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Reader Comments (Page 1 of 1)
5-29-2007 @ 11:46AM
eMarkM said...
Halaa - has seen some increased activity now that they dropped the price of the +10 resilence gem from the ridiculous 500 tokens to a more reasonable 100. I was already half way there when the patch hit, so now I have some incentive to fight there. But once that's done, I'm sure it will go back to sporatic activity.
Hellfire - I farmed this for a bit when I was trying to get to revered with Thrallmar. The Thrallmar Favors you can buy are nice when doing a SH run, so I stocked up. But yeah, it's mostly a round robin of we capture the Stadium they capture Broken Hill and then we swap. Not a heck of a lot of real PvP going on. And I think they changed the tower capture quest to a daily one...so it will see even less activity.
Terokkar - an objective worth fighting for. But usually not a heck of a lot of actual fighting. Jump on your mount, take a tower while sitting on top of it, move on to next one. More often than not one faction has a lot more people fighting than the other one and it's over in five minutes without a drop of blood spilled.
Zangarmarsh - useless. Tried it once in the first week or so of TBC just to see what it was all about and didn't see any point to it. The corpse run is not that much farther if you have to run from your camp. No one is wasting their time on this one.
Karazhan - no, this is not just PvE. Easily the best World PvP action in the game right now happens at that entrance as the huge piles of skeletons everywhere can attest. One night I had over 100 kills while we waited for a couple of late guildies to arrive for a run. A constant stream of PvP action. Now only if it would drop tokens.
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