Illidan slain by Nihilum
This should mark an end to this string of world-first posts, and hopefully the poor raiders of Nihilum can get some sleep now. Illidan has now been defeated: the Black Temple is cleared. But how did the fight go? Do you actually kill Illidan, or is it more like the Majordomo Executus fight from MC? At the moment, I don't know, because they haven't uploaded any pictures or information to their site -- no loot, no fight shots, no kill shot. But I'm sure these details will surface soon, and when they do, I'll update this post. For now, I offer one more "congrats" to Nihilum, the current champions of WoW raiding.
Update: loot, via World of Raids; apparently there were also 2 Tier 6 chest tokens. Also, if you look at the killshot above (click for a bigger version), Illy certainly looks dead...

Update: loot, via World of Raids; apparently there were also 2 Tier 6 chest tokens. Also, if you look at the killshot above (click for a bigger version), Illy certainly looks dead...

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Reader Comments (Page 3 of 4)
Addie Jun 5th 2007 3:11PM
I do think it's kind of a letdown that they tore through it so fast - but I don't understand why this makes people so angry. They just play a different way than we do, if it makes them happy then I'm happy for them. I admire their skill and dedication, whether it's something I want to be skilled at or dedicated to or not.
I bet when they're doing an instance there are a bunch of invisible GMs in the room with them just watching. XD
Ryan Jun 5th 2007 4:34PM
@39 - The quests for attunement have always been there, it's just the last few steps that have been added with the patch, mostly requiring raiders to complete the preceding instances through drops off the end-boss.
larsiezwei Jun 5th 2007 3:37PM
First off Gratz to Nihilum. Thats awesome. Secondly, The Black Temple is a 7 day instance. They started last Tuesday if im not mistaken. Also, they were practicing this in the ptr for awhile, so they had a bit of experience.
gratz guys....and yes that staff is incredible.
xurbax Jun 5th 2007 3:43PM
I can't help but echo the sentiments of several other posters - NOW will Blizzard accept that spending so much time and money developing content for a tiny percentage of the playerbase is not worth it? It's as if it is some sort of macho contest the devs feel they have to win - beating the raiders. But the raiders will always find a way, and far faster than anyone ever imagined.
KissTheRing Jun 5th 2007 3:53PM
Well they could still gear up more, in the picture there is one druid towards the left I see that is wearing T4 gear
eMarkM Jun 5th 2007 3:59PM
BT and Hyjal both seem under-tuned for this fast of progression. How long did it take these same guilds to get through SSC and the Eye? They went fast in the eyes of your average guild, but not like this. It took them awhile to down the final bosses once they started raiding there. I know they did a ton of raiding on the PTR to score these world firsts so fast, but still. It seems like you'd really need to get geared up with some Hyjal and BT drops before you're able to even think about killing someone as important in the lore as Illidan, but apparently not.
Sblaze Jun 5th 2007 4:16PM
Each guild moves at a different pace...these are the fastest of the fast, and have plenty of disposable time to put into the game. They were already attuned and ready top go to BT as soon as it was rolled out, and if you count the time spent in the attunment chain along with 'total hours' spent getting to the point where they could down Illidan, then it doesn't really seem that fast. They put a LOT of hours into getting to that point but that is the exception not the norm.
Blizzard got things exactly right the way they are right now in the time it takes to complete BT. Most of us still have a very long road to travel before we ourselves get to the same point, so its not like Blizzard should have made things harder or take longer top accomplish just because the best guild finished it in "X days since release".
LordyLordy Jun 5th 2007 4:27PM
Reading stuff like this makes me want to agree with some posters... I'd really want Blizzard to put time and effort to stuff majority of players could enjoy: like reworking old Azeroth with new lvl 20-60 content for alts, or reworking Azeroth maps for flying mounts, or non-daily-grinding-solo-content (who came up with the bright idea of even more rep grinding??? geez!). Catering to these top tier raiders with new content they'll enjoy running through in a week and (yes, I know it's been said before) majority of players will never see.
It's all about rep grinding or raiding these days isn't it?
I want my old WoW back. The one that was fun to play.
Coherent Jun 5th 2007 4:50PM
Meh
Coherent Jun 5th 2007 4:56PM
xurbax, above, has a point. I just don't see that the development resources for the Black Temple are well spent. I mean, look at Naxx. All that work, and how many people actually made it before it became completely irrelevant? A few thousand? Say... ten thousand? OUT OF EIGHT MILLION SUBSCRIBERS?
The devs are breaking their hearts over content that less than 1% of their player base will ever see in their entire lives. It just doesn't seem like a good place to put your dev resources.
barb dybwad Jun 5th 2007 4:58PM
a lot of folks in this thread need to familiarize themselves with the 80/20 rule. developing endgame content is hardly a waste of time for Blizzard -- it's a huge part of the reason why such a large percentage of the player base bothers to stick around for so long at the level cap.
i'm in a casual raiding guild; we're working our way through SSC. we're not going to be seeing the inside of the black temple anytime soon, but it sure is something to look forward to, and motivates us to keep working, keep playing, and keep shelling out that $15 a month. other players have other motivations -- great! but it's not like Blizzard doesn't do anything to cater to non-raiders, either -- there are even more things to do other than raid than ever before! black temple was one of how many new content areas implemented in the patch, none of which were raid content other than BT?
