Around Azeroth: Between Zangarmarsh and Nagrand
Who would have guessed that the dividing line between zones was so sharp? The landscape goes straight from the deep blues and purples of Zangarmarsh to the mellow browns and greens of Nagrand. And if you find this shot to be as interesting as I do, you've got to thank Trippy, who captured this image from flying mount.
Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.
Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth.
Filed under: Screenshots, Around Azeroth







Reader Comments (Page 1 of 1)
Danascus Jul 12th 2007 10:29AM
Thats the problem with World of Warcraft that slightly dulls the believability of the world. The area boundaries are too clean cut and perfect. No world has an area where one part of it ends and one part of it begins.
But if you look at places such as the border between Feralas and Thousand Needles, there is actually a clear line of grass and dirt. As if someone took a pen and drew it.
Kind of ruins the experience don't you think?
Kahja Jul 12th 2007 10:35AM
My house borders a farm. The city I live in has over 1 million people. This doesn't seem so far fetched....
RogueJedi86 Jul 12th 2007 10:44AM
@#1/Danascus
But couldn't that very well be intentional? The Old Gods weren't very imaginative, so they probably would've done something like that, drawing very precise boundaries.
Plus, some of them make sense, like Un'Goro Crater. A meteor or something hit, causing that huge crater. Once a desert, the lower pressure in that area or something(it's below sea level) caused it to collect moisture, and become a thriving jungle.
And the Eastern Kingdoms tend to be smoother transitions at least. Loch Modan>Wetlands>Arathi Highlands>Hillsbrad Foothils>Hinterlands/Alterac Mountains. Elwynn>Duskwood. All very smooth transitions.
Jasperwind Jul 12th 2007 11:14AM
Love how the trees are growing sideways. LOL
Danascus Jul 12th 2007 11:13AM
@#3
According to lore it could be very well intentional that the old gods carved Azeroth leaving pockets of different areas in certain places. For example Winterspring is lower than other places like moonglade in terms of latitude/longitude but Winterspring has snow and moonglade doesnt because Winterspring is much higher in elevation.
But I think it was done all clean cut like this from the game design perspective. I think meshing the certain areas in the game to see gradual transitions would have taken longer and more work.
Maybe thats why a lot of areas are surrounding by mountains/hills.