Gruul's Lair tweaks
Gruul's Lair is the first 25-man raid many BC raiders may experience. My guild hasn't gotten a crack at it yet, since we can't seem to get 25 raiders together at a time, but I'm still hopeful. The raid is relatively short, consisting of two bosses (Gruul the Dragonkiller and High King Maulgar) plus relatively small amounts of trash. It doesn't require any attunement, drops (among other things) the T4 legs and shoulders, and is required for Serpentshrine Cavern attunement.Both bosses in the raid have had adjustments in the past couple of days. Gruul was using his Hurtful Strike ability on both the second and the third players on his aggro list; this was a bug introduced in 2.1 and has been hotfixed such that only the second player on the aggro list gets struck, as intended. Maulgar was slightly nerfed in 2.1 as an intended change; he now attacks faster, but for less damage at a time. His overall DPS should stay the same. This change ought to result in less spiky deaths, and will be "mostly noticed by under geared raids."






Reader Comments (Page 1 of 1)
Lostmimic May 23rd 2007 11:55PM
Did they fix the mage ogre in the King Maulgar fight from waiting like a minute to cast his spell shield?
Many a surprised dead mage has this created.
TarikB May 24th 2007 8:17AM
Up to last night gruul was still hurtful striking in a semi random manner, our rogues ate it in quick time, but he still died so meh...
Taz
Ross May 24th 2007 9:58AM
About the mage, I am my guild's mage healer and tuesday was hilarious, our first two attempts were "Mage is dead, Run out" within 15 seconds, we had to switch a healer off of High King and onto our mage. Supposedly this has been hotfixed as well. The good news is High King now hits like a girl, whereas we used to have 3 main healers and a 4th off healer for the main tank, we now have 2 main healers only. Easy mode now. Gruul was buggy as hell though, we tried to get three tanks on top of the threat meter and that just did not work. He was one shotting our main dps randomly even while we were watching ktm (updated after the patch). We were not able to take him down, but we are planning on going back after the hotfix sometime.
gunn May 24th 2007 11:07AM
The mage gave us trouble on the first Maulgar pull. But we recovered and defeated him on the second.
Gruul is a joke now, One shotted him for the first time. Cleared the instance in 1.5hrs. Woulda been faster but were having disconnect problems.
Gruul's lair is easy mode
Godspeed
The Anonymous May 24th 2007 3:58PM
@4: Yeah, yeah, yeah. Every patch someone makes Gruul even easier, we get it. Grats on being able to take the first, ENTRY LEVEL 25-man first go.
Epeen ftl.