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6-13-2007 @ 4:11PM
While I still actively play and raid, the expansion has been a huge letdown to a lot of people.For example:- The raiding environment has been absolutely horrible; no fun, no reasonable reward, lots of mindless stuff (trash)- The PvP environment has failed to live up to promises; although arena is fun, it seems like either you're in the top 0.5% or whatever, or you get the same gear as every other scrub who does it, there is no real way to separate yourself plus the same old class imbalance- The solo/casual environment is nothing more than reputation grinds for mediocre rewards, and even with the recent patch, all we got was more... reputation grinds. There aren't many/any long, challenging, expansive quests in the game beyond maybe Cipher of Damnation and a couple others. I would love to have seen something akin to a combination of the Ahn'Qiraj gate quest and the hunter/priest MC quests, where you have to complete a long and challenging line that actually requires some very solid solo play.- The crafting systems are more or less broken. Professions like enchanting/JC on many servers can't make any money since people just give the expensive stuff away to skill up, blacksmith plans now require 25-man content for the best stuff, leatherworking is completely useless, and tailoring became a "you need to have it if you're XX class" thing. And I won't even mention engineering... hahaIn the past you could have both "hardcore" and "casual" raid guilds, you could have hardcore, organized PvP groups and more casual solo PvP, and there were a lot more long and interesting quest chains and dungeons throughout the game (IMO).Now, raiding beyond Karazhan is almost exclusively for the hardcore guilds and even they don't get much of a reward out of it, the focus of PvP is on smaller 3-5 person teams, leaving many casual players constantly in search of a team willing to take them, and everything else -- including all the 5-man instances in Outland -- has been reduced to reputation grinding.The game can still be and often is fun, but I think quite a few people who came back for TBC expecting something different saw a lot more of the same and a much less friendly environment for the casual player, and split.
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