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2.1 patch notes (part 3)

Continued from part 1, part 2

Tempest Keep: The Botanica
  • Bloodwarder Protector's Crystal Strike may now be dodged and parried.
  • Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the Arcane Blast ability on Heroic difficulty.
  • The duration of Vial of Poison has been reduced significantly.
  • Greater Frayer's do more damage in Heroic difficulty.
  • Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
  • Thorngrin the Tender's damage has been reduced in Heroic difficulty.
  • Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
  • The Sunseeker Gene-Splicer's Death & Decay will occur less frequently and the damage has been reduced on Heroic difficulty.
  • Mutat Fear-Shrieker and Mutate Horror hit points are reduced
  • Warp Splinter's Arcane Volley damage has been reduced on Heroic.
  • The Bloodwarder Protector's involved in the fight with the Mutate Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed
  • Tempest Keep: The Mechanar
    • Bloodwarder Physicians now have more mana.
    • Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.
  • Tempest Keep: The Arcatraz
    • Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
    • There are less Arcatraz Sentinel corpses in the dungeon.
    • Zereketh the Unbound's Seed of Corruption will not knock players back as far.
    • Zereketh's melee damage has been reduced on Heroic difficulty.
    • Zereketh's Shadow Nova and the Death Watcher's Death Blastdamage has been reduced..
    • The Arcatraz Sentinel's Energy Discharge damage has been reduced..
    • Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
    • Eredar Deathbringer's Diminish Soul damage has been reduced.
    • Eredar Soul-Eater's Soul Chill damage has been significantly reduced.
    • Skulking Witch's Chastise ability damage has been reduced on Heroic difficulty.
    • The Unbound Devastator will no longer be able to use the Devastate and Deafening Roar abilities at the same time. A small shared cooldown has been added to both abilities.
    • Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
    • Unchained Doombringer's War Stomp now deals less damage.
    • Harbinger Skyriss's Mind Rend will be used less frequently and the damage has been reduced.
    • Harbinger Skyriss's Domination duration has been changed to 6 seconds.
    • Harbinger Skyriss's Mana Burn drain has been reduced on Heroic.
    • Akkiris Lightning-Waker's Lightning Discharge damage has been reduced on Heroic.
    • There are fewer Protean Nightmares roaming the halls of the Arcatraz.
  • User Interface

    • Players will now be able to access the Looking For Group Channel by joining the Looking For Group/Looking for More tool.
    • Using abilities and casting spells that cannot be used while mounted will now auto-dismount players as needed. This can be disabled by turning off the auto-dismount option in the UI options.
    • Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
    • Holding down the shift key while mousing over an equippable item that you can use will now show you the tooltip for the item you currently have equipped in that slot as well (much like how the auction house currently works).
    • The network performance meter now shows framerate and how much memory AddOns are using.
    • You can socket items while in flight.
    • When consuming reagents or using items on the action bar, smaller stacks will be used before larger stacks.
    • Players who feign death no longer appear dead to party and raid members and friendly spells will not be interrupted.
    • Sending item links with invalid enchantments will disconnect you.
    • Equippable items displayed as quest rewards will always show you the tooltip of the item you are currently wearing in that slot.
    • The area of interest while on a flight path is farther along the path instead of in front of you.
    • Your current target will now display all of the duration based spells that you have cast on them with cooldown rings so you will know how much longer they will last. Very useful for warlock damage over time spells and druid healing over time spells as well as many others.
    • Raid Windows now remember their position in the gamefield between sessions.
    • A Main tank and Main assist window have been added to the raid UI that can be pulled out into the gamefield. These windows automatically show the main tank/main assist's target by default.
    • Profession UI now has a search field. Text that is entered into the search field searches against item names, reagent names and item levels (if you include a level). For instance you can type Peace into the search field to see all of your recipes that use Peacebloom, or type in 20-30 to see all of you level 20-30 recipes. This search field only appears once you have more than 75 skill in your profession.
    • Profession UI now has a checkbox that allows you to search by only items that you have the materials to make.
    • Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it.
    • While flying or swimming the 'X' key will now make you move down.
    • Hunter Pets now display their spell damage bonus on the pet pane. The actual effect will nearly always be less than the bonus listed as it depends on the bonus coefficient of the spell the pet is using.
    • Hunters now have a UI option Auto Attack/Auto Shot that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
    • Party members will no longer see a hunter who is feigning death as actually dead.
    • Shamans are now a darker blue in the raid UI so they have a more distinct color.
    • Items that have additional armor on them higher than standard for an item of that quality and level will have the armor value displayed in green.
    • Gems are now searchable in the Auction House under the heading of Gem with the gems then broken up by color so you can search for all gems of a specific color.
    • When items are being put up for sale on the Auction House, if the item you are putting up for bid is the same item and quantity as the previous item you put up for bid, it will automatically fill in the price and buyout for you with your previous price.
    • The 'Status Bar Text' option in the interface options UI will now display numeric values for all party members health/mana bars in addition to your own.
    • Raid and Battleground chat options have been added to the chat button that is attached to the chat log.
    • New Tips of the day have been added.
    • You can now link recipes into chat. If you have chat input open and you shift-click on one of your recipes in your profession UI then it will put a link to that recipe with the reagents it requires to make into chat.
    • Raid assistants can now start a ready check.
    • You can now display the amount of healing you do to a target in the gamefield. This option can be turned on with the Healing option in the floating combat text section of interface options.
    • The Auction House now has a reset button that will reset all fields you have entered to allow you to quickly try a different search.
    • Movement now interrupts the usage of the Evergrove Wand.
    • Casting beneficial spells while using the Overseer Disguise will now drop the disguise.
    • The Overseer Disguise now has a 1 second casting time, and can no longer be activated while in combat.
    • The Triangulation Device from the Triangulation Point quests in Netherstorm will no longer allow the character to see Ethereum Relays.
    • The directional indicators on the minimap for the towns have been added in Outlands.
    • Searches in the auction house for French, German, and Spanish now do character swapping for some accented characters to yield better results.
    • There is now a Rotate Minimap feature.
    • You can now enable target of target in raid windows
    • New interface option: Open Loot Window at Mouse
    • New interface option: Disable Lua Errors
    • You now see the season stats instead of weekly stats for arena teams when you inspect another player
    • Guild names now appear in player tooltips
    • Stackable items retrieved from mail will automatically stack in your inventory
    • You are now able to right click a player name to report them to GMs.
    • User Interface Scripting
      • Macro Features:
        • New conditional [flyable] which is true if you're in a location where you could use a flying mount
        • You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
        • Added macro option support for /dismount
        • Macros containing conditionals will automatically update their visual feedback as appropriate during play.
        • #show and #showtooltip can be given conditionals and will update dynamically
        • #show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
        • Added bag and slot number support to: /castsequence, /cast, /castrandom, /use,
        • /userandom, /equip, /equipslot
        • New slash command /cancelform
        • The /equip command can take item identifiers specified as item:: e.g. /equip [modifier:alt] item:25640
        • You can provide several conditional clauses for a single action, which will be performed if any of the clauses evaluates to true. e.g. /cast [target=target,help,nodead] [target=targettarget,help,nodead] [target=player] Flash of Light
      • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

