Shifting Perspectives: How to group with a druid part 1

Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them, brought to you by David Bowers and Dan O'Halloran.
No one likes to be told how to play their class. We've each learned through trial and error what works and what doesn't. Yes, there is room for improvement, but, I swear, if one more person screams "HEAL PLZ" then I'm gonna make a macro that spams "TAUNT PLZ", "DPS PLZ" and "CONTROL YOUR AGGRO PLZ". And I shall refrain from uttering "Does your daddy know you're on his account?" No, really. I will. Ok, after tonight. I promise.
My point is, when you group with a warrior, you know what to expect. Same with a rogue, mage or priest. They all have clearly defined roles. But druids, oh my, you never know what you're going to get. Will you get the guy who refuses to shift out of cat form to spot heal when the priest is OOM and the tank is going down for the count? Will you get the overcaffeinated shifter who can't decide if he is dps'ing, off-tanking, patch healing or nuking? Or what about the b00mk!n that insists he can tank Illidan because he has high armor rating even though he lacks significant dodge, resilience or snap aggro?
I'm not saying these play styles are wrong or bad. There are many situations where these tactics are valid. I'm saying that groups need to know what kind of druid they are grouping with so they can all have an enjoyable and profitable pick up group. And to help you do that, I'm going to cover the major play styles of different kinds of druids and what you should and should not expect them to do for you. I'm going to start with the feral spec.
WHAT TO EXPECT FROM A BEAR DRUID: There are the tanky things: ability to taunt effectively, know how to pull, handle multiple pulls, know which mob to kill first in a multiple pull, etc. Druid tanks can do all this with the right combination of gear, spec and talent. With the Burning Crusade expansion, bear druids not only got some great talents, they also got the itemization to back it up that they desperately needed.
If your druid tank is not doing doing his job, you can inquire what the druid thinks is going wrong. Key word: inquire. Do not accuse, insult or demand the druid play a certain way. That is a fast ticket to losing your tank for the night. Not every druid tank is at the top of their game and many are happy to hear suggestions on getting better at what they do, as long as those suggestions are communicated constructively. If they still don't listen, cut your losses and leave the group. Druids have their share of clueless idiots not willing to learn their class, too.
WHAT NOT TO EXPECT FROM A BEAR DRUID: Like any other tank, don't expect them to be able to get back aggro if someone in your group repeatedly overnukes/dps's/heals. Druids only have two abilites for snap aggro and one of those is on a 10 minute timer. Like any other tank class, they will get annoyed if you open with your biggest nuke or your fattest heal. Aggro management is a team effort.
DRUID TANK PLAY STYLES: Don't be alarmed if your druid tank starts every fight in humanoid form. There are a few aggro gaining tools druids can use this way. They can cast a heal over time on themselves before shifting into bear form and charging. This does three important things: it gives the group healer more time before they start gaining aggro from healing, it gives the druid extra aggro when in combat from healing himself and shifting from humanoid to feral form gives properly talented druids instant rage generation which can be used to charge the mob.
Other druids like to stay in bear form to retain their rage and chain pull constantly. Both these techniques are valid.
WHAT TO EXPECT FROM A CAT DRUID: Not once in my time as a druid have I been asked to join a group as a cat druid. This leads me to believe that most players don't know the advantages that cat druids bring to the party: versatility unparalleled by any other class in the game. In this role, the druid can fulfill any role needed in any fight. He can open in cat form for massive upfront damage, shift to bear form to pull a mob off the clothie, shift to druid form to spread the patch heal love, sleep an animal add, combaz rez the mage, heal himself plus innervate the healer and then back to cat form to revel in the glory that is sustained, manaless dps.
To me, this is what playing a druid is all about: fulfilling whatever role is necessary at any given time. A well played druid can shore up the weaknesses in the rest of your group and fill in at a critical moment in a fight. You get an off-tank, a secondary healer, a high output melee dps machine and a ranged nuker at any given time. As a 5th member of a group they are unrivaled.
Expect their role to change as you progress through an instance. In the beginning, he will probably stay in cat form to quickly eliminate the trash mobs. In the middle, he will bounce between cat dps, off tanking in bear form and some patch healing in druid form. Towards the end of the instance, he will likely either be patch healing or off tanking.
WHAT NOT TO EXPECT FROM A CAT DRUID: This is one of the hardest roles for a druid to play. The level of skill required from the player is very high. Not only do they have to know how to play every role, but they have to know when is the right time to shift. They have to keep an eye on the entire fight, everyone's relative aggro as well as their own and often have to do this while facing away from the group fighting a mob, watching health bars and keeping a third eye on the chat screen. So if they are in bear form off tanking next to the mage when the priest gets killed, don't start ranting. Just restate the priorities and move on.
Some cat druids never want to heal. They want to be rogues in feline form. If you get one of these in your group, kindly explain what your expectations are: you need patch healing when things go bad and maybe some off tanking. If the cat druid refuses, find one that is willing to be a team player.
CAT DRUID PLAY STYLES: These come in all flavors from permacats to players who shift form every three seconds. The goal of the cat druid should be to fill the role necessary in the group. Let them do their thing and you might be pleasantly surprised with the results. Above all, they are not a class to be micromanaged.
David Bowers takes the reigns next week. When I return in two weeks, I'll cover Restoration (yes, they do exist outside of raid groups) and Balance (all hail the Panzerkin!) specs.
Crazy good druid illustration by MarieC at DeviantArt.