Aziraphale Jun 5th 2007 4:59PM
@37, If they keep catering to the super-hardcore, then they will alienate their consumer base most likely. I don't think the folks at blizzard are that stupid to only create stuff for the super-duper WoW freaks. I'm feeling that a patch sooner or later will fill in some dungeon like SM did and gave a huge thing for lower levels and lvl 70 nubs like myself
KuruptedOne Jun 5th 2007 5:31PM
Illidan needs a Rez!!!!!!!!
Bootsanator Jun 5th 2007 5:31PM
I'm tired of people complaining about:
1. Blizzard catering to the hardcore raider.
Have you finished all the content there is to do yet? No? well they have, so blizz makes them some more stuff. I think it's nice of blizz, and it apparently gives us all something to read about.
2. It's too easy to attune, or too easy of an instance, if they've already downed Illidan.
Um, they're badass. Like, real badass. If you want to make it harder, so that even LESS people will ever see the inside of black temple and other content, then you're suffering from a big fatty ID10T error.
I wasn't playing in the days of naxx, but I already know that it'll be a cold day in hell if I ever set my eyes upon the four horsemen on my own wow screen, because nobody's attuned for that and nobody's doing it anymore because it's not worth it.
If it IS easier to get to BT (which again, I don't know) then I say GOOD! Maybe I'll see it someday.
3. They have no lives.
Seriously? I'm so tired of people saying this that it makes me want to stab my eyes out. Except I'm not undead, so that'd be kind of a problem.
I feel that anyone who says that must have some problem with their own life. If that's true, go do something about it!
Now, if you say "I don't have a problem with my life, my life's awesome!" then good! they probably like their life too. Let them live it and stfu.
oh, and kind of have a 4: "OMG the lore is so gonna get messed up, we're running out of people to kill"
Like some others said. Video game. this also applies to the other three. VIDEO GAME. Just say it out loud a few times. Think about it. Take a deep breath.
.
.
.
Then get back to grinding/questing/whatever already! You're wasting time! hehe.
Boots
Kaylek Jun 5th 2007 6:02PM
@20
That's what I'm getting at. I'm definitely not jumping straight to, "Nihilum cheats!" or "Get a life plz!" Just seems the opposite extreme of the old raid boss days where new end bosses were unkillable until Blizzard patched a fix that nerfed them.
Regardless, once again, grats to Nihilum.
Val Jun 5th 2007 6:11PM
@53
I agree with everything you said but I would like to add one thing: Nilhilum has no life for killing a raid boss so fast? Then by that logic you must have even less of one to read about them killing illidan and then take the time to post about it with something like "they only did it so fast cuz theyr lozers lolol". It's their time and they are spending it however the hell they want, good for them and grats Nilhilum!
LanceG33 Jun 5th 2007 8:07PM
@49
Your point goes in 2 different directions. Naxx and BT are NOT comparable in this scenario.
First and foremost the fact that Nihilum beat BT so easily should be encouraging to the mid-range guild. More people may actually have a shot if it is easy for the world's best. The flipside was alot of Naxx was not easy for any guild and some fights were still brutal even after several weeks killing the bosses.
Easy Nihilum kills simply means a higher percent of 'lesser' players will see the content. The gist is if the content is trivial to the best, the rest of us will be challenged and actually see the content.
Sidiousin Jun 5th 2007 6:41PM
Grats on the kill, but seriously, if the next instance to roll out (Zul' Aman, plz?) isn't tuned for something like a post kara 10 man raid, i'm gonna shit myself.
The investment needed to reach that point of progression, even in the long run, is unreasonable for 60-70% of the player base (stat straight from the department for pulling numbers out of your ass). Regardless, the degree of satisfaction vs. cost of development ratio seems like it would be sooo much higher with something people can ACTUALLY see as accessible.
Rich Jun 5th 2007 6:44PM
I've been thinking about this while I've been at work. One of two things happened here with BT. I think it's odd they got through it that fast. The other bosses in other raids were unkillable for awhile after release.
So either 1) Blizzard totally screwed up and misjudged the power level of the bosses vs players or 2) it was part of their plan to make raiding more accessible.
I am suspecting it might be the second. Blizzard has stated they want to release an expansion a year and that were hoping to make raiding more accessible to the casual player. If that is the case, then any instances and raids will only have a life of about a year. Once the new expansion comes out all of the Outland raids and instances will become ghost towns. If you make them a more accessible, then more than 4 guilds per server will be raiding BT when the next expansion comes out.
I really hope Blizzard takes the time now and retunes the lvl 20-60 grind. If they completely neglect it, 2 or 3 expansions down the line, new players will get screwed in trying to play catch up.
Hookjaw Jun 5th 2007 6:54PM
Congrats to Nihilum.
I say they should go back in and make an epic machinima movie of the raid in black temple. That way, those of us who are far, far away from ever seeing Illidan up close and in person can still enjoy the adventure.