    World Environment

    • Two new graveyards have been added to Blade's Edge Mountains.
    • Wandering NPCs will turn to face you more quickly when you interact with them.
    • The Fel Cannons in Outland should no longer be falling thru the terrain.
    • Obsidian Elementals are now correctly immune to bleed effects.
    • The casting of the Sun Shield" spell used by Firewing Warlocks will now show up in the combat log.
    • Void Baron Galaxis will no longer despawn 10 seconds after death.
    • Uvuros now moves considerably faster than before.
    • Arch Mage Xintor now has pickpocket loot.
    • Auchenai Crypts: Creatures here will no longer occasionally drop aquatic-oriented items, Fish Scales, etc.
    • Boulderfist Warrior: Mages can now Blink when stunned by this creature. In addition, its "Shoulder Charge" ability now has a minimum range.
    • Dark Worg: This creature no longer drops cash.
    • Dragonhawks: Some of these creatures were unskinnable. Almost all are now skinnable. Exception: Feral Dragonhawk Hatchlings.
    • Dust Howler: This creature's "Howling Dust" ability is now correctly removed by "Cloak of Shadows".
    • Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok Darkeye, Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har Grunt all now have pickpocket loot.
    • Fel Cannons: These creatures now drop loot.
    • Krellack can now be skinned.
    • Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze affect.
    • Mana Wraith: This creature is no longer immune to the hunter pet ability Warp.
    • Mennu: The boss's healing ward totem will no longer trigger kill procs when killed.
    • Mosh'ogg Witch Doctor: The Ward of Laze totems summoned by this creature can no longer be destroyed by area attacks.
    • Motes of Mana: Several water-themed creatures were dropping Motes of Mana; they now drop Motes of Water.
    • Murkblood Scavengers: The cash dropped by these creatures has been drastically reduced.
    • Rockflayers: All creatures of this type now have pickpocket loot.
    • Scarshield Spellbinder: The fire resist buff from this creature will no longer work on targets over level 63.
    • Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as intended.
    • Unbound Devastator: The disarm from this creature now fails against disarm-immune targets.
    • Throne Hound: This creature now has elite-quality loot.
    • Throne of Kil'jaedan: Elite creatures in this area now drop elite-quality loot.
    • Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers as intended.
    • Area 52: Added a guard near an exploitable dead zone in town.
    • A new flightmaster has been added to Forest Song in Ashenvale.
    • New flight points have been added:
      • --Felwood, Emerald Sanctuary (Both)
      • --Ashenvale, Forest Song (Alliance)
    • New flight paths added:
      • --Stormwind <-> Thorium Point
      • --Grom'gol Base Camp <-> Flame Crest
      • --Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
      • --Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
      • --Thunderbluff <-> Zoram'gar Outpost
      • --Evergrove <-> Toshley's Station
      • --Honor Hold <-> Shattrath
    • Many flight paths have been adjusted to be shorter, faster flights.
    • Several flight paths which clipped thru objects have been adjusted.
    • An Inn and mailbox have been added to Evergrove in Blades Edge Mountains.
    • A Forge and Anvil has been added to Cosmowrench in Netherstorm.
    • Improved combat movement for flying creatures.
    • Apothecary Azethen, Ryathen the Somber, Arcanist Calesthris Dawnstar, Magister Duskwither, Tethik, Darnassian Protector, and Groggeroc no longer get loot sparkles when killed.
    • Antilus the Soarer: This creature can now be skinned.

