Phat Loot Phriday: Battlecast Hood

Name: Battlecast Hood
Type: Epic Cloth Headpiece
Armor: 145
Abilities:
- +43 Stamina, + 28 Intellect (those are what it will be after 2.1 gets put in, anyway), which points towards a warlock, or a mage or shadow priest who wants to stay alive in PvP
- +43 damage and healing (see next point)
- Two sockets, one red, one blue, and a socket bonus of +3 spell crit rating. Glowing Nightseye or a Potent Noble Topaz work great (as does almost any good caster jewels), at least until you can find an epic Jewelcrafter to make the even better stuff.
- Is part of a set with the Battlecast Pants, which grants +5% resist to spell interruption (like Kick) and spell pushback (which is what happens when you take damage while casting a spell). Wear it with another epic tailoring set for much ownage.
And then there's the matter of mats. It's not cheap at all: 12 Imbued Netherweave, 8 Primal Might (eeyow!), and one Primal Nether (actually, that's not too bad). The Might will be the hardest to come by-- you've got to farm 8 of each Primal element and then find an alchemist to transmute them for you (each transmute has a 24 hour cooldown, so you've got 8 days to farm everything at least). The others aren't real hard-- Netherweave requires a Mana Loom, some cloth, and a lot of Arcane Dust, but it's comparably easy. Primal Nether drops from the end bosses of dungeons (a chance in Normal, and guaranteed in Heroic), and the problem with that is that it's BoP, so the tailor has to have one, not you.
Get the mats, get the crafter, get them all in one place and boom, you're ready to go Battlecasting. Then again, you could just buy it-- since it's BoE, you'll find it on the AH sometimes, usually for upwards of 1000g (more like 1500-1700).
Getting Rid of It: You probably don't want to-- even if you have something better for raiding, this is probably still nice PvP gear. But if you're just that leet and you want to toss it, a vendor will give you 3g 10s 6c for it. Which makes me ask: Why can't crafters dissemble their products to get some of the mats back? Seems like such a waste, considering they already spent all that time and money leveling the profession...
Filed under: Tailoring, Items, Analysis / Opinion, Tips, Phat Loot Phriday






Reader Comments (Page 1 of 1)
Brock May 19th 2007 12:01AM
The .4% drop rate is generally considered to be inaccurate due to the fact that only tailors can see the pattern when it drops. It's actually much higher, but sites like Wowhead don't take into consideration that only tailors can see the drop.
So don't be too discouraged! :)
blizzerpwnd May 19th 2007 3:57AM
Epic jewelcrafters? Come on, all the epic jewels are drops.
Ferengus May 19th 2007 6:41AM
To the author: it's strange how you fail to mention the Primal Nether needed for this and most other epic craftable gear is BoP and thus it's the Tailor that needs to have one which you give him a healthy fee for (usually around 200g on Stormreaver-Alliance). In the article the author made it seem/feel as if you can grind this Primal Nether yourself when you have someone else crafting the item for you. Just thought I should clarify this.
To poster #2: Since the article refers to the stats of the item after patch 2.1, it's safe to assume he was talking about the craftable epic gems that will be ingame by then of course (as found on mmo-champion.com at least).
Ferengus May 19th 2007 6:43AM
Oh yeah, one more thing, about epic gems... Forgot to mention that right now of course there's one epic gem that can be made by enchanters:
http://www.wowhead.com/?item=22459
Cetha May 19th 2007 11:45AM
i remember when this dropped for us, no one knew then, and i still don't know what "spell pushback" is...can someone clarify please..thanks
Lori May 19th 2007 1:23PM
dissemble??? But, IMO it would be great if crafters could disassemble their OWN BoE creations to recover mats. I avoid making items that require expensive mats because 1) the mats can usually be sold seperately for nearly as much as the item and 2) there is no gaurantee the item will sell, in which case you are out the mats. As a result, I only make such items for myself, alts or guildies that request them.
I think being able to reuse mats would help make crafting professions more viable.