wands. The point has been brought up and acknowledged, but there isn't anything to say beyond that at this time.
- Windfury buff scaling with weapons better than other weapon buffs, making it the obvious choice, which also seems to exacerbate people's concern over the upcoming off-hand buff change. Yes, windfury does scale better and that's fine, however the devs don't see a necessity for buffing the other buffs to make them "more desirable".
The Shaman class received positive adjustments in the upcoming patch, however they were quickly dismissed as irrelevant or inconsequential. "Not good enough" is what they say.
Well, it demonstrates the approach of the devs in regards to small, gradual changes, rather than massive revamps.
We haven't gotten 2.1 out the door, yet, so I'm not going to have concrete information about what is coming after that, because that is not where the focus is.
5/8/07 11:25 PM UTC:
Ok, I'll rephrase myself, then. Or approach it from a different angle.
A lot of Shaman spec in Enhancement for 1-69. This really has nothing to do with group-effect totems or talents being aimed at group buffing. So, regardless of the design of the talent tree, a lot of folks are leveling with Enhancement and then become frustrated with the shift of game-play between that and end-game. That is really what I'm talking about.
To follow that, I'm not placing value judgements on it, either. Merely indicating how some Shaman seem to be banging their heads on the wall out of frustration with PvP or what have you.
Do I think Enhancement would benefit from positive adjustments? Absolutely.
Why then, does the whole tenor of this, and other discussions I've had seem to result in people saying "Oh, Tseric's just saying we're fine L2P"?
It honestly doesn't matter how many times I acknowledge an area that needs attention and actually agree with some things people are saying, because the emotional bulldozer is at full speed and can't really be bothered to consider gray areas or complex issues.
"Just gives us buffs" is a blunt sentiment that the devs have heard before, so don't be surprised if it doesn't come to pass.
It should be quite obvious to some of our more astute posters that the devs aren't ignoring the class. If that was the case, Elemental Focus wouldn't have been reduced. Windfury would not be undergoing further changes.
So, if they are paying attention, why is it do you think they aren't immediately implementing the "thousands of clear, well-balanced suggestions" being posted? Is it possible that they do not agree with all of your math? They perhaps consider your suggestion to be over-powered, unable to be implemented under current design or coding limitations? Any one of another thousand reasons by which suggestions may not make it into implementation?
5/8/07 11:31 PM UTC:
Like so many other balance issues, I think it is something that gradually changed over time.
The devs will likely say that it is more important for the class as a whole to be viable, than have single spec's balanced in all fields. I think plenty of us can acknowledge having each spec equally viable in each field is an unrealistic expectation.
However, they also recognize Enhance does have drawbacks and seems to be more limited in its viability compared to other specs, but it still has its usefulness.
Filed under: Shaman






Reader Comments (Page 1 of 3)
pytheus Feb 17th 2008 8:06AM
I personally have my shaman on hold at level 70 until such time blizz decides to do serious overhaul of the shaman class in general, while i wait for that im enjoying the relief of my lock and rogue in pvp. Funny that all these shaman haters always say QQ every class is the same, well news flash try rolling a shaman - youll ntocie there is less and less of the high levels ones as time goes on, shamans everywehre are fed up with the crap blizz puts them thru and have rolled other classes like me.
Khodumodurno May 9th 2007 1:11PM
You know, I like having an enhancement shaman in a raid in my group specifically. I am a dps warrior, and its just great synergy. People will always frown opon melee dps, ESPECIALLY if you aren't a rogue. Thats how the game has always been and bottom line is, if you want to be a DPS warrior or a Melee DPS shaman, its a neverending struggle which you cannot relent or respec if you wish to triumph.
Sylythn May 9th 2007 1:15PM
Kinda reminds me of Kalgan's statements about Paladins. I'm not sure I like the trend I'm hearing of "well you're just not specced right for that kind of stuff".
spetsnaz May 9th 2007 1:18PM
My lvl42 shaman is my first and main character. enhancement is a very viable spec for early gaming. the only trouble is that enhancement shamans pull the aggro too much. not sure how the end game looks like... still a long way to go.
btw, i hate the facts that shamans r part of alliance now...
for the horde!
Baluki May 9th 2007 1:18PM
I really feel bad for Tseric and the other CMs who dare to set foot in the Shaman forums (Eyonix hasn't been back since our "review"). It really is a case of shooting the messenger.
But on the other hand, our problems are many (I'm a shaman too, by the way), and the Devs just haven't done much to fix things. I would go over what's wrong with the class here, but there are always several great posts in the shaman forums going over that stuff. People are tired of seeing the class they love unable to competetively do what it was designed to do.
Znodis May 9th 2007 1:22PM
I started a Sha and currently am at 24. My take is that it's really not that much fun. There's the potential to buff quite a bit, but it's pointless to do it for every fight due to mana. So I end-up feeling like a marksman hunter that chooses to melee. And heaven forbid I get an add or 2, because I'm either dead or desperately trying to get away. No wonder they get a self-rez.
Looking down the road at talents and spells I don't see things getting any better.
So much for "unleashing the fury of the elements upon their foes."
Aphext May 9th 2007 1:24PM
I have mixed feelings on this issue. Contrary to my initial thoughts, I thought the shaman had a fair review (for the most part) and that most of the complainers were QQing. Then I read this post: http://forums.worldofwarcraft.com/thread.html?topicId=101920227&sid=1&pageNo=1 It's a summation of all the posts regarding coming improvements to the shaman class, none of which have come to fruition. This ticked me off, and I joined up with my shaman bretheren to voice my discontent.
Now, there are lots of issues brought up in the shaman forums that I won't deal with specifically, but I did want to highlight one situation I found myself in two days ago. A hunter buddy of mine (on my arena team, 10k hp unbuffed, kara / gladiator gear) challenged me to see who could be the top DPSer in some EotS games. We played 3 matches, and I was tops in damage in 2 of them. Now, you're probably saying "so what, shaman have always been good in pvp, I'm not surprised" and I would normally agree, except that the majority of my talent points are in RESTO (30/0/31). Why is a hybrid spec out damaging a dps class? I would be interested to see how people respond to that statement.
Churras May 9th 2007 1:32PM
he said that trheat reduction is same for all the casters...hello! shamans are hybrid.
Why would you see something wrong, people complaining about that and you do nothing?
Gratz, you just killed a broken class.
James May 9th 2007 1:37PM
The problem is that it appears that Shaman want their class to be viable at the top end, for every single spec, in every situation.
Ha.
The reality of the situation, as pointed out by the developers is this:
Shaman PvE - good, either Enhancement or Resto can be well put to use in an instance. Anyone who says otherwise is a liar, or a bleeding-edge raider attempting world firsts.
Shaman PvP - good, either in Elemental or Resto. Both are viable options, depending on your group and whether it's arena or BGs you're looking for.
The problem is that people want to see a Shaman hit the top of the DPS meters in a raid, which they "generally" aren't going to do. This is because they are a HYBRID, not only can they DPS, they can toss an emergency heal or emergency tank for a couple seconds.
People also want to see Shaman hit the top of the healing charts, which they can't do for similar reasons.
When will people realize that hybrid characters will never be allowed to "regularly" be the top end solution for one of their specs? Your value relies on your ability to do more than one thing.
I am a protection spec warrior, would it be fair for me to be able to put on DPS gear and top the Damage Meters? No. In a similar way, hybrids cannot be allowed to be the top or primary solution for one of the trinity, healing, tanking, damage dealing.
folas May 9th 2007 1:35PM
I am pretty sick of people complaining that the spec they want to use is not viable. Not every spec is good for everything, get over it. I have a 70 hunter and I know that marksman is arguably best for PvP and raiding, beast mastery for PvE, and Survival is good for nothing. A recent article on WoWInsider talked about unpopular specs and so I respecced to Survival. I have fun doing things differently. So either go with a spec that works or a spec you like. They may not be one in the same. Oh well.
Daedahl May 9th 2007 1:49PM
I have a level 70 Draenei Shaman and I recognize the difficulties the class has. How can the devs say the class is fine when it has the lowest population at max level of any class despite the fact that druids have less race options? Furthermore (and I'm not sure if this is true but I've heard it is) how can active Horde Paladins outnumber active Horde Shaman if Shaman are a "fine". Lets assume that they are viable, well then they simply aren't fun. And if they aren't fun, then Blizzard should be trying to make them more fun. Where is the damned Totem UI?
And finally, if Enhancement Shaman aren't meant for PvP and aren't meant for Raiding and aren't meant for Heroics (you try being a melee dpser when cleaves are flying left and right), then what are they meant for in end game? Every spec should have at least some viable role in one of the 3 end game forms.
The class needs help and Blizzard doesn't want to acknowledge it.
Ryan May 9th 2007 1:44PM
@9 The problem with that is shaman CAN'T do more than one thing. This comes from the fact that unless you gear for a specific role, your contribution in that role is so poor, it might as well not even be there.
Kastrate May 9th 2007 1:44PM
I have a 32 shaman and I made him to see what all the rage is about, I'll have to tell you, Shamans are awsome at solo pve and group, I'm specced Enhancement because I got the tip from my friends to take that route. In instances I hate dropping my totems and 3 seconds later we gotta move up lol, I wish they had a wider range w/o going into Resto. I'm letting him rest for now because I was told that Shamans have only one role in high end raiding guilds, and thats Resto a.k.a Heal Boi. I wish we could do both and I do understand,if we can heal then why not heal. But it would be nice to DPS by wither casting or melee. I still love the class and plan to lvl him to 70 but in the mean time i'll just stick to my warrior. SHAMANS FTW.....FOR THE HORDE!!!
Justin May 9th 2007 1:47PM
Ohh and the whole thing about threat mechanics is straight up BULLSHIT.
EVERY single DPS class in the game has a method of reducing aggro.
Mage - Invis
Warlock - Soulshatter
Hunter - Feign Death
Rogues - Feint and Vanish
But Hybrids do not have any viable threat reducing ability. (except for feral Druids' cower) So to say they are on par with every other caster is BS.
PeeWee Jan 29th 2008 6:39AM
Warlock's soulshatter is a joke. 5 minute cooldown? *lol*
mugginns May 9th 2007 1:57PM
@James
James, obviously you have not heard what the shamans want. We do not want to outdps everyone. We do not want to outheal everyone. The crux of our main issues are the following:
1) Lack of mana regen
2) Lack of survivability
3) Lack of cc / anti-cc
4) Windfury is a broken mechanic (an article on the 3 second cooldown of windfury could be written and span pages)
5) There was no need to nerf WF and EF
6) We bring little utility to a 5 man. Try getting a SH group without cc and not being resto.
7) The totem UI has not been worked on
8) Tons of our talents are never used / totems are never used
We want utility, not just dps and not just healing. Give groups a reason besides bloodlust (which every shaman has, btw) to bring us to a raid.
Xsevil May 9th 2007 1:54PM
I myself play a enh shammy in a raiding guild
im currently doing 2nd best dps behind the rogue, beating the arena geared warrior and just about beating the elemental shaman ( alough me being there buffs his DPS by about 15% )
i enjoy it and it seems a very raid viable spec aslong as you can have a pally in most raids, agro is a pretty bad problem but its not hard to watch threat
prax May 9th 2007 1:54PM
Apololgies if the following post has been linked before, but it is by far the best summary I've ever read of the difficulties facing the shaman class in the current era. It also has a response from Tseric saying he'd pass on the author's concerns.
http://www.blue.cardplace.com/newcache/us/98650650.htm
I play an enhancement shaman (level 58 - so yes, I'd appreciate input from other more experienced players on endgame content) and I generally have a blast in solo PvE. In 5-mans and PvE groups I have served well in melee dps roles and as a durable healer, changing gear to best adapt to the situation at hand. Above all, I view my roll as 'primary support staff.' I generally ignore damage and healing meters and base my success on one simple point: whether or not the party survives. My chief rewards (aside from the occasional blue mail armor drop) are the compliments I get... for example warriors' positive feedback on windfury totem and unleashed rage, shadow priests loving the enamored water spirit totem's mana regen, rogues digging grace of air, etc.
My favorite instance run so far was doing scholo the other night with a fellow guildie who is an elemental shammy... the other 3 in the group were like, "Dude! Look at all the buffs!!"
/smile-- can't wait to learn Heroism. /smile again.
I suppose I tend to take a long-term view on things. The windfury buff is disappointing, but hopefully, over time, nerfs like this will be balanced out by efforts to boost shamans' role as jacks-of-all trades-- (as the poster in the link above suggests) even if the buffs to the class seem to arrive more gradually than the nerfs. I may very well switch to resto for certain end-game runs... but at the same time I don't want to become a prisoner to that spec.
@Eliah: I'd love to hear from your level 70 enhancement guildie, or any other level 70 enhancement shammys out there.
pc -- Praxis
mugginns May 9th 2007 1:59PM
@15
Your raid dps will drop about 15-20% in 2.1
James May 9th 2007 2:08PM
I fully admit I have zero playing experience with a shaman. I also fully admit I have LOTS of grouping experience with a shaman.
1) Lack of mana regen
-Something an Enhancement shaman does gets mana back when they get hit. I had an Enhancement shaman fully tank the second boss in BM for a good 20 seconds and he regenned mana almost to full. I don't know what it's called. Sorry.
2) Lack of survivability
-See above, he tanked it, flat out for at least 20 seconds. Plus everyone knows the cleaves and glancing blows are being massively reduced in the patch.
3) Lack of cc / anti-cc
-Neither do other classes/specs, you can't have everything. Your "CC" is your pets and your mail armor and shields, use it.
4) Windfury is a broken mechanic (an article on the 3 second cooldown of windfury could be written and span pages)
-It's broken, so no one uses it right?
5) There was no need to nerf WF and EF
-Out DPSing mages is obviously no need to nerf anything...
6) We bring little utility to a 5 man. Try getting a SH group without cc and not being resto.
-Again, see above, Enhancement shaman improve melee DPS, Totems for fear immunity (great on horde side), totems for mana, self-res (hello wipe prevention), off-tanking, off-healing, DPS, totem pets, etc. etc. etc.
7) The totem UI has not been worked on
-If you say so, no idea.
8) Tons of our talents are never used / totems are never used
-Welcome to the club. Every class and spec has talents and abilities that aren't used as much or not at all. They are either situational, or just not as popular because of peer pressure.
Thanks for your time.