[EDIT: Clarified healing for aggro statement. -DanO]
Filed under: Druid, Analysis / Opinion, How-tos, Features, Classes, (Druid) Shifting Perspectives






Reader Comments (Page 1 of 3)
uhit235 Jun 12th 2007 6:22PM
Wow thanks guys I found this article particularly helpful. Rarely do I group with druids (just by chance) but as you said I have no idea what to expect. This has cleared up so many things for me and I am now tempted try a druid myself, again thanks -uhit235
Freehugz Jun 12th 2007 6:35PM
lol, I have "DPS!" and "GET AGRO!" macros
Momopi Jun 12th 2007 6:53PM
Excellent article - I get the impression most people think Druids only heal. Thats the role most people ask me to play. Even though I'm specced feral combat I do an ok job.
It was probably pretty surprising then when a while back the tank went down and I popped into bear mode (with my healing gear on) to finish the job - and I did :).
If you can't think on your toes - don't be a druid - the dedicated classes have way more flexibility if all your going to do is cat mode (evasion, cloak of shadows, etc).
Freehugz Jun 12th 2007 6:57PM
One more thing about grouping with bears. DON'T KILL CRITTERS!
Some bears use them to stay in combat and keep their rage up.
davey Jun 12th 2007 6:59PM
it gives the druid extra aggro from healing himself
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this is an incorrect statement. hots applied before combat begin do not generate any aggro from a mob.
Freehugz Jun 12th 2007 7:16PM
lifebloom does :)
Dan O'Halloran Jun 12th 2007 7:19PM
#5 - It's my understanding that the druid will get aggro from the damage healed, not necessarily the full healing capacity of the HoT.
KitKatDruid Jun 12th 2007 7:38PM
I'm a mostly cat druid, and this article has built up my esteem a bit. I almost (and am still considering) respec'd resto (not that there's anything wrong with resto; I have big love for the trees and love healing) because I was tired of being told that the group didn't need an off-tank (such as when there was a bad pull and two extra mobs cut loose for the healer), or I'm hitting the wrong mob, etc. It gets very confusing for a cat druid to group with others, as they may be the most ignored by other players, and the most versatile for a druid.
Corenza Jun 12th 2007 7:46PM
For me being a druid is so much fun, some people do under estimate how good a druid can be. For me its feral all the way but i do have some nice healing gear just for the one boss fights i cant be in melae range. I tank with 20k armor and 14k health and dps with 2500ap. Druids are a major part of a party / raid imo
davey Jun 12th 2007 7:48PM
yes dan, when youre in combat. the aggro generation is recognized by a mob once that happens, not before. some bosses will pick up on hot aggro because of a threat pulse system in place (like mag when he is unbanished) but generally speaking hot'ing a tank before a pull will generate absolutely no aggro on the table. to the mob, if you are not in combat, it wont recognize that threat unless the initial cast is made until then.
and #6, lifebloom inherently generates the least amount of threat if you look at its hps compared to other HoTs. the final heal supposedly generates no aggro for either the healer or the target.
http://elitistjerks.com/showthread.php?p=297244#post297244
Radixx Jun 12th 2007 8:40PM
From what I have read and tested, any spells cast while not in combat does not generate threat regardless of what effects occur as a result of the spell while in combat.
So casting rejuvenation before combat will not generate any threat from the HoT's in combat. Casting rejuvenation during combat will assign threat to its caster only when a tick occurs and the recipient is not at full hp.
Quoi Jun 13th 2007 8:42AM
WTB Mage column. I will write it.
Pelle Jun 12th 2007 9:52PM
lovely article.
Many still live in the pre 60 grouping system.
Some see us as potential Tanks, but forget or does not know the full potential of the "TBC Druid".
Im one of the lucky few that has a Fearl mix role and I cant be happier.
Once again, thanks for a super article.
Savok Jun 12th 2007 11:57PM
All I ever get asked to do these days is tank, and every time I gotta refuse because I'm sick of jackasses taking my aggro but pulling with Pyroblast, or the Rogue deciding to play it like he's solo and chain stun a mob denying me Rage. Or the fuckwit Priest who decides to start healing in the middle of my pull stealing my aggro. Seriously, they can all get fucked.
Cat Druids are the best Druids in any case, as the article says, without being the main tank or main healer, they're free to fill whatever role is needed that second, the true role of the Druid. Plus as mentioned, the combat rez, I've prevented many a wipe with that ability.
Savok Jun 12th 2007 11:58PM
Also that picture is awesome.
klash Jun 13th 2007 12:39AM
nice article
most people think Tank and lump them all together, paladin tanks, druid tanks and warrior tanks all work very differently.
i play a paladin tank and it is very very painful tanking, so much so that i prefer healing in pugs and do not mention that im prot spec (just change gear to healing gear). people are so very clueless as to what is helping you and hindering you.
id imagine druids tanks would have similar but less difficulties, as they are closer to a warrior tank.
huan Jun 13th 2007 12:33AM
what if you pulled a mob and slapped on a quick HoT before shifting? would that generate any extra threat?
also, top notch post. can't wait till you cover boomkins
Sverre Jun 13th 2007 12:53AM
The cat druid seems to be the perfect "oh shit" situation class. As many said before many people simply dont know the benefit of what we can offer :(
And one thing that annoys me is that many players havent even noticed that we got our own sunders in bc. So when a warrior tanks they wait patiently for their 3+ sunders and when a druid tanks your lucky to get 1-2 lacerates before someone has overnuked^^
Joe Jun 13th 2007 12:54AM
I'm hybrid spec'd resto/balance. Can you cover that too?
smack Jun 13th 2007 1:00AM
Feral druids FTW! I am not one (I am fully resto, ToL) but I am guilded with a feral tank and he is one of the best tanks I've encountered. Non of this off tanking BS, he gets the job done himself. He knows his class and he knows how to hold agro!