    Mac

    • Added 'maxfps' game variable, when set to a non-zero value it will limit the game's frame rate when the game is the frontmost application or full screen. Also added 'maxfpsbk' game variable, when set to a non-zero value it will limit the game's frame rate when the game is not in the foreground. Each of these variables can be left set to '0' which disables them, or an integer value representing the desired frame rate limit.

    Bug Fixes

    • Nazan in the Hellfire Ramparts is no longer affected by Disarm.
    • Tainted Cores in Serpentshrine Cavern are now unique.
    • Fixed several combat log issues where certain types of damage were not being reported.
    • Many quests were incorrectly shareable even when items were necessary for accepting the quest. These quests are no longer shareable.
    • Fixed an error where the G15 Keyboard LCD screen will sometimes not display the correct battleground name when Alt+Tabbing back into World of Warcraft.
    • Fixed some sound errors in which some sounds were either repeating or were not playing properly.
    • Fixed many locations in which players had been getting stuck.
    • Fixed an issue in which gnomes were unable to surface properly after being underwater.
    • Fixed various graphical errors.
    • Coral Sharks will no longer attack players standing at the edge of the docks high above the water on Theramore Isle.
    • The bleed effect from the druid ability Pounce will now properly apply to targets who are immune to stun.
    • The Exodar Peacekeeper guards will now give the correct directions to the auction house.
    • Fixed an error where tauren males and gnomes were unable to gain the benefit of drinking water when in areas of shallow and deep water.
    • Fixed an error where some characters appeared to be drinking while standing up.
    • The target Spell Cooldown Timer has been improved.
    • Using Tome of Conjure Water IX on another Mage will no longer teach that Mage Conjure Water (Rank 9).
    • The quest item Felsworn Gas Mask is no longer sellable.
    • Thorngrin the Tenderwill no longer Sacrifice totems and pets.
    • The game will now end properly in the Eye of the Storm Battleground if you cap the flag and it puts you over 2000 resources.
    • Fixed an issue where creatures who were killed would disappear before ever becoming a lootable corpse.
    • Stoneclaw Totem,rank 3, will now pulse correctly.
    • General Vorpal in the Shadow Labyrinth will no longer evade when standing on a particular spot.
    • The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon Valley.
    • Players will no longer crash out of the game when resizing the game window with the Auction House menu open.
    • Shattrath City Peacekeepers will now attack players who attack others from a distance.
    • The Burnoose of Shifting Ages can now be disenchanted.
    • Adjusted many quest rewards for better consistency.
    • Zoning into an expansion dungeon and changing the difficulty at the same time will no longer cause players to disconnect.
    • If a player is casting a spell when the debuff Shadow of Death fades from them, they will no longer die when the spell completes.
    • Fixed many interface graphical errors.
    • Force-quitting or crashing out of the WoW client while taxiing across zone boundries can no longer cause the player to be locked out of zone-specific chat channels.
    • Player pets can no longer attack PvP players while not being flagged for PvP.
    • In battlegrounds, pets with a damage over time spell will no longer continue to attack the caster after Resurrection.
    • There is now a message telling players that the replacement for their final Violet Signets will cost 100 gold.
    • Fixed an issue where quest items were remaining in a player's inventory even after abandoning the quest.
    • Fixed several raid UI errors.
    • In the Black Morass, gnomes are now able to run through the water like other races.
    • Male gnome /cheer animation is no longer incomplete.
    • Numerous performance optimizations have been made across all platforms.
    • Performance improvements for systems without vertex shaders has been enabled.
    • Proper recognition of SSE support for Pentium III has been implemented resulting in improved performance on this platform.
    • The Warrior ability Spell Reflection can no longer be used if a shield is unequipped.
    • Players will no longer be able to use Charge types of abilities to port the user up to flying-mounted characters.
    • Players can no longer be feared when using the Zephyrium Capacitorium during the Test Flight quests out of Toshley's Station.

    Filed under: Patches, News items

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