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7-17-2007 @ 9:34AM
Well, how about adding a minimum healing and damage threshold which players must surpass in order to gain honor points. The system would work like this:Player A gains honor throughout the match by leeching but he recieves no honor because he has not reached the minimum damage/healing threshold.Player B, our dashing pvper, gains honor throughout the match smashing faces and such and passes the minimum damage/healing threshold, and so gets to keep his honor at the end of the match.
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