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Reader Comments (Page 1 of 1)
6-27-2007 @ 1:17PM
Balasan said...
I'm all for improved raid utility. In any PvE raid a ret paladin is a liability. Low DPS (yes, low. Equally geared Ret pally damage is very bad compared to most other DPS class and spec), lousy heals, bad threat generation for off-tanking. I've always hated nub ret pallies, and I never failed to laugh scornfully at noob ret pally in arenas (the type that doesn't heal), while they insist on dpsing me while I simply outheal them (even in my prot spec).
An increased DPS however I do not agree upon. Sustained probably is needed for raids, but A high DPS plate machine who can heal himself (or others) and can go immune just yells 'imbalance'. It's a fine line to tread here.
But I think Blizz can pull it off. DPS retnubs won't be happy, but I probably can love any utility that I can bring to the table should ret be buffed. Wonder what it'll be though... I've been thinking along the lines of improved judgements (+50% more healing/mana return on JoL/JoW would be lovely)
Reply
5-27-2008 @ 10:44AM
Peregrine said...
I like how its either "low DPS" or "DPS machine". We're not asking to be a DPS machine. We just want to not have horrible DPS. Believe me, my retadin is pretty good, but there is a LOT of room for improvement, without imbalancing anything.
The biggest problem is that the two main Paladin abilites are polar opposites in terms of damage modifiers. Judgement takes straight Spell Damage, and Crusader Strike takes straight Weapon Damage. All Retribution really needs is an Attack Power ---> Spell Damage talent and maybe an improved Avenging Wrath talent, and we